It’s been the story of the week, and it may go down because the story of the 12 months: Microsoft has gone about shuttering a number of studios, particularly these related to Bethesda. In a 12 months full of layoffs and customarily unhealthy information for the Xbox model, that is the straw that’s breaking the camel’s again. Contemplating that extra closures and layoffs could possibly be on the best way, Xbox is actually not serving to its repute with gamers.
Among the many studio closures, maybe the saddest one amongst followers has been that of Tango Gameworks. The closure of Tango comes on the heels of the developer releasing one among 2023’s finest titles in Hello-Fi Rush, a uncommon sport revealed by an Xbox-owned studio that truly justifies Phil Spencer’s intensive utilization of the phrase “creativity.” It’s a particular sport that I’m nonetheless glad was ever allowed to exist, and it deserves to have a respectful salute, particularly since Microsoft doesn’t appear to wish to give it one.

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Xbox’s “Unimaginable Sport”
In some ways, Hello-Fi Rush feels nearly like an “unattainable” sport for Xbox, Bethesda, and Tango Gameworks. A developer lengthy identified for making horror video games resembling The Evil Inside and Ghostwire: Tokyo, owned by a writer who in itself is owned by a console producer identified for big-budget, AAA-scale titles, was given the reigns to make a AA-style rhythm/motion mix with the aesthetic of a Saturday-morning cartoon? The whole lot about this feels like a dream, but it surely’s actual.
Hello-Fi Rush seems like one of many uncommon moments the place one thing that sounds too good to be true finally ends up true. Tango spent years engaged on the sport, retaining it secret till it noticed an announcement on the inaugural Xbox and Bethesda Developer Direct in January 2023. As if this stunning little sport couldn’t get any extra stunning for Xbox followers, it was later introduced throughout the present that Hello-Fi Rush can be launched on the identical day, whereas additionally receiving an Xbox Sport Move launch as well.
It turned a crucial darling and the recipient of a number of year-end awards, together with a Sport Award for Finest Audio Design and a BAFTA Award for Animation. It additionally reached three million gamers between purchases copies and Sport Move customers, doing properly sufficient for Xbox’s VP of selling, Aaron Greenberg, to name the sport a “breakout hit…in all key measurements and expectations” for Xbox.
Seemingly, although, it wasn’t sufficient of a “breakout hit” to maintain Tango open or cease Xbox Sport Studios head Matt Booty from telling builders that Microsoft wanted “smaller video games that give [Xbox] status and awards” only a day after shutting Tango down. Certain, Hello-Fi Rush could have been in improvement too lengthy – or been too costly – to suit Matt Booty’s definition of “smaller,” but it surely’s nonetheless a disheartening remark and a tragic solution to sum up a very particular sport.

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Right here’s To Tango’s Magic
Hello-Fi Rush sees Tango Gameworks at its genre-bending finest. It’s a sport that mixes hack-and-slash character motion with rhythm sport mechanics, so every part within the sport strikes in sync with the rhythm of the background music. In consequence, each enter you make within the sport should be finished in time with the music to make sure you obtain the very best potential scores in ranges. No, you’re not required to play in time with the music, however you received’t be capable of dole out as a lot harm or carry out unimaginable combos should you’re enjoying out of time.
It’s a singular new thought for an motion sport, and the fight design is completely elegant. The musical facet of the fight makes it simple to get sucked into, disposing of complicated combos and button mixtures by merely permitting gamers to get right into a jam with the music. Tango Gameworks additionally did an distinctive job including accessibility options to the sport as properly, that means even those that haven’t any sense of rhythm can nonetheless slide in and benefit from the sport.
Hello-Fi Rush additionally goes for a linear stage design, which is an fascinating scaling again for Tango Gameworks following a pair of video games – The Evil Inside 2 and Ghostwire: Tokyo – that featured open worlds. This can be a welcome design alternative, although, because it exhibits how Tango made certain the sport didn’t overstay its welcome and attempt to get too massive for itself. It manages to be self-contained whereas nonetheless guaranteeing that every stage is a memorable romp. From a gameplay perspective, all of this comes collectively to make Hello-Fi Rush Tango’s most assured sport.
Even past the gameplay, Hello-Fi Rush shines. The visible design is completely brimming with character and allure, with a cel-shaded artwork design that’s overloaded with brilliant colours and wonderful type. It’s a refreshing change of tempo for Tango, making it one of many studio’s most graphically spectacular video games. It must also be stated that the music is top-notch as properly – it must be, it’s a rhythm sport – with wonderful rock jams from bands like The Black Keys and 9 Inch Nails. On a private stage, the part of the sport the place the 9 Inch Nails tune performs is likely one of the finest moments I skilled in a online game all through all of 2023.
“At launch, Hello-Fi Rush’s story felt like an cute, cartoony journey. Now, within the wake of Tango’s closure, it out of the blue strikes a unique chord.”
Writing-wise, the “Saturday-morning cartoon” vibe of Hello-Fi Rush delivers what’s, on the floor, a candy story of a wannabe rock star banding along with some newfound pals to take down a company. Genetically embedded with a music participant that enables him to understand the world by a type of, our lovable hero Chai should destroy the corporate that created him and now sees him as a “defect.” At launch, Hello-Fi Rush’s story felt like an cute, cartoony journey. Now, within the wake of Tango’s closure, it out of the blue strikes a unique chord.
Alongside Chai, most of the characters who battle alongside him are staff who’re bored with being a cog within the machine of a company. Whereas Chai and his pals had been in a position to battle again in opposition to the company, Tango turned a casualty of a bigger enterprise. Certain, the sport could have been in improvement lengthy earlier than the Xbox buyout, however its story nearly feels poetic within the wake of this previous week’s information.
It’s nearly like Hello-Fi Rush was the end result of not solely Tango’s sport improvement philosophies but additionally their total hopes and ambitions. It was a exhibiting of the developer’s need to push creativity, and never fall into the machine. It’s an actual disgrace Xbox needed to crush these ambitions and shut Tango down, but when Hello-Fi Rush is actually the top for the oldsters at Tango Gameworks, they most actually went out with a bang. It’s simply actually unlucky that we could by no means get to listen to the encore.

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