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Homeworld 3 Devs Say They Have The Right Ingredients For A “Solid RTS Experience”

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Highlights

  • Homeworld 3, extremely anticipated RTS recreation, launched on Steam after 20 years, listed amongst high wishlisted video games.
  • Participant alternative essential in making Homeworld 3 standout, give attention to sturdy technique, tactical selections for immersive expertise.
  • Modding group excited for Homeworld 3 playground, customized editor delayed however suggestions nonetheless ongoing for future launch.

Homeworld 3 has been one in every of 2024’s most anticipated titles for followers of the technique style, making it among the many 25 most wishlisted video games on Steam. After 20 years within the making, the Blackbird Interactive RTS recreation was lastly launched for PC on Could 13.


In spite of everything this time, the sci-fi title positive had large footwear to fill when it got here to mastering the style with the likes of Command and Conquer and Ages of Empires looming in its shadow however, even amid underwhelming evaluations on SteamDB, Blackbird Interactive has mentioned that the sport embodies vital parts that make Homeworld 3 a enjoyable and significant RTS.

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Participant Selection Issues In Homeworld 3

Chatting with Sport Rant, Homeworld 3 Sport Director Lance Mueller and Lead Producer Iain Myers-Smith spoke about what they needed to implement into the house fight title and what they thought made it stand out from different video games within the style. To actually make any RTS recreation stand out, creating a robust technique element is all the time key, coupled with stellar tactical selections in an immersive and thrilling setting to present it an additional layer of depth.


“What actually makes a enjoyable Homeworld RTS–and we positively obtained a variety of suggestions throughout the demo about this–is bringing in your fleet and having them be capable to tactically do completely different eventualities across the terrain and actually have these lengthy engagements which might be as cinematic as you have ever wished,” mentioned Homeworld 3 Sport Director Lance Mueller. “I feel participant decision-making is a key foundational factor for RTS on the whole, and Homeworld RTS is making participant selections matter.

Mueller went on to specific that they needed to make tactical selections and fleet composition significant to the participant, as that is “what provides as much as a extremely strong RTS expertise as the results of Homeworld’s RTS expertise.” He additionally spent a little bit time reminiscing in regards to the first Homeworld and the way awe-inspiring it was for him to journey into grand environments as a 13-year-old and needed to recreate that very same feeling with Homeworld 3’s first pillar.


For followers of modding, Homeworld 3 can be the proper playground given how huge and moldable it’s, however gamers might have to attend a little bit longer to get inventive. Blackbird Interactive mentioned in a put up that they’ve “been working with members of our modding group behind the scenes who’ve been giving us ongoing suggestions” however “Sadly, because of some unexpected challenges, our customized Homeworld 3 Unreal 4 editor might be initially unavailable on the launch of Homeworld 3.”

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