HomeGaming ReviewsFinal Fantasy VII Rebirth Queen's Blood Nightmare Survival Challenge Guide

Final Fantasy VII Rebirth Queen’s Blood Nightmare Survival Challenge Guide

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Queen’s Blood is an extremely addicting card recreation that Cloud can partake in throughout the whole world. With it is personal quest line and varied elective challenges when you’re into the sport there is a LOT of solution to play it. The toughest Queen’s Blood problem nonetheless is the Gold Saucer Nightmare Survival Problem. This problem fully adjustments the best way that you must play the sport and any deck you’ve got been utilizing can be no assist right here. On this Queen’s Blood Nightmare Survival Problem Information we’ll go over the principles, what deck we used, and the methods we applied for every spherical that scored us the victory.

What are the Nightmare Survival Problem guidelines?

In Survival Challenges gamers will compete in a sequence of rounds, for the Nightmare issue it’s 5 rounds. The principles are:

  • You’ll draw 5 playing cards at the beginning of Spherical 1, 2, and three. For rounds 4 and 5 you employ no matter playing cards remaining in your hand
  • You can’t draw playing cards from Spherical 4 onward
  • You can’t draw playing cards in the course of the Spherical
The rules of the Nightmare Survival Queen's Blood challenge of Final Fantasy VII Rebirth
The profitable deck and guidelines of the toughest problem

For Spherical 1, 2, and three there can be treasure chests on the board, when you finish the spherical and you’ve got gained the lane then you’ll earn a card from the treasure chest. On the finish of every around the scores of both aspect can be tallied up and factors awarded, after which the sport will proceed to the following spherical. You need to finish spherical 5 with probably the most factors.

The important thing factor to determine for the Nightware Survival Problem is steadiness, when is it price utilizing a card and when is it price struggling a loss in a single spherical to then have a giant success in a later spherical.

Nightmare Survival Problem Deck

The deck we used to finish this problem included the next playing cards:

  • #20 – Archdragon
  • #21 – Ogre
  • #30 – Flametrooper
  • #46 – Chimera*
  • #53 – Maloceros
  • #61 – Reapertail
  • #62 – Jabberwock
  • #74 – Rictus*
  • #78 – Particular Forces Operator
  • #92 – Cait Sith
  • #93 – Cid
  • #100 – Odin*
  • #110 – Moogle Trio
  • #141 – Dio*
  • #145 – Shadowblood Queen*

A variety of these playing cards are key to the technique of defeating the Nightmare Survival Problem. Essential playing cards that shouldn’t be changed are marked with an asterix (*).

The logic behind a few of the different playing cards on this deck are:

  • Maloceros is a useful card because it has a excessive placement price, however profitable a lane will web you a bonus 10 factors.
  • Cait Sith, Cid, and Moogle Trio all spawn extra playing cards that are helpful when your hand is so restricted
  • Jabberwock has a excessive level complete, enjoying it early you cannot damage any playing cards however achieve a robust ally
  • The remainder of the playing cards have been picked for his or her vary or factors

Nightmare Survival Problem Technique

An important factor to recollect all through the whole Nightmare Survival Problem is that it’s best to all the time save the next playing cards for Spherical 5; Shadowblood Queen, Chimera, Rictus. Spherical 5 can be the place probably the most factors can be earned so when you’re barely dropping floor over the sport however attain Spherical 5 with plenty of playing cards that may be powered up that is okay.

Spherical 1 – Area Ranger

Spherical 1 will begin with three chests within the center and a Area Ranger in your opponents aspect. Additionally, you will draw Gigantaur x2.

Earlier than you even begin the sport you need to be sure that Dio is in your beginning hand and that no different Degree 3 playing cards are. For those who do not see Dio, or if the Shadowblood Queen or Maloceros seem in your hand then restart till your hand is sweet.

Play Dio throughout from the Area Ranger, as they each achieve energy on enhanced playing cards that is an computerized victory for that lane. Attempt to win no less than one of many different lanes, don’t be concerned about profitable all three

A game of Queen's Blood Nightmare Survival Round 1
A subject like this can be a good place to start out passing your flip. With two lanes of victory and 4 playing cards in your hand you are setting your self up for fulfillment.

Spherical 2 – Ifrit

Spherical 2 has a chest within the high left and backside proper, with Ifrit within the center. That implies that each area within the center three columns will empower playing cards by 2.

For this spherical the main focus ought to simply be on profitable the bottom lane, you probably have an opportunity to win the center lane or stretch over to their aspect then you may take it however it’s not as necessary this early. If Odin is in your hand play it within the decrease left to just about assure profitable the underside lane

The ending of Round 2 of the Queen's Blood Nightmare Survival Challenge in Final Fantasy VII Rebirth
The Archdragon was the right card to position and get only a bit extra energy to the center lane, but when they place a card subsequent to Chocobo it is okay​​​​​

Spherical 3 – Mythril Golem

This spherical is much like Spherical 1 however as an alternative of a Area Ranger that may develop in energy as buffs are positioned on the sphere there’s a Mythril Golem with 8 energy taking up the middle row.

That is the place playing cards just like the Jabberwock will come into play letting you get out a comparably highly effective monster early. For the remainder of this spherical simply attempt to win no less than one spherical, however it’s not price losing playing cards on.

Round 3 of the Queen's Blood Nightmare Survival challenge in Final Fantasy VII Rebirth
Whereas this spherical hasn’t gone my means with this many playing cards in my hand I can confidently go into spherical 4 and 5

Spherical 4 – Shiva

For Spherical 4 Shiva is in play and can activate on the finish of the spherical. Attempt to play as many playing cards as you may that may broaden the variety of areas you may play playing cards. That is one other spherical that it isn’t as necessary when you win or lose, however simply attempt to not lose by quite a bit.

The end of Round 4 of the Nightmare Survival Challenge of Final Fantasy VII Rebirth
Do not be an fool like me and play the Chimera a spherical early

Spherical 5 – Shadowblood Queen

For the ultimate spherical the sport begins with the Shadowblood Queen in your opponents aspect of the sphere. This spherical will all be in regards to the opponent enfeebling their very own monsters to energy up the Shadowblood Queen

The very first thing it’s best to do is place your personal Shadowblood Queen reverse it after which place playing cards to get Rictus on the identical lane. Because of this for every increase they’re going to be giving to their Shadowblood Queen they’re going to even be boosting two of your playing cards so that they by no means win that lane.

After guaranteeing victory in a lane the following steps you’re taking ought to simply be to get as a lot of your playing cards on the board as attainable. It finally ends up wanting extraordinarily difficult but when completed proper victory ought to be yours.

The end of Round 5 of the Nightmare Survival Challenge of Final Fantasy VII Rebirth
And similar to that you are the best Queen’s Blood participant ever

 

Extra Last Fantasy VII Rebirth Guides



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