Highlights
- A fellow Helldiver has designed an ‘Assault’ mission as a possible offensive counterpart to the not too long ago added ‘Evacuate Excessive Worth Belongings’ mission sort.
- Arrowhead CEO John Pilestedt replied to the idea, saying the concept was thought of up to now.
A Helldivers 2 participant has designed an in depth idea define for a brand new ‘Assault’ mission sort, however Arrowhead CEO John Pilestedt says the concept has already been toyed with up to now.
Earlier this month, Helldivers celebrated their victory over the Automatons, eradicating them from existence. Or in order that they thought. It did not take lengthy for these lethal steel beings to make their return, together with a brand-new defensive mission sort that required gamers to evacuate high-value belongings.

Helldivers 2’s New Replace Secretly Added A New Mission Sort
Yesterday’s replace made no reference to a brand new mission sort within the patch notes, however we’re not complaining.
This brand-new mission sort can solely be discovered on defending planets and requires gamers to be on no less than degree 5 issue. With 20 minutes on the clock, Helldivers should defend a fortified base till a complete of 8 rockets have been launched. After you’ve got efficiently defended the world from an onslaught of Automatons, you and your fellow Helldivers will be capable to extract.
Followers have praised the latest addition, with followers on Reddit giving props to the builders for including a defence mission that’s really layered. However now gamers imagine there needs to be an opposing mission sort that acts as an offensive counterpart.
Helldivers 2 Participant Creates Offensive Counterpart To Fashionable Mission
Over on Reddit, ThePengu has designed a totally new Assault mission to behave as a counterpart to the ‘Evacuate Excessive Worth Belongings’ mission.
Just like the Excessive Worth Belongings mission sort, gamers would have 20 minutes to destroy both the Automaton’s strategic laptop or the Terminid’s spore citadel. The precise goal would differ relying on which kind of enemy you have been going up towards.
The Automaton variant of this mission would see gamers combat to realize entry to a closely fortified Automaton advanced. “Helldivers might want to combat by way of fabricators and closely armored gates whereas the Automatons are repeatedly strengthened,” the idea picture states. It goes on to elucidate how as soon as the core is reached, gamers should activate a number of terminals to open the core and go away it susceptible to a Hellbomb.
With regards to the Terminid aspect of issues, gamers will as a substitute must combat their approach by way of nests and natural gates whereas battling towards a boatload of Terminid forces. “As soon as the height is reached, the Termicide Injector could be referred to as down, functioning equally to the ‘Conduct Geological Survey’ and should be defended earlier than extraction arrives on the peak.”
Followers have been longing for this idea to change into a actuality, with one person saying, “That is such a cool idea I hope it will get added.” Sadly, it seems to be like Arrowhead has already toyed with the concept up to now and opted towards it.
Arrowhead CEO John Pilestedt caught wind of the idea and replied to it on X (previously Twitter), saying, “That is loopy just like a prototype goal from some years again.” Why the studio opted to not transfer ahead with the mission sort stays a thriller, however possibly with a revitalized curiosity, Arrowhead may return to the concept? Solely time will inform.
Helldivers 2
- Launched
- February 8, 2024
- Developer(s)
- Arrowhead Sport Studios

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