Ever since 1992’s Wolfenstein 3D, proper by to the trendy multiplayer worlds of Fortnite and Battlefield, builders have tried to create weapons that steadiness realism, satisfaction, and enjoyable with what the expertise of the time may obtain. However how do weapons and bullet physics differ between video games, and what strategies do builders use to make pulling these digital triggers so satisfying?
On this episode of Loadout, Dave Jewitt visits the Royal Armouries to speak to Keeper of Firearms & Artillery Jonathan Ferguson to seek out out the methods by which actual and digital bullets keep heading in the right direction, or miss the mark solely.
You’ll be able to take a look at extra episodes of Loadout proper right here. – https://www.youtube.com/watch?v=yzSrmGkpWKk&checklist=PLpg6WLs8kxGMzIemU1gyyLmg5VlKI2UvC
You’ll be able to take a look at our Firearms Skilled Reacts sequence right here. – https://www.youtube.com/watch?v=D3zux8jMtgk&checklist=PLpg6WLs8kxGMgYb13XjPgOKbm5O-CDq7R
When you’re inquisitive about seeing extra of Jonathan’s work, you may take a look at extra from the Royal Armouries proper right here. – https://www.youtube.com/person/RoyalArmouries
If you need to assist the Royal Armouries, you may make a charitable donation to the museum right here. – https://royalarmouries.org/support-us/donate