In a PAX East interview with TheGamer, Last Fantasy helmsman Naoki Yoshida (the well-loved Yoshi-P), FF16 DLC director Taeko Kujiraoka, and localization director Michael-Christopher Koji Fox confirmed some love for the long-dormant Last Fantasy Ways collection—although any type of new Ways entry nonetheless sounds a great distance off.
One factor that does not appear to be within the playing cards in any respect is utilizing FF16’s setting as a leaping off level for a Ways recreation. Yoshida mentioned that “We would not wish to do the identical story that seems to be a special story,” whereas Fox quipped, “What would we even name it? Last Fantasy 16 Ways? That is lots.”
Yoshida additionally doubted that Last Fantasy 16’s signature Eikons (summons like Ifrit from earlier video games), in addition to the massive scale of its battles, may slot in a grid and turn-based format: “How would we even do the Eikon versus Eikon battles in that fashion? You probably have the Eikons, what number of squares is an Eikon going to be? You may have extra individuals on the market as properly, so what in regards to the wait time in-between?”
Nonetheless, Yoshida says that the present Last Fantasy crew members are “all followers” of the Ways collection, and provided a tantalizing little bit of hope for FF Ways’ future: “The collection does lend itself to [Final Fantasy 16’s] type of storytelling, and we love Ways as properly. It is most likely about time that we do a brand new one.”
A faint scrap for me and my fellow Ways-likers, and I gotta marvel what a neo-Ways would even seem like within the present area. Indie devs mainly have the market cornered on turn-based techniques video games with grid maps, lots of them deliberate homages to the Ways collection, whereas within the triple-An area XCOM’s gone on hiatus after revolutionizing the style and Nintendo’s Fireplace Emblem collection is loving life after Awakening started its trendy period a decade in the past.
Would a brand new Ways recreation go for a lower-cost, HD-2D riff on the basic video games? Or would Sq. Enix go all in on huge manufacturing values? I believe will probably be a while earlier than we discover out both method. You may take a look at TheGamer’s full interview with Yoshida and firm, which matches extra in depth on Last Fantasy 16’s upcoming second DLC—a DLC we PC players would possibly truly get to get pleasure from quickly, on condition that work on the sport’s PC port is “going smoother” than anticipated.