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Rent is Too Dang High in Cities: Skylines 2, So the Devs Nuked the Landlords

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An nameless reader shares a report: Metropolis constructing simulations will not be actual life. They are often useful instructing instruments, however they summary away lots of the actual points in altering communities. And but, generally a sport like Cities: Skylines 2 (C:S2) will current a problem that is simply too well timed and related to disregard. Such is the case with “Economic system 2.0,” an enormous replace to the beleaguered but regularly in-development sport, attributable to arrive throughout the subsequent week or so. The primary and most necessary factor it tackles is the persistent problem of “Excessive Lease,” one thing that is bothering the in-game residents (“cims” amongst followers), C:S2 gamers, and practically each human residing in america and plenty of different locations.

C:S2 has options to excessive lease, not less than for his or her digital residents. They eliminated the “digital landlord” that takes in lease, so now a constructing’s repairs is evenly cut up amongst renters. There is a new system for calculating lease, one which evokes a form of elegant mathematical certainty none of us will ever see: “Lease = (LandValue + (ZoneType * Constructing Stage)) * LotSize * SpaceMultiplier”



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