An excellent Dragon’s Dogma 2 Sorcerer construct provides your Arisen entry to nearly each enemy weak spot and a strong set of the way to use them. Sorcerer is a simple class whose utility lies as a lot in its core expertise because it does of their spells. The one draw back is that their augmentations aren’t that spectacular until you retain taking part in as a Sorcerer.
Our Dragon’s Dogma 2 Sorcerer construct information breaks down one of the best talent in every class and tips on how to use them successfully. If you happen to’re questioning the place Sorcerer falls within the hierarchy of Vocations, take a look at our Dragon’s Dogma 2 Vocation tier checklist.
Easy methods to play Sorcerer in Dragon’s Dogma 2
Sorcerer is a reasonably easy class. You forged highly effective elemental spells that eat massive quantities of stamina, and also you get a weaker magic bolt in your fundamental assault that routinely targets close by foes. Casting spells takes a number of seconds throughout which you’re weak to assault, however the tradeoff is that, along with the mage’s fundamental expertise, sorcerers get entry to a number of high-powered, multi-use spells that have an effect on broad areas.
The quick model of all that’s: You play sorcerer by avoiding enemies and casting spells. There are another suggestions to keep in mind, although.
- Keep again – Sorcerers don’t have any defensive expertise for shut fight, and even a goblin’s well-timed rock toss will interrupt your spellcasting. Keep away from a battle’s entrance traces, and let your Pawns distract enemies when you sling spells from security.
- Plan your Pawns – Since Sorcerers depend on another person drawing enemies away from them, you’ll want the fitting Pawn Vocations to make it by powerful fights. A Fighter or Warrior can take the lead, with a Mage for therapeutic, until you’re well-stocked on potions and have sufficient to share with all of your Pawns.
- Provoke just isn’t your pal – The preliminary Sorcerer tutorial says the stamina-restoring Provoke means is your most necessary instrument, as spells price a good quantity of stamina. It lied. Provoke takes a number of seconds to revive your stamina, reduces your motion velocity, and prevents you from casting any spell.
- Use spuds as a substitute – Preserve a provide of (not rotten) Harspuds and Harspud Roborants as a substitute. These ought to routinely present up in your quick-use merchandise slots, so you’ll be able to eat them whereas holding the talent choose button with out interrupting your spells.
- Levitate isn’t foolproof – Levitate would possibly seem to be a enjoyable little spell that permits you to float, as a result of it’s, nevertheless it doesn’t prevent from fall injury. If you happen to soar from a excessive place, levitate, and fall far sufficient to take injury, you’ll take the identical quantity of injury that you’d’ve taken by leaping with out levitating.
- Diversify your spell portfolio – Don’t refill on a number of spells with the identical elemental alignment, otherwise you’ll end up at a drawback in case your foes are immune to that aspect.

Finest Sorcerer expertise in Dragon’s Dogma 2
Sorcerer expertise do totally different variations of the identical factor – deal elemental injury – however probably the most helpful spells are those that offer you extra flexibility. You wish to keep away from getting too near an enemy and get as a lot injury out of your spell as doable.
You may unlock Meteoron and Maelstrom, two of the sport’s strongest spells, by finishing sure facet quests. They’re highly effective, however include a couple of caveats. The Quickspell means has no impact on both, and you’ll’t goal Meteoron. Each spells are definitely helpful, however we’ve centered on the 4 that can see you thru nearly each scenario.
We’ve named the fundamental expertise right here, however as soon as they’re upgraded variations unlock, you can purchase them instantly.
Levin
Levin is considered one of your beginning spells, nevertheless it’s value retaining it round for a very long time. This one summons a number of lightning bolts, and in case you proceed urgent the spell button after the preliminary forged, you’ll summon further bolts at a barely decrease stamina price. Not like Thundermine, Levin targets particular factors on massive enemies, so you’ll be able to hit weak spots repeatedly and incapacitate boss foes in case you goal nicely.
Additionally not like Thundermine, you don’t must fiddle with luring enemies to a really particular place so that they’ll truly take injury.
Salamander
Salamander is a handy step up from Flagration and one which’s simpler to regulate. Whereas Flagration lasts a bit longer, the digital camera angle makes aiming and judging the area between you and your goal a problem. Salamander races out forward of you and ignites the bottom, so you’ll be able to stand away from hazard and nonetheless ignite your enemies. Higher nonetheless, it lingers for a number of seconds after you forged it.
Hagol
Hagol creates a whirlwind of ice that covers a broad space and inflicts frostbite on affected foes, no matter whether or not they had been drenched earlier than you forged the spell. Frostbite slows enemies down and inhibits their actions, which is ideal if you’re surrounded by enemy mobs.
Prescient Flare
Prescient Flare sticks an vitality orb on a single goal that explodes after a couple of seconds, and it’s one of the necessary spells in a Sorcerer’s arsenal. It offers injury unaligned with any aspect, so it ignores enemy resistances and works on Drakes and Griffons alike. When you hitch it onto your goal foe, any further assaults earlier than the orb detonates will make the explosion deal even higher injury. The draw back is that it solely impacts a single goal, however you need to use the Quickspell means to spin up a number of orbs swiftly.
Finest Sorcerer core expertise in Dragon’s Dogma 2
One of many Sorcerer’s core expertise is completely very important to taking part in this Vocation. The remainder are good to have, however don’t really feel like it’s a must to spend your self-discipline factors on them straight away.
Quickspell
Quickspell is crucial core talent, a passive that’s important to surviving as a Sorcerer. True to its identify, quickspell shortens your forged time, so you’ll be able to fireplace off the likes of Salamander and Prescient Flare in roughly a second, as a substitute of 5 seconds.
Levitate
Levitate provides you additional top if you soar, which makes it distinctive for exploring. You’ll nonetheless undergo fall injury – see above – however crossing gaps and grabbing out-of-reach chests is way simpler with this talent.

Bursting Bolt
Bursting Bolt upgrades your magic bolt normal assault and allows you to cost it to deal additional injury. One charged bolt is sufficient to take an enormous chunk out of a harpy’s or goblin’s HP with out having to cease and forged a correct spell. It ought to make coping with weaker enemy teams simpler, so you may get again to exploring extra rapidly.
Finest Sorcerer Augments Dragon’s Dogma 2
Sorcerer Augments are a blended lot. Some are useful for any class, although a couple of are solely worthwhile in case you plan on sticking with magic-based vocations.
Sagacity
Sagacity boosts your magic energy, which is fairly useful in case you follow Sorcerer or swap to one thing like Magic Archer – not a lot for anything.
Stasis
This one is great in case you’re an merchandise hoarder like me. It retains perishables, similar to vegetation and meat, recent for longer, which supplies you extra time to discover earlier than it’s a must to mix them or drop them with an innkeeper.
Catalysis
Catalysis will increase injury dealt if you goal an enemy’s elemental weak spot, and since non-magic courses can imbue their weapons with elemental energy, it is a helpful augmentation to take with you as soon as you modify vocations.