HomePopular GamesWith All the Sequels and Reboots, Can We Get New AAA IP?

With All the Sequels and Reboots, Can We Get New AAA IP?

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I like franchise as a lot as the following participant, however in 2024, sufficient may be sufficient. This goes for all types of media, be it movies or TV exhibits, however regardless the sensation stays the identical. Content material feels prefer it’s been slowly stagnating and rising stale as sequels and reboots overshadow new AAA IP.

How Many Sequels Is Too Many?

Once I say “IP,” I’m referring to Mental Property. Any given franchise is taken into account IP, from Peggle to Mario to Wuthering Waves. Whereas there’s actually no scarcity of latest IP hitting the market, most of the time, AAA sport studios aren’t funding them like they fund their tried-and-true IP. Understandably for enterprise, many studios would somewhat fund what’s made cash prior to now than take dangers on one thing new.

The pattern of franchises having a number of sequels isn’t new, however it has grow to be pervasive lately. Lifeless Area was profitable, and so was Lifeless Area 2, so it solely made sense to make Lifeless Area 3. Whereas gamers accepted it as weaker than the primary two, it served its function and capped off the story. The Mass Impact, Crysis, and Crackdown franchises inform an analogous story.

halo infinite key art master chief
Picture Supply: Xbox Sport Studios

Take a few of the main names in gaming. Halo Infinite was a gentle reboot standing as what can be not less than the ninth sport within the franchise. Halo rode the excessive of its preliminary success by means of the sooner video games’ releases, however all good issues want to finish. After that, it felt like hype drove Halo’s gross sales greater than the standard of the video games.

I can personally attest to this, given how a lot I’ve traditionally liked the collection. I’ve learn the books, watched the films and anime, and performed as a lot ancillary content material as potential. All through all that, curiosity concerning the lore brings me again to the video games greater than the video games themselves.

The Grand Theft Auto franchise is one other instance. Gamers have passionately adopted the GTA video games from metropolis to metropolis, however when will sufficient be sufficient? With the success of the earlier titles, gamers wish to see how far that success can go on next-gen methods. That being stated, the bubble can solely develop so massive.

gta 6 grand theft auto cover art
Picture Supply: Rockstar Video games

Apparently, the Name of Responsibility franchise exhibits that this isn’t all the time the case. There have been three CoD video games earlier than the unique Fashionable Warfare in 2007. Activision and Infinity Ward then juggled the franchise by means of three Fashionable Warfare titles and 5 Black Ops titles, with Ghosts, Superior Warfare, Infinite Warfare, WWII, Vanguard, and a rebooted Fashionable Warfare trilogy within the combine. Whereas you may additionally learn that and assume, “Sufficient is sufficient,” contemplate what number of copies these video games promote, reboot or not.

Who’s Actually to Blame?

Blaming the builders for the flood of sequels and reboots is unfair, though that’s the simple selection. Sport studios comply with the developments of the business in addition to demand from their participant base. If GTA 5 gamers need GTA 6 greater than water, Rockstar can be silly not to make a brand new sport. Even video video games comply with the developments of provide and demand.

This isn’t to say that sequels or reboots make for dangerous video games. I liked Halo Infinite, particularly as soon as they added Firefight. GTA 5 is one in every of my favourite video games of all time, and I wish to see how Rockstar improves on it in a sequel. Sadly, I’m additionally conscious of the fact. It’s solely a matter of time till the hype exceeds the result, and if gamers are dissatisfied by a sport, it may possibly devastate the builders.

This isn’t solely a priority for sequels both. Gamers hated The Lord of the Rings: Gollum so universally that Daedalic Leisure not solely apologized for the sport, however they gave up creating video games solely. Hype is a double-edged sword. You like to have it, however you hate to have an excessive amount of of it.

Whereas some sequels or reboots really feel pure, others really feel misplaced or like a blatant cash seize. Take Senua’s Saga: Hellblade 2 for instance. I performed the primary one in anticipation of the second sport’s launch and liked each second of it. Nonetheless, your entire manner by means of I questioned, “The place is there room for a sequel?”

As I watched the ultimate cutscene, I felt I discovered my reply: there isn’t any. Whereas the primary sport’s ending felt fulfilling, it left a foul style in my mouth by teasing the second installment. For such a refined and considerate sport, it felt misplaced to have each Senua and the narrator take a look at me and say, “come alongside for the second.”

A Change of Tempo

This isn’t all to say that I merely don’t like sequels, prequels, or reboots. The other really holds in lots of instances. Halo Attain is my favourite Halo sport and I’ll all the time play a brand new Murderer’s Creed, however I additionally love new tales. Not all video games want a sequel, and despite the fact that a developer may make a sequel, they may be higher off specializing in new IP as an alternative.

Contemplate the Outlast franchise. The primary sport turned successful amongst gamers, offering a brand new and thrilling horror expertise that hadn’t been seen earlier than. Outlast 2 didn’t discover the identical footing as the primary, and many individuals (together with myself) figured that was the tip of that. Think about my shock seeing The Outlast Trials, persevering with a franchise that I had already thought lifeless.

The Outlast Trials wasn’t a foul sport, however may it have been higher? Purple Barrels may have developed the identical sport however underneath a unique moniker. Quite than throwing one other sport at a drained franchise, they may develop a brand new story across the gameplay. Typically, it’s finest to let the gameplay communicate for itself.

XDefiant demonstrates an analogous level. The sport is harking back to Name of Responsibility or Overwatch, and a few of these builders labored on XDefiant. It doesn’t have the identical identify or attempt to be the identical sport, and it launched to constructive impressions and constructive criticism. That very same sentiment won’t apply to Black Ops 6 with regards to Sport Go this yr.

cod call of duty black ops 6 cover art
Picture Supply: Activision

Overwatch brings up one other level referring to sequels. Not each sport wants a sequel. Whereas there may be demand for change, change doesn’t all the time warrant shutting down the servers to open new, much less dependable ones. Typically, a sport may be higher off receiving invaluable updates than getting changed solely.

We Want Extra Ardour Tasks

As an instance this level, take a look at Stardew Valley. The farming/life sim offered over 30 million copies, solely as a result of it’s such sport. Developer Eric Barone (ConcernedApe) repeatedly releases patches and updates with extra content material, even eight years later. Whereas he’s engaged on one other sport, Haunted Chocolatier, it has nothing to do with Stardew and is one other one in every of Barone’s ardour initiatives.

A lot of the issue comes all the way down to an absence of ardour. It’s not simply the truth that we’re getting so many sequels, however that these sequels don’t carry the guts of the video games that got here earlier than them. Many builders solely appear to make sequels as a result of they made cash beforehand. Sadly, they’re wanting previous the rationale why gamers liked the video games within the first place.

When Uncharted 4 launched, I wished to provide it a shot as a result of I knew how liked the franchise is. I performed by means of the primary three video games and totally loved them, however I did must take a break. Regardless that there was an infinite quantity to get by means of, that keenness drove me by means of each single sport. That being stated, flooding the market doesn’t all the time translate to ardour.

Going ahead, I simply wish to see some new IP thrown within the mixture of releases. Sequels and reboots don’t inherently make for dangerous video games, however I usually marvel which tales might be informed if studios invested half as a lot cash into an unbiased sport somewhat than the 76th Name of Responsibility. When the franchise bubbles burst, I’ll be excitedly ready to see what takes their place.


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