HomeFeatured NewsXDefiant Producer Says Release Date "Coming Very Soon" After Successful Playtest

XDefiant Producer Says Release Date “Coming Very Soon” After Successful Playtest

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Highlights

  • XDefiant producer has confirmed {that a} launch date can be introduced quickly after a profitable playtest earlier this month.
  • Mark Rubin addresses a number of the most essential points raised from the current playtest.

XDefiant’s govt producer Mark Rubin has stated that the sport’s most up-to-date server take a look at “went very well,” and {that a} launch date announcement can be “coming very quickly.”


In a prolonged submit on X (previously Twitter), Rubin addressed a number of the most typical points in XDefiant’s playtest earlier this month. Whereas Rubin says that the event group is conscious it wasn’t excellent for everybody, because of the immense quantity of suggestions from followers, Ubisoft San Francisco was capable of establish “just a few issues” to enhance the general expertise.

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The XDefiant playtest could have been a hit from a server standpoint, however there have been a lot of gamers blasting the upcoming shooter, with one participant even stating that XDefiant is nowhere close to prepared for launch. From hit detection points to dangerous netcode, some gamers really feel as if XDefiant wants slightly longer within the oven. Though it has been in improvement for thus lengthy, I am shocked it isn’t overcooked at this level.



XDefiant’s Launch Date Announcement Is Lastly Approaching

Regardless of the combined response from followers, it seems like XDefiant’s launch date might lastly be introduced inside the coming days or perhaps weeks. “The Server Check Session went very well from a scale and server standpoint. We now have some tuning to do. Fairly straight ahead stuff that can be finished very quickly if not finished already. And lastly launch date coming very quickly,” producer Mark Rubin stated in a new post on X.

Rubin additionally launched a lengthy statement discussing what Ubisoft particularly discovered from the playtest and what can be improved for the total launch.

A typical error that many gamers encountered through the 3-day playtest was ‘Delta-01’. Rubin says this error was possible why a variety of gamers had been getting shot round corners. Whereas a repair can be built-in for the total launch, Rubin says how a lot it improves the expertise is “to be decided.”


Then there was a difficulty with the well being bars, which weren’t updating in actual time as gamers had been dealing injury to their opponents. Whereas injury was nonetheless being dealt to the opponent, the laggy well being bars made the time-to-kill seem a lot slower than it truly was.

And at last, Rubin says Ubisoft was “not aggressive sufficient with [their] matchmaking,” which resulted in gamers being pressured into matches with greater pings than preferrred. The XDefiant producer did notice {that a} repair for this was deployed on the ultimate day of the take a look at, so gamers ought to have already seen a big enchancment earlier than the take a look at got here to an finish.

With all of those points recognized and fixes within the works, it seems like XDefiant followers will not be ready for much longer to leap into the ultimate launch.

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