Helldivers 2 is stuffed with chaos and tough enemies. Partaking with the mistaken ways can shortly flip your mission right into a loss. That is very true at greater difficulties, the place tougher enemy sorts are extra plentiful. However which enemies are the toughest? What do you have to do in opposition to them?

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Many gamers are questioning these precise questions, and the neighborhood has been abuzz with opinions and suggestions for brand new gamers. Here’s a complete listing of Helldivers 2’s hardest enemies, ranked primarily based on how tough they’re to kill, and the way possible they’re to wipe a squad.
Helldivers 2
- Launched
- February 8, 2024
- Developer(s)
- Arrowhead Recreation Studios AB
10 Brood Commander (Terminid)
A Bloodthirsty, Overgrown Warrior
- Chief of the Terminid Faction.
- Coordinates the assaults of different enemies.
- Continues to assault for a number of seconds after dying.
The Brood Commander is the armored, reddish-brown chief of the Terminid Faction, who makes use of its pheromones to direct different Terminids on the sector. Usually, these enemies spawn in Outposts or Nests. Whereas the Brood Commander does not have any particular weak spots, gamers have discovered that headshots take it out extra shortly. Nevertheless, it may possibly stay harmful after dropping its head, because it continues to maneuver and assault for a number of seconds. The false sense of safety that you have blown its head off has led to the dying of many courageous Helldivers.
It isn’t unusual for this overgrown bug to take out a participant, however Brood Commanders not often lead to a squad wipe. It presents its head as a simple goal when approaching you, so emptying a full clip whereas strolling backward is often sufficient to kill it. This relative ease in comparison with different enemies on this listing is why many early missions within the recreation revolve round searching down Brood Commanders.
9 Dropship (Automaton)
Not Solely Armored – It Additionally Brings Mates
- Spawns in additional Automatons.
- Seems when known as by a Scout.
- Taking pictures it within the Engine offers probably the most harm.
Dropships are at present the one aerial enemy within the recreation and will be onerous to identify on account of their distinctive motion patterns. Nevertheless, a useful message seems on the participant’s display when one spawns, as a result of these enemies convey Automaton mates, just like the Terminids’ Bug Breach mechanic. Whereas they will not straight be liable for your squad wipes, Dropships have a behavior of chaining collectively if you aren’t cautious. This will shortly result in an overwhelming variety of enemies and dying by attrition.

Helldivers 2: Full Enemy Listing
Helldivers 2 delivers blood-pumping motion as you face off in opposition to two vicious factions: the bug-like Terminids and the Automaton Collective.
Every time a scout in a gaggle of Automatons sees a Helldiver, they may launch a flare. This calls a Dropship. The Dropship brings a gaggle that has a scout, which then additionally launches a flare. Repeat advert nauseam. To cease this cycle, you may take out the ship earlier than it spawns the following group (we recommend a Recoilless Rifle to the engine) or headshot enemies on the bottom earlier than they’ll launch a flare.
8 Stalker (Terminid)
A (Type Of) Invisible Murderer
- Stalkers can flip invisible for transient durations.
- Usually spawns in teams.
- Stalkers deal excessive harm however go down shortly.
Stalkers are one of many first enemies the typical participant will encounter that has a particular capability. This Terminid is able to changing into invisible for brief durations and may transfer fairly quick. Recognizable by their white and black striped physique, Stalkers will attempt to soar the participant for a fast kill and may spawn wherever, so it is key to maintain your eyes peeled.
Taking them out as soon as they’re seen is kid’s play, as their well being is about the identical as a normal Scavenger. Nevertheless, the sport likes to spawn them in teams. It isn’t uncommon to face 5 to 10 Stalkers at a time within the greater difficulties. That is after they can simply wipe your squad. Widespread recommendation suggests being unfold out and utilizing grenades to cope with them.
7 Devastator (Automaton)
Has The Proper Weapon For The Job
- A flexible enemy kind.
- Reasonably armored.
- Focusing hearth on their crimson chest is simplest.
Devastators are one of many extra versatile members of the Automaton faction as a result of they’re well-armored, can deal ranged harm, and have a number of variants. These variants every have a special weapon mounted on their arms, which could embrace a Rocket Launcher or a Flamethrower.
Gamers encountering a Devastator have to regulate on the fly to whichever weapon the bot spawned with whereas aiming for a Devastator’s solely actual weak point — the brilliant crimson circle on their chest. To do probably the most harm, level a fire-based weapon right here and let unfastened, though well-placed explosives will do the job practically as properly.
6 Berserker (Automaton)
A Wildly Swinging Chainsaw Deathball
- A excessive harm melee fighter.
- Properly-armored.
- Explosives and Armore Piercing Weapons are strongly instructed.
Berserkers are a lethal melee fighter from the Automaton faction, most recognizable for his or her Chainsaw arms. Their normal battle plan is to chase down a participant and go to city, however they don’t seem to be probably the most agile creatures. As an alternative, they depend on excessive armor and have few weak factors. This armor, together with their excessive harm, is what makes ignoring their strategy harmful.
If allowed to enter melee vary, a Devastator can, properly, devastate your staff. As an alternative, use explosive and armor-piercing weaponry to take them out at a distance. If you’re a adequate shot, you may shoot off their arms to scale back their harm output, however it’s usually higher to take them out altogether.
5 Bile Titan (Terminid)
The Largest Bug You have Ever Seen
- The biggest enemy within the recreation.
- Devastating melee and ranged assaults.
- Its dimension makes it straightforward to hit with Orbital Strikes or Hellpods.
Whereas all of the Terminid Faction’s models are giants by bug requirements, the Bile Titan takes it to a brand new stage. This huge enemy is skyscraper-sized and greatest left to skilled Helldivers. That being mentioned, it’s on no account probably the most tough Terminid Enemy within the recreation. Regardless of its armor and ranged assaults, its huge dimension makes it onerous to overlook.
Which means that you will possible see the Bile Titan from a distance and have the ability to pepper it with bullets simply from vary. As well as, its dimension makes it the best enemy to kill with a Hellpod — and really straightforward to hit with an Orbital Strike.
4 Bile Spewer (Terminid)
Acid Is In every single place & Every little thing Hurts
- Bile Spewers are armored artillery models.
- They will simply kill a participant with their acid.
- Headshots and explosives are simplest.
These monsters are the primary enemy on the listing that almost all gamers wrestle with, even after they know the methods. Why? As a result of it’s too tanky to take it out earlier than it spits at you, and that acid isn’t any joke. Getting hit by a Bile Spewer slows you down and offers nearly sufficient harm to kill you outright. The consequence? Some Scavengers are fairly prone to shut in on you and end the job.

Helldivers 2: Finest Graphics Settings For Visuals & Efficiency
If you’re experiencing lag or crashing in Helldivers II, then this text will help you be sure that your graphics settings aren’t guilty.
The one actual approach to play in opposition to a Bile Spewer is to dive behind the duvet when the spit animation begins. As soon as it has thrown acid, there seems to be a brief cooldown that you should use to shoot it within the head or name down an orbital strike. You need to count on to should dodge a number of rounds of acid except you name down your strongest firepower — these guys have ridiculous armor and well being.
3 Hulk (Automaton)
There Is No Such Factor As Overkill
- Hulks are closely armored gunners.
- Gradual, however lethal.
- Use your strongest Stratagems and pray.
Have you ever ever checked out a Scout Strider and thought, “I want that strolling turret was additionally closely armored.” When you have, your prayers have been answered, you lunatic. Hulks are some of the closely armored Automaton models, which is saying one thing contemplating what number of enemies in that faction have armor. The pilot of this mech is absolutely encased in strong steel, with solely a pinpoint laser sight to see. That, mixed with its lethal weapons, signifies that many missions have been worn out by Hulks.
Fortunately, it is not very correct at lengthy vary, and it is pretty gradual, so you may usually get some house after which flip round to throw a Stratagem on it. A strong Orbital Strike is often one of the best plan of action, though Hulks have a disturbing capability to outlive Stratagems that almost all different enemies would not. Simply to be secure, we recommend a Mini-Nuke.
2 Tank (Automaton)
An Unstoppable Pressure Of Treason
- Tanks are practically unstoppable artillery models.
- Their solely weakspot is straight behind the gun.
- Gamers ought to use cowl to kite them whereas a teammate shoots the weakspot.
Tanks are at present the hardest enemy to kill within the recreation, except for Chargers. Their armor is intensive, and the anti-vehicle weapons gamers have entry to could also be a bit undertuned compared. The one saving grace is that they haven’t any approach to shortly shut distances, so you may usually soar from cowl to cowl and kite them.
Annihilator Tanks, a variant discovered within the highest difficulties of the sport, characteristic much more armor. As well as, they lack the weakspot on the again of their turret. The one approach to cope with these enemies is a number of charged Railgun photographs, or a 500 lb. bomb.
This results in the favored technique for coping with these terrors — teamwork. Customary Tanks have a weak level on the bottom of the gun, the place a well-placed Heavy Weaponry shot can decimate them. Whilst you will not usually see this location throughout head-to-head fight, one participant can distract the Tank whereas one other will get an angle on the weakspot.
1 Charger (Terminid)
This Nightmare Is Again From The Unique Helldivers
- Chargers are extensively considered probably the most harmful enemy within the franchise.
- They kill gamers with a single assault.
- It has thick armor that have to be shot off earlier than any important harm will be executed.
The Charger is an notorious enemy from the unique Helldivers recreation, who continues to hang-out the nightmares of longtime followers. The ways utilized by the Chargers have largely remained the identical, however that’s as a result of they have been already terrifyingly efficient. Chargers have nearly the heaviest armoring within the recreation, whereas additionally dealing excessive harm and being quick. In brief? They’ve all of it.
To efficiently survive a Charger assault, you will must Soar Pack over the Charger or dive out of the way in which. Even a glancing blow means prompt dying. In between costs, you will should blast off its armor and hit the uncovered flesh to attempt to take it out. This takes good staff play and ability, so most groups will not make it out and not using a casualty or two.
The leg is the best to take away the armor from, with a single Railgun shot.
For extra recommendations on defeating the enemies in Helldivers 2, try our articles on defeating the Terminids, and defeating the Automatons.

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