Highlights
- Frostpunk 2 from 11-Bit Studios goals to supply an excellent darker, extra harrowing world for gamers to navigate with powerful decisions for survival.
- Co-game director Łukasz Juszczyk highlights the studio’s dedication to significant, thought-provoking video games with the upcoming city-builder.
- The staff behind Frostpunk 2 acknowledges the darker path they select, aiming to make gamers mirror on troublesome themes via gameplay.
11-Bit Studios is a studio identified for its bleak depictions of humanity’s endless battle for survival. This Warfare of Mine and Frostpunk are thematically aligned on this regard, forcing the participant into making unenviable selections for survival’s sake.
Frostpunk 2, set for launch in July, is doubling down on the presentation of its desolate world. DualShockers had the chance to sit down down with co-game director Łukasz Juszczyk to talk about how 11-Bit has iterated on the unique and what gamers can anticipate from the upcoming city-builder.
“We’re pulling strings that might be nearer to house,” Juszczyk says. “Hopefully a problem that’s nearer to house will hit you. That is our artistic ambition. From that perspective, it is darker.”
Darkness Provides That means
In Frostpunk, you’ll be able to ship youngsters to work within the mines, but it surely’s usually “out of sight, out of thoughts.” It will not be as simple for the participant to forged these decisions apart in Frostpunk 2.
Talking on the legacy of 11-Bit Studios, Juszczyk elaborates on the staff’s artistic imaginative and prescient. “Our most important video games are darkish,” he explains. “It isn’t about us desirous to make miserable video games for the sake of constructing miserable video games. We wish to make you concentrate on one thing and to do this, it’s important to decide a darkish factor.”

Interview: Frostpunk 2 Is Darker, Deeper And Will Hit Nearer To Residence
We spoke to sport director Łukasz Juszczyk who was eager to share simply how bleak Frostpunk 2’s world is.
Juszczyk joked that in the future the staff want to make a significant sport about “cheerfulness, rainbows and dolphins,” however acknowledges that in the event that they wish to make significant video games, then a darker tone is commonly the most effective path.
In his two-hour hands-on with Frostpunk 2, our personal Sam Woods confirmed the even darker tone of the upcoming sport.
“The elders of the group realised the scenario we had been in, famous they had been a pressure on sources, and provided to take a terminal stroll into the Frostlands,” Sam remembers, explaining one of many harrowing selections he needed to make within the sport’s opening chapter.
Frostpunk 2 releases July 24, 2024.

Frostpunk 2 Preview: Sacrificing Dozens Of Elders Was As Straightforward As Issues Obtained
We flew to Poland to take a look at Frostpunk 2 and oh boy, are we excited for July.