Future 2 launched the limited-time Pantheon mode, which is a raid boss gauntlet that have to be crushed inside a time restrict to acquire the extremely prestigious title of “Godslayer.” Each week, new challenges are launched with extra bosses and lowered energy ranges. For gamers keen to participate on this occasion or for these nonetheless unfamiliar with the numerous mechanics for every boss, this information will greatest clarify every encounter as merely as attainable in order that you realize the numerous roles to take and the way you are able to do them to the perfect of your capacity.
Golgoroth Mechanics
For loadouts, have a minimum of two Nicely of Radiance Warlocks for DPS, whereas two gamers use Izanagi’s Burden to carry Golgoroth’s Gaze.
Golgoroth has two mechanics to do in an effort to get as a lot DPS as attainable: Golgoroth’s Gaze and Unstable Mild. Groups have to be divided into two roles for this encounter: The Gaze holders and the DPS crew.
For the gamers doing Golgoroth’s Gaze, there ought to solely be two gamers doing this mechanic. The Gaze holders should shoot the fleshy, glowing again of Golgoroth to carry his gaze. The present Gaze holder has a timer exhibiting how lengthy Golgoroth is them. To increase the injury part, the opposite holder with out the Gaze should shoot Golgoroth’s again to inherit the debuff. In case you are holding its Gaze, discover cowl and begin counting down the Gaze timer loudly and clearly in order that your associate will know when to shoot the again. The Gaze holder should stand behind the crew doing DPS, as this may expose his abdomen’s weak level. One of the best weapon for every Gaze holder is Izanagi’s Burden, as taking pictures the again with Honed Edge x4 will deal greater than one million injury to Golgoroth, letting you deal DPS-like injury for a supporting position.
For the DPS crew, shoot the bubble on the ceiling, as the world they’ll land on would be the spots the place you do DPS. Two random gamers within the DPS can have a debuff known as “Unstable Mild.” When you’ve got this debuff, go proper subsequent to Golgoroth and look ahead to the debuff timer to expire, as this may trigger heavy injury to the boss. Watch out to not stand close to different gamers when you have this debuff, as they’ll die from the explosion you emit. Coordinate with the opposite participant who has the debuff as when you each stand subsequent to one another, you’ll each die from the explosion.
The Caretaker Mechanics
Divide your crew into three roles: Boss stun crew, add clear crew, and symbols crew.
For the symbols crew, two gamers should alternate going contained in the darkish room behind the obelisk and collect symbols inside. In case you are on the symbols crew, you could go contained in the darkish room and collect the primary three symbols you see. Keep in mind the symbols you picked up as you’ll shoot those self same symbols on the obelisk. Discuss to your associate about what symbols you gathered in order that they know which of them to shoot when you come out. After you have gathered three symbols, you and your associate should shoot those self same symbols on the obelisk as quick as attainable. Whereas at the hours of darkness room, you could run as quick as you’ll be able to as you’ll obtain a debuff known as Pervading Darkness, which can immediately kill you after it reaches 10 stacks. To start out the injury part, your crew should deposit 9 symbols on the obelisk.
For the gorgeous crew, two gamers should consistently stand close to the boss. Beautiful The Caretaker is straightforward: As soon as he slams on the bottom, his face will glow yellow. Shoot his face to open the coffin on his again. The participant standing behind him ought to then shoot the glowing spot within the coffin to stun him. If the Caretaker reaches any of the plates earlier than the injury part, the entire crew can be worn out.
Add clear groups should prioritize the Taken Vandals, Ogres, and orange bar Scorn that spawn within the area, as they’ll deal numerous injury to the stun and symbols groups.
To deal injury, the crew should stand on an orange glowing plate to bypass his immunity. A well-liked and optimum injury technique for Caretaker is utilizing Particular and a few Heavy weapon pictures on the primary plate, Major weapons solely on the second plate, and magdumping Heavy and Supers on the third plate. If completed proper, this may skip the third ground of the encounter and go straight to the final stand second.
Zo’aurc, Explicator of Worlds Encounter
The crew have to be divided into three groups. The primary two gamers will stand on the backside left and backside proper triangular platforms, the next two gamers will stand on the prime left and prime proper triangular platforms, and the final two will clear provides.
The world is split into two sections: Mild Left and Darkish Proper. The left aspect can have principally Mild planets, whereas the fitting aspect can have principally Darkish planets. The objective for the planet groups is to take the odd planet out and dunk it on the opposite aspect of the room. To have the ability to change planets, the gamers accountable should kill the Colossi that spawn on their platforms. The gamers that deal the killing blow to a Colossus will get the “Planetary Alignment” buff. This buff lets the participant decide up a planet and switch it to the triangular platform on the opposite aspect. Every triangular platform has three planets on it, one among them being on the unsuitable aspect of the room (i.e., one Darkish planet on the Mild aspect and one Mild planet on the Darkish aspect.) In case you are doing planet-switching, speak to your associate about which aspect of the triangle it is best to dunk their planet.
For the add clear crew, prioritize the Cabal Centurions that spawn since defeating them will spawn the Colossi wanted to do the primary mechanic.
As soon as all planets are positioned on their correct sides, this may begin the following mechanic. Every of the three plates on the middle of the room can have a planet on them. Two plates will share the identical shade whereas one would be the reverse, so it’s both two Darkish plates and one Mild plate or two Mild plates and one Darkish plate. The planet groups should kill their Colossi, seize the required coloured planet, and dunk it into the plate. As soon as all three plates have their required planet, the injury part will begin, however earlier than your fireteam begins DPS, be sure to alternate between the coloured plates. If there are two Darkish plates, your plate order ought to be Darkish, Mild, Darkish. If there are two Mild plates, the order ought to be Mild, Darkish, Mild.
Atraks-1 Mechanics
For weapon loadouts, use the Parasite heavy grenade launcher for max DPS. If not, The Lament Sword is a viable different.
Divide your crew into two teams: Floor crew and House crew. The Floor crew ought to have one participant decide up the pink Operator buff, whereas the House crew ought to have one participant decide up the Scanner buff. The elevators would be the solely means between the Floor and House areas.
To start out, 3 folks ought to instantly head to the House space and search for the Vandal with the Scanner buff. This may spawn the Sentinel Servitors, three of which can spawn on the Floor space and three within the House space. Killing all six Sentinels will begin the DPS part. The Floor crew should kill their three Sentinels, seize the Operator buff, and go to the House space utilizing the elevators. The Operator can name an elevator by taking pictures the pink panels proper subsequent to the elevators. As soon as all Floor crew members are in House, the House crew ought to have their Scanner participant prepared and kill their Sentinels. This begins the DPS part.
The participant with the Scanner buff should discover an Atraks copy that’s glowing shiny yellow. It’s important that your crew time their DPS, as hitting the boss will trigger it to vanish after a number of seconds. Everybody within the raid crew should use a subclass with burst injury DPS, so Titans with Thundercrash or Burning Maul (Cuirass of the Falling Star and Pyrogale Gauntlets), Warlocks with Nova Bomb, and Hunters with Golden Gun (Celestial Nighthawk). Time your Parasite pictures and Tremendous use together with your crew so you’ll be able to, ideally, one part Atraks-1.
As soon as an Atraks copy dies, it would depart behind an power ball. Any participant not working the Operator buff ought to decide it up, as it would countdown. If the ball is left on the ground for too lengthy, it would wipe the raid. The Operator can reset the timer by taking pictures the Atraks clone hanging on the participant’s again.