HomeFeatured NewsFinal Fantasy VII Rebirth Aims to Spoil Players With Options (Hands-on Preview)

Final Fantasy VII Rebirth Aims to Spoil Players With Options (Hands-on Preview)

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If I’m being sincere, it looks like a moot level to hype up Closing Fantasy VII Rebirth any additional.

Just a few weeks out from launch, the lengthy awaited sequel to Closing Fantasy VII Remake has greater than sufficient going for it. Sq. Enix has had no qualms about constructing anticipation previous to the discharge, with a myriad of trailers displaying off its expansive new locales and the wealth of adventures that await gamers.

There’s likewise the ever-present pleasure that surrounds it by advantage of its persevering with the retelling and reimagining of the legendary Closing Fantasy VII, which modified gaming itself.

So once I say I used to be impressed by my time with the sport at a hands-on occasion in January, I do know it hits with the identical shock of revelation that listening to the sky is blue does. Nonetheless, although, it’s good to know simply how a lot of a terrific expertise we’re in for with the sport; and the way completely filled with content material it’s.

The demo didn’t take lengthy to indicate this off both, because it kicks off on the very begin of Closing Fantasy VII Rebirth. After the occasions of Closing Fantasy VII Remake and the Episode Intermission DLC, Cloud and the gang efficiently arrive at Kalm earlier than Cloud recounts how he labored alongside Sephiroth. He then particulars what occurred in Nibelheim, and the way it led to the previous high Soldier’s downfall; full with a number of moments which have been beefed up with high tier cutscenes and voice appearing.

Cloud and Sephiroth Preparing Synchronized Attack in Final Fantasy VII Rebirth
Picture Credit score: Sq. Enix

Although linear, this section already wears the sport’s strengths on its sleeve. Even with out digging into the stellar presentation of the cutscenes, the silky clean gameplay, or the revamped narrative, the world and its settings are positively huge and promote the scope of every space one visits. There are small nooks and crannies to find even within the tutorial path main as much as the Nibelheim reactor, and I used to be rewarded repeatedly for straying from the overwhelmed path to discover.

It additionally feels considerably extra open than Remake from the get-go. Gone are the cramped metropolis streets and alleys of Midgar, changed with sprawling fields and wide-open mountain paths that actually convey simply how massive the sport’s world is.

However then, that’s nothing in comparison with the sport correct. Following the introductory chapter, Closing Fantasy VII Rebirth opens up in Chapter 2 through Kalm and the Grasslands surrounding it.

Kalm itself has been expanded upon considerably. What was as soon as a small city gamers cease at briefly throughout the primary story is now its personal bustling metropolis heart, full with facet quests to participate in after progressing the story that may bolster your understanding of the plot and world.

One will help a distraught bartender reclaim their treasured Queen’s Blood card; monitor down a lacking merc employed to restore a broken Mako pipe; or cope with a robust fiend that attacked a close-by farm. And all of this results in some sudden reunions and eye-opening conversations with the city’s residents.

Virtually all of those quests reward gamers with invaluable gadgets, supplies, and sources upon completion too, so there are many causes to take the time to discover all of those facet actions.

View of Queen's Blood Match in FFVII Rebirth
Picture Credit score: Sq. Enix

On the Different hand, Closing Fantasy VII Rebirth has loads of content material aimed purely at entertaining and distracting gamers, primarily by Queen’s Blood.

Much like Fort Condor in Remake, this new mini-game acts as a TCG whereby gamers try and rack up a better rating to emerge victorious. That is achieved by inserting playing cards down in certainly one of three rows, with each gamers vying to take management of as many areas in a row as attainable. This may be achieved with playing cards from one’s deck, however every card takes over a distinct variety of areas and in a distinct sample.

It’s deceptively addictive, and I spent extra time than I anticipated messing round with deck layouts and taking over the residents of Kalm in Queen’s Blood matches. And that was simply with the small handful of potential opponents supplied by the demo.

Closing Fantasy VII Rebirth’s Grasslands, in the meantime, are simply as filled with gameplay choices. After acquiring a Chocobo, I used to be in a position to discover a large open world setting crammed with enemies to battle, historical secrets and techniques to uncover, and challenges to finish.

Cloud looking out at Kalm Grasslands in Final Fantasy VII Rebirth
Picture Credit score: Sq. Enix

These duties do really feel a bit same-y after you full sufficient of them, however the sheer measurement and aesthetic of this part hold that from occurring too quick. Even after hours of shifting towards goal markers, I discovered myself pulled again into the world and the necessity to discover it by its sprawling mountains and countless plains dotted with deserted ruins.

The gameplay helps considerably on this division too. Although largely much like Remake’s fight system, Closing Fantasy VII Rebirth has tweaked the battle mechanics in some noteworthy methods. Of them, the largest is probably going the brand new Synergy assaults and skills. These abilities enable Cloud to group up with different members of your celebration to hold out particular assaults that may be imbued with elemental assaults, grant gamers a further ATB bar, or in any other case wallop enemies with highly effective assaults.

They require every character to have racked up and used some ATB expenses although, so gamers are incentivized to play as a number of characters in a given battle. It’s a intelligent trick on the a part of the builders, and helps to encourage you to check out the radically totally different playstyles discovered between Cloud, Barret, Tifa, Aerith, and Purple XIII.

I might hold going about different sides of the gameplay, however truthfully the purpose stays the identical: This recreation is totally titanic in its measurement and what it affords. By the point I reached the top of the demo, I felt like I had solely scratched the floor of what Closing Fantasy VII Rebirth supplied.

Sq. Enix has spared no expense to make it even higher than Closing Fantasy VII Remake, and followers can relaxation assured that they’re in for certainly one of if not the premiere gaming experiences of the yr when Closing Fantasy VII Rebirth hits the PlayStation 5 on Feb. 29.

In regards to the writer

Keenan McCall

Keenan has been a nerd from an early age, watching anime and taking part in video games for so long as I can keep in mind. Since acquiring a bachelor’s diploma in journalism again in 2017, he has written hundreds of articles masking gaming, animation, and leisure matters galore.



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