Howdy Video games has launched the No Man’s Sky 4.50 patch notes for the newly-unveiled Omega Expedition, which is now out there to obtain. Learn up on the most recent No Man’s Sky patch notes under.
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FREE TRIAL
- From Thu. fifteenth Feb – Mon. nineteenth Feb, the whole Omega Expedition will likely be open to everybody, even those that don’t personal the sport.
- Discover hyperlinks to play at no cost throughout the No Man’s Sky web page of all main platform shops.
OMEGA EXPEDITION
- Expedition Twelve, Omega, will start shortly and run for roughly 4 weeks.
- Rewards embody new posters; a novel Atlas-themed jetpack, the unique Atlas Sceptre Multi-Device; the Atlas Headshield helmet and the one-of-a-kind high-performance Starborn Runner starship.
- This expedition invitations gamers outdated and new to participate in a journey throughout the galaxy, exploring as they go and probing the recollections of the Atlas itself.
- For gamers with out an present save, this expedition additionally features a tutorial to information you as you discover, making this the right time to begin your journey.
- PvP will default to off throughout this expedition.
EXPEDITION STRUCTURE
- Expeditions can now be began from an present save, as nicely persevering with to be accessible by beginning a brand new sport.
- Main expedition rewards will proceed to be out there on all saves.
- Gamers can select to start an expedition from a brand new terminal aboard the Area Anomaly.
- Earlier than beginning the expedition, gamers are capable of load this terminal with a alternative of things and packaged gear.
- The expedition will then start as regular. Upon reaching the Area Anomaly, gamers will be capable to retrieve these saved objects to assist them with their progress.
- With an expedition in progress, gamers can use this terminal (or an choice inside the principle menu) to freely swap between persevering with the expedition or pausing it.
- Pausing the expedition permits gamers to change again to their “major” save for that slot and dip out and in of the expedition as they need.
- On the finish of an expedition, gamers will be capable to return know-how and objects to their major save by way of the identical terminal used to begin the expedition. Alternatively, undesirable objects will likely be offered routinely and transformed to items or nanites as applicable.
- All earned items, nanites and quicksilver will likely be routinely returned to your major save on completion of the expedition.
- All discoveries will likely be routinely shared with the first save.
- Bases will likely be shared to the first save on completion of the expedition.
- On the finish of the expedition, further unit or nanite rewards will likely be awarded primarily based on different measures of progress, comparable to Sentinels killed, phrases realized or base elements constructed.
- At any time with an expedition in progress, gamers can create a replica of their major Multi-Device or starship, permitting them to convey their very own gear to the expedition or return thrilling finds again to their major save. This course of is begun on the similar terminal used to begin an expedition.
- Your historic progress on expeditions is now logged throughout the Catalogue web page.
PIRATE DREADNOUGHT
- Gamers can now drive the mighty pirate dreadnought capital ships to give up by destroying all of their defences or taking them to the brink of destruction.
- Take no mercy and destroy the pirates anyway to assert the same old bounty, or dock with the dreadnought to talk with its captain.
- Demand tribute from the pirate captain, or seize their vessel as your personal capital ship.
- The dreadnought has a novel hangar and bridge, distinct from common civilian freighters.
TWITCH CAMPAIGN
- A brand new bundle of Twitch drops will start shortly. Enroll and hyperlink your platform accounts on the Twitch Drops web page, then tune in to Twitch to earn unique base elements, high-tech starships, fireworks, look modifications, and extra.
NEW MISSIONS
- Planetary NPCs will now sometimes supply procedurally generated missions, tailor-made to the planet they discover themselves on.
- The Atlas Path missions have been reworked for readability and robustness, fixing various textual content and different points.
- Gamers who’ve accomplished the Atlas Path now have entry to a repeating mission with which they will earn nanites and extra phrases within the Atlas language.
- Gamers who decline the Atlas on the finish of the Atlas Path at the moment are awarded their very own counterpart title and know-how to these awarded for accepting its request.
- As soon as begun, the Atlas Path is now all the time out there on the Galaxy Map with out having to particularly request coordinates from Specialist Polo.
- The visible results within the closing Atlas Station have been considerably improved.
- Black Holes at the moment are all the time out there on the Galaxy Map with out having to particularly request coordinates from Specialist Polo.
- The visibility of the assorted Galaxy Map paths has been improved, significantly when in free-look mode.
- Gamers can now save whereas aboard Atlas Stations.
- Fastened a uncommon situation that might trigger some mission brokers aboard outlaw stations to expire of accessible missions.
- Residing Pearls at the moment are sometimes requested because the goal merchandise for some missions on the Nexus.
QUALITY OF LIFE
- Teleporters have been added to the Area Anomaly, permitting fast entry to the Multi-Device Salvage Station on the higher balcony.
- Terrain manipulation round buried objects or buildings has been made simpler, permitting edits to be made even when indirectly aimed on the terrain itself.
- Planetary charts resulting in archeological dig websites at the moment are out there from the Area Station Cartographer.
- Portal glyph addresses at the moment are listed for all classes of marvel, not only for planets.
- The galaxy the place the invention was discovered is now listed for all classes of marvel.
- Storage Containers could be now snapped on to giant base rooms, permitting them to be accessed from inside.
- Fastened a difficulty that affected various Timber, Fibreglass and Stone base elements, stopping them from being swapped utilizing the “Swap Half” choice within the construct menu.
- Autophage NPCs now have an opportunity to equip their very own distinctive procedurally generated workers.
- Numerous new biscuit-based cooking recipes have been added.
- Fastened a difficulty that prevented some Voyager expedition reward elements from being constructed in freighter bases.
- Hostile planetary flora now present a marker for a short while after damaging the participant.
- Know-how modules at the moment are filtered out from the record when deciding on objects to course of in a refiner, as these can by no means be refined.
- After dying on a planet, gamers at the moment are respawned with a minimal stage of hazard safety, stopping a loop of repeated demise.
- The autosave timer is now reset when gamers make a handbook save, stopping the autosave and restore level from being too related.
- Beforehand visited Expedition Rendezvous places at the moment are listed in each area station teleporter.
- The terrain deposit label will now counsel biking to the Terrain Manipulator if relevant.
- The Evaluation Visor UI now contextually switches between the Customized Marker and Scanning tip as applicable.
- The grid view within the Catalogue can now be scrolled with the mousewheel.
- The construct menu will now routinely shut after deploying an Exocraft Geobay, per different planetary deployables.
- The development price of chairs has been diminished, eradicating the necessity for Star Silk.
- The Nutrient Processor icon is now proven on the compass, making it simpler to seek out after deploying on a planet.
- A cockpit readout message has been added for launch thruster standing, exhibiting progress in direction of ignition (or any relevant gasoline or injury errors).
- Digital camera shake results at the moment are dampened if the participant doesn’t have full management over their character, eg whereas utilizing the UI or an interactable object.
- When utilizing world-relative easy stick motion in VR, the sticks now additionally management motion whereas jetpacking.
- An choice has been added for VR gamers to take away the spotlight impact on interactable objects.
- Quite a few enhancements have been made to interacting with objects which have a price related to interplay, making the method extra clear and per different related elements of the UI.
- Expedition Milestones that award starship or Multi-Device stock slots now award these slots straight, just like Exosuit slots, and not require a visit to the Area Station to assert.
- Quite a few textual content readability enhancements have been made to the textual content on the Set up New Stock Slot display screen.
MISSION UI
- Quite a few enhancements have been made to the best way during which missions show hints within the bottom-right notification space.
- When a number of missions or conditions are trying to show a touch, gamers can now manually cycle by all of the out there hints, stopping clashes from hiding info. Your at present chosen mission will now all the time be out there.
- Gamers can now cycle by the out there hints and depart no trace on show, briefly hiding them.
- Fastened various consistency points that might trigger mission notifications that have been making an attempt to direct gamers to particular pages throughout the UI to fail to open the right web page.
- Quite a few system and particular enhancements have been made to the pacing and show of normal, non-mission-related trace messages. This could end in fewer messages over prolonged intervals of play, and fewer tutorial-related hints for skilled gamers.
- Fastened various points that might trigger the chosen mission to be modified after warping or reloading.
- Fastened various points that might trigger the energetic mission to be modified or an sudden mission to be re-selected after finishing a secondary exercise that used the mission system.
- Fastened a difficulty the place pinning a recipe or restore may fail to accurately choose that because the energetic mission.
- Fastened a difficulty that might forestall the participant’s manually chosen stock web page from all the time being forgotten and reset to the Exosuit when contained in the starship or Exocraft.
- If a mission trace is at present suggesting use of an merchandise, and that merchandise is accessible, then opening the stock will default to the suitable web page for that merchandise.
- Fastened a uncommon situation affecting some older save video games that prevented mission hints from displaying as anticipated.
- The starship summoning trace is not displayed if the ship is unable to take off.
- Fastened various points affecting the show of the trace to get better objects out of your grave.
- Fastened various points affecting the show of the assorted hints about excessive planetary circumstances.
- A touch is now proven when attempting to recruit an natural frigate whereas your fleet is at max capability.
- Missions which might be directing gamers in direction of their freighter base will now show their icon appropriately within the teleporter UI.
- Expedition Milestones at the moment are prioritised within the pool of secondary missions within the log, making your present milestone simpler to seek out.
- Mission hints at the moment are seen whereas the buying and selling UI is open.
- The icons for numerous hints on the Area Anomaly (e.g. about extra nanites or unredeemed rewards) have been improved.
- Fastened a difficulty that allowed hints about outlaw programs and stations to show whereas aboard the Area Anomaly.
- Fastened a difficulty that prevented the show of the low defend warning in the course of the mission to avoid wasting a freighter from pirates.
- Fastened a difficulty that brought on non-target objects to be displayed throughout a Goal Sweep in the event that they occurred to share an icon with the precise goal.
- Off-screen indicators displayed throughout a profitable Goal Sweep at the moment are displayed nearer to the centre of the display screen, making it simpler to detect precisely the place the item in query is, significantly if it’s at a vertical offset from the participant.
- Fastened a bug that might forestall some mission-critical markers from displaying their off-screen indicator.
- Fastened a difficulty that might trigger duplicate or pointless mission markers to show on the Galaxy Map.
- When a mission is requesting a substance present in planetary terrain deposits, the visibility within the Evaluation Visor of the related deposit has been elevated.
- When a mission is requesting {that a} particular merchandise be crafted, that merchandise is now positioned accurately and highlighted throughout the crafting popup.
- Quite a few textual content and readability enhancements have been made to the pinned crafting steerage for crafted recipes and know-how, significantly when in search of substances that may be harvested from planetary objects.
- Pinned crafting steerage now extra explicitly factors gamers in direction of the refiner when in search of supplies which might be extra simply refined than crafted or bought.
- If a mission is requesting an merchandise be refined, that merchandise is now highlighted within the refiner enter popup.
- When missions show a touch a few specific entry within the information, that entry is now highlighted throughout the Catalogue.
MISSION FIXES
- Fastened various uncommon blockers and circulation points throughout numerous missions when talking to Nada, Polo or different Area Anomaly inhabitants.
- Fastened various uncommon instances the place missions could possibly be blocked, or advance incorrectly, within the occasion {that a} planetary constructing did not load.
- Fastened a uncommon blocker within the Hint of Metallic mission if gamers lose their drone shell earlier than speaking to Iteration Tethys.
- Fastened a uncommon blocker within the Hint of Metallic mission the place gamers couldn’t advance the assorted dialogue choices.
- Fastened various uncommon blockers that might happen if gamers delete their very own base whereas in the course of the base-building tutorial.
- Fastened a uncommon blocker that might happen in the course of the 16/16 mission when making an attempt to journey by way of the Portal community.
- Fastened a difficulty that might trigger flickering UI or overly energetic trace messages when deleting planetary charts out of your stock.
- Fastened a difficulty that brought on missions to provide incorrect directions whereas gamers are aboard the Area Anomaly and their mission goal is in a unique system.
- Fastened various textual content points in missions taken from an area station itemizing agent.
- Fastened various textual content points within the The Settlers mission.
- Fastened various textual content points within the stock growth tutorial mission.
- Fastened a difficulty that brought on the Autophage corrupted sentinels mission to show incorrect goal numbers.
- Fastened a difficulty that brought on some textual content to incorrectly reference pinning or trace at pinning in inappropriate conditions.
- Fastened a big variety of textual content and readability points across the transition from the Area Anomaly to the Artemis missions if the participant skipped the tutorial, both by way of the choices menu, by enjoying Inventive Mode, or by changing their expedition save to a traditional mode one.
- Fastened various uncommon points that might happen when studying phrases to calibrate Artemis’ translator.
- Fastened a mission-related situation that might trigger occasional stuttering.
- Fastened various points that might have an effect on the Underneath a Insurgent Star mission if gamers fled the outlaw station mid-mission.
- Fastened a textual content situation that might trigger some missions to show a NEW MISSION relatively than NEW OBJECTIVE notification when their goal modifications.
- Fastened a uncommon situation that might trigger some mission steps that require use or restore of a know-how within the participant’s stock to fail to make use of the right icon.
- Fastened a difficulty within the numerous artefact excavation missions from the area station listings agent that brought on the mission to skip the directions for finding the dig website.
- The icon readability when a mission trace requests that gamers dig for historic keys has been improved.
- Fastened various uncommon blockers within the base Overseer and Agricultural Analysis missions.
- Fastened various points in the course of the base Scientific Analysis mission whereas looking for an appropriate Korvax scientist to rent.
- Fastened various points in the course of the base Weapons Analysis mission whereas looking for an appropriate Vy’eager armourer to rent.
- Fastened various points in the course of the base Agricultural Analysis mission whereas looking for an appropriate Gek farmer to rent.
- Fastened various points in the course of the base Exocraft Technician mission that might happen when attempting to undertake the mission within the Nautilon or the Minotaur.
- Fastened a difficulty that might have an effect on the Exocraft Technician missions when being requested to gather gold to put in Exocraft know-how.
BUG FIXES
- Fastened a reminiscence leak associated to audio programs.
- Launched a big memory-related optimisation.
- Fastened a crash associated to freighter concentrating on programs.
- Fastened an Xbox-specific crash.
- Fastened a crash associated to enter.
- Fastened a uncommon crash that might happen when utilizing hold-type interactions.
- Fastened a uncommon crash associated to rendering discoveries and wonders.
- Fastened a difficulty that might trigger texture-streaming issues on PlayStation platforms.
- Fastened a uncommon crash brought on by reminiscence trampling.
- Fastened a uncommon crash associated to navigation.
- Fastened a softlock that might happen when interacting with NPCs.
- Fastened a uncommon situation that might trigger unclaimed dwelling ships to show into standard deserted ships.
- Fastened a difficulty that might trigger some hostile starships or freighter parts to turn into invulnerable.
- Fastened a difficulty that brought on participant companions to maneuver overly quick when in indoor environments such because the Area Anomaly.
- Fastened a difficulty that brought on digital camera glitches when answering the starship communicator when utilizing the third-person digital camera.
- Fastened a difficulty that brought on Exocraft to have incorrect collision.
- Fastened a difficulty that might enable giant rooms to snap to doorways that have been already snapped to corridors.
- Fastened a difficulty with digital camera angles for some interactable base objects that might trigger the digital camera to embed itself in partitions or the terrain.
- Fastened a difficulty that might forestall icons from being accurately utilized to tritium-rich asteroids when scanning for gasoline in area.
- Fastened a big visible situation that affected the rendering of some climate results, significantly tornadoes.
- Fastened a difficulty which may trigger animation jitter for some two-legged flying creatures.
- Fastened a visible glitch that might trigger popping in the course of the loading starfield.
- Fastened a visible situation that might forestall the cloaking gadget impact from making use of to some Multi-Instruments.
- Fastened various points with the cloaking gadget impact in multiplayer.
- Fastened various visible points when replicating starships in multiplayer.
- Fastened various visible points with Multi-Device muzzle results in multiplayer.
- Fastened various visible points with the lighting results on participant jetpacks.
- Fastened various visible points with capes in multiplayer.
- Fastened a visible situation with the glow on some exploration-class starships.
- Fastened a uncommon situation affecting sky rendering.
- Fastened various points with the acquisition circulation for Atlantid-class Multi-Instruments.
- Fastened a difficulty that brought on some oxygen-rich vegetation to have overly giant collision volumes.
- Fastened a difficulty with the Report Base UI that prevented textual content from being translated into different languages than English.
- Fastened a difficulty that brought on some A-class Sentinel Multi-Instruments to outdamage the S-class model.
- Fastened various AI navigation points.
- Fastened various points associated to saving the state of assorted interactive objects comparable to refiners and useful resource extractors.
- Fastened various points with Sentinel Hardframe items that might trigger them to fall beneath the terrain.
- Fastened a difficulty that might forestall activated variations of drugs comparable to copper or indium from being accurately listed when viewing planets on the invention web page.
- Fastened an animation glitch that might happen when operating up-hill with a one-handed Multi-Device.
- Fastened a difficulty that might enable advanced crafting timber to exceed the bounds of the display screen.
- Fastened a difficulty that allowed some mouse-only motion modes to be chosen whereas utilizing the pad.
- Fastened a difficulty that might enable the starship HUD to render the planetary readout when not in area.
- Fastened various textual content points within the Catalogue when looking refiner and cooking recipes.
- Fastened a difficulty within the catalogue that brought on all of the entries on the web page to re-animate regardless of the web page not being modified.
- Fastened an audio situation that might trigger footstep sounds on the area station to show right into a high-pitched whine.
- Fastened a difficulty that might depart a lingering warning concerning the launch thrusters being out of gasoline after they’ve been refuelled.
- Fastened a difficulty that might trigger some smuggler NPCs to supply NipNip buds for an absurd variety of nanites.
- Fastened various collision points round frigate cargo bays.
- Fastened a difficulty that prevented some decals from making use of accurately to companion customisation choices.
- Fastened a difficulty that incorrectly hid some NPCs on area stations.
- Fastened a difficulty that brought on smuggled items to have their contraband pricing inverted, making their promote worth incorrectly low in non-pirate programs.
- Fastened a difficulty that might enable the starship to fireside when clicking shortly by textual content after answering the communicator, inflicting a doubtlessly hostile response from anybody inadvertently hit.
- Fastened a difficulty that might forestall area jellyfish from spawning.
[Source – No Man’s Sky Omega Patch Notes Via Hello Games]