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I’m Not Even A Star Wars Fan, But I’m Sad Respawn’s FPS Has Been Canceled

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Full disclosure: I’m nobody’s concept of a Star Wars “fan.” I can barely inform a Jawa from a Wookie…okay for those who confirmed me an image, I’d inform the distinction, however you get what I imply. Star Wars is a franchise I’m clearly aware of, but it surely’s one I’ve by no means gone by way of the hassle of diving deep into. It’s a collection I are likely to hold at arm’s size, letting the followers get pleasure from what they get pleasure from with out getting too concerned myself.




What I’m a fan of, although, is Star Wars video video games, particularly the latest titles put out by Respawn Leisure. The studio’s Star Wars titles are each improbable and, at the same time as a non-fan, it feels to me like Respawn confirmed an actual, real love for the franchise when making these video games. Therefore why it breaks my coronary heart that the workforce’s in-development first-person shooter title acquired thrown within the can. There’s part of me that seems like EA simply missed an enormous alternative by letting this sport go to waste.

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Respawn Was Making A Star Wars FPS?

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For people who aren’t within the know, sure, EA and Respawn Leisure had been engaged on a first-person shooter within the Star Wars franchise. This was first introduced in January 2022 when Respawn, recent off of the success of 2019’s Star Wars Jedi: Fallen Order, introduced three upcoming Star Wars tasks. One was the first-person shooter title, one was a method sport in partnership with Bit Reactor, and the opposite was the sequel to Fallen Order, which we might obtain in 2023 as Star Wars Jedi: Survivor.

Little was publicly revealed of what this first-person shooter title would entail, aside from that it was being dealt with by Peter Hirshmann, a sport director at Respawn with a long-established historical past of making Star Wars titles, together with Star Wars: The Drive Unleashed and the basic Star Wars: Battlefront titles. Not lengthy earlier than its eventual cancelation, it was additionally reported that the sport could be centered round a Mandalorian bounty hunter. It was additionally stated to be a fast-paced, linear single-player title going down in a interval when the galaxy was dominated by the Galactic Empire.


All of this sounds improbable, however destiny sadly had different plans. In late February, EA introduced a 670-person layoff – roughly 5% of its workforce – throughout a wide range of its owned studios, one among a worrying variety of layoffs affecting the gaming business at the moment. Together with this got here the information that EA could be shutting down the event of this deliberate Star Wars FPS sport. Whereas Respawn will proceed to make Star Wars titles – a Jedi: Survivor follow-up and the aforementioned technique sport are nonetheless within the works – this FPS title didn’t survive, and that’s a rattling disgrace.

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This May’ve Been A Slam Dunk

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Throughout the board, shedding this Star Wars FPS is actually heartbreaking, as that is the type of sport that actually may’ve been one thing particular. Certain, the Star Wars franchise is definitely not ravenous for brand spanking new video games, and there are definitely good first-person shooter Star Wars titles like Star Wars: Republic Commando and the Star Wars Battlefront video games, lots of that are available on present consoles. With that stated, if there’s one developer that might create a very unbelievable single-player FPS sport within the Star Wars universe, it’s Respawn Leisure.

In comparison with the multiplayer-centric Battlefront titles which have been dominating currently, we haven’t gotten a single-player Star Wars FPS since Republic Commando’s authentic launch in 2005. In a gaming panorama that’s turn out to be so bloated with multiplayer shooters and live-service titles, it’s refreshing when a first-person shooter comes alongside and brings a very good single-player marketing campaign alongside for the journey. A sport just like the one Respawn was making felt prefer it was pulling all the precise strings to turn out to be a very particular title.


Though this author is aware of little about Star Wars, the selection to base this sport on a Mandalorian protagonist seems like it will’ve been improbable. The Mandalorian has turn out to be an extremely standard Star Wars collection since its launch in 2019, and in a franchise that’s been recognized for its up-and-down reception in the previous few years, this has been by far one of the vital well-received Star Wars releases in latest reminiscence. It’s even receiving a movie adaptation, The Mandalorian & Grogu, in 2026, a time when this sport was seemingly speculated to launch and will’ve served as a superb tie-in.

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Respawn Leisure has additionally clearly proven that it has a really actual love and take care of Star Wars as a franchise. The Star Wars: Jedi video games, past being extremely enjoyable to play, really feel extremely respectful of the Star Wars lineage and even characteristic parts that make this non-fan nerd out somewhat bit. That is clearly not a developer who merely needed to make a Star Wars sport simply because the title is glamorous; the eagerness is completely there, and if EA is to proceed making Star Wars video games, that is undoubtedly the developer handy them to.

Within the context of the sport’s style, Respawn additionally has very clear expertise on this regard. The studio itself was shaped by Jason West and Vince Zampella, two former Infinity Ward heads who had been instrumental within the creation of 2007’s Name of Obligation 4: Trendy Warfare, up to now the franchise’s peak. Respawn has continued to indicate success within the FPS style with Apex Legends, and the workforce additionally crafted an exceptional single-player FPS marketing campaign with 2016’s Titanfall 2. This style is true within the developer’s wheelhouse, and it appeared just like the type of sport that the workforce may simply excel with.


Throughout the board, Respawn’s Star Wars FPS gave the impression of a match made in Heaven. Giving a workforce with clear first-person shooter expertise the prospect to develop a sport in a franchise it has proven a transparent love and respect for simply appeared like a layup. Every part was falling completely into place till the business got here alongside and compelled its hand. This actually may’ve been one other particular sport for Respawn, and it’s a crying disgrace it received’t get to see the sunshine of day now.

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