On this information, we’ll inform you easy methods to open the Galleries Mixture Lock in Conscript, the place to seek out the Fuel Masks, and the place to make use of the Lockpick within the Fort Souville Basement.
The second chapter of Conscript has you working everywhere in the trenches in your hunt for helpful gadgets just like the Torch and the Shotgun. The climax of this chapter will ship you beneath Fort Souville, however an odd Mixture Lock stands in your method. Learn on to discover ways to clear up the Mixture Lock within the Fort Souville Basement!
Find out how to Get the Fuel Masks in Conscript Chapter 2
You will get the Fuel Masks in Conscript Chapter 2 by getting the Souville Key, touring to the Fort Souville Basement, and working across the underground space clockwise till you get to Depot A. You will want the Fuel Masks with a purpose to open the Galleries Mixture Lock in Conscript
You will get the Souville Key by getting the Wire Cutter and opening up the Wire Blockage. The Souville Key will open up a brand new space to discover, so we’ll want a map for this information. Here is the map we’ll be utilizing:
1. Journey to the Fort Souville Basement
Your first step can be to make your approach to the Fort Souville Basement. From the Help Trench, make your approach to Communication Trench West and head north to Fort Souville.
Fort Souville Weapons Storage has three doorways. The left door takes you thru the Courtyard and as much as a save level and Stash. The center door takes you to the Kitchen and a few loot. The proper door takes you to the Quarter Halls.
Use the Souville Key to open the door to the Kitchen and loot it. Then, go into the Quarter Halls and go down the left-hand tunnel into the Fort Quarters and loot this space. You will additionally discover a map of Fort Souville which is able to make navigating the next areas a lot simpler. There could also be enemies to combat on this space, so watch out.
North of the Fort Quarters is the Capturing Publish. This space has some loot and a gap that may take you down into the Fort Souville basement. Do not drop down simply but; it’s best to run again to the closest Stash in Command and drop off the loot you’ve got picked up.
You’ll completely encounter German troopers (together with a closely armored Knight) within the Fort Souville Basement, so it’s best to equip your self for a combat. The Pump Shotgun is an efficient selection for a ranged weapon because of the shut quarters.
Lastly, you’ll have a really tough time with out the Torch (a.okay.a. the Flashlight). If you have not gotten it but, it’s best to return to the Provide Trench and get the Torch.
While you’re able to go, make your method again to the Capturing Publish and leap down the opening.
2. Journey to Depot B
You may encounter German troopers at any level within the entirety of Fort Souville, so transfer rigorously and preserve your eyes open. Head south and switch east and you will move by the door with the Galleries Mixture Lock. Flip north on the subsequent intersection and you will enter Depot B.
Depot B may have a Knight and a German soldier with a membership in it. You may both evade them or combat them, however bear in mind that this could be a fairly powerful battle because it’s in shut quarters.
Go round to the japanese door in Depot B and head south.
3. Unlock the Decrease Stairwell
There is a path to the west on the finish of the tunnel; go inside and you’ll open up the Decrease Stairwell. This can let you open up one other door and provide you with a shortcut again to the primary ground of Fort Souville. It is a good alternative to go again to Command and drop off something you do not completely want.
Proceed south and you will be within the Cave Shelter. There are many little items of loot to seek out in right here. Sadly, lots of the aspect paths are blocked, so you will must run across the great distance.
4. Open the Again Door
When you’re passing via, unlock the southernmost door within the Cave Shelter. That is one other shortcut that may open up the Again Door within the Provide Trench.
From right here, you will must go north on the left-hand path and undergo a door. Head west, after which flip north towards Depot A.
5. Get the Fuel Masks
You will see a dying German soldier inside Depot A. Push the field out of the best way and fuel will begin to fill the room. You will must take the Fuel Masks off of him and equip it. Exit Depot A.
Find out how to Open the Galleries Mixture Lock in Conscript
You may open the Galleries Mixture Lock in Conscript by discovering the Fuel Masks, visiting all 4 Casemates to study the mixture, after which opening the Locked Door (Mixture Lock) within the Galleries part of the Fort Souville Basement.
Now we have the Fuel Masks already, so now it is time to go to the primary Casemate. Here is the map for the subsequent step of our journey:
Shifting from Depot A (5 on the above map) the place you bought the Fuel Masks, head south and switch proper whenever you attain the tip of the tunnel. Head south into the Cave Shelter and take the second left. You will must undergo a small path within the wall to get across the particles.
The northwestern door in Cave Shelter results in the East Works. This space has fuel, so equip your Fuel Masks earlier than you head in. While you go inside, you will discover a small quantity of loot within the space.
6. Go to the First Casemate
The northwestern door in East Works results in a “Casemate” which is an emplacement for artillery. Except for any loot, we’re trying to get two clues: the title of the Casemate and the distinctive merchandise in it.
For instance, here’s what I discovered in Casemate Need:
On this case, I discovered the sword in Casemate Need. Consider, nonetheless, that Conscript randomizes some puzzles, so chances are you’ll must discover these areas your self to seek out the clues.
Make an observation of the Casemate title and the clue, then prepare to maneuver — we’ve got three extra Casemates to go to, and which means we’ll want one other map.
7. Head to West Works for the Different Casemates
Now we have three extra Casemates to go to. They’re all within the West Works, so let’s get shifting. Exit East Works and return via the Cave Shelter; you’ll be able to safely take your Fuel Masks off as soon as you’ve got left East Works. We’ll head via the northeast door in Cave Shelter. The trail is printed because the crimson line within the above map.
When you’re via the Cave Shelter, put your Fuel Masks again on and undergo the door to the northeast off of the aspect room. West Works has one German soldier outfitted with a melee weapon, so be able to cope with him.
West Works results in the opposite three Casemates. You will want to seek out the Casemate title and the clue related to every of them. In my case, that is what I discovered:
- Casemate Anatole: Soldier
- Casemate Berthe: Lion
- Casemate Celestin: Medal
- Casemate Need: Sword
Once more, that is what I present in my recreation — you’ll have completely different outcomes if this puzzle is randomized. Be sure to test for your self!
When you’ve got all 4 Casemates, we’ll head to the Locked Door (Mixture Lock) in Galleries. Exit West Works, go north towards Depot B, and move via Depot B. Head south from Depot B’s left door and make the primary left and you will be on the door the place we’ll entry the Galleries Mixture Lock in Conscript.
8. Unlocking the Galleries Mixture Lock in Conscript
Now it is time to really unlock this door. There is a paper proper subsequent to it that may inform you a mix. Here is what mine appeared like:
To open the Galleries Mixture Lock in Conscript, it is advisable to match the image of what you present in every Casemate to its place on the lock utilizing the primary letter of every Casemate to seek out the right sample.
My be aware says “A, B, D, C,” in order that implies that the right order of the symbols is what I discovered in Casemate Anatole, Casemate Berthe, Casemate Need, and eventually Casemate Celestin. Meaning the right mixture is Soldier, Lion, Sword, and Medal.
The Latrine would not have a lot of curiosity apart from a Lockpick. That is, nonetheless, the ultimate merchandise we’ll want to finish Chapter 2.
Find out how to Use the Lockpick within the Fort Souville Basement
You will get the Lockpick after you open the Galleries Mixture Lock in Conscript. The Lockpick is used at Depot C within the Fort Souville Basement. It opens up entry to a save level and means that you can full Chapter 2 after yet one more battle.
By now, it’s best to have a reasonably good concept of easy methods to transfer across the Fort Souville Basement. Nonetheless, it is simple to get rotated down right here, so here is a map displaying the place it is advisable to go.
Head again via Depot B, the Cave Shelter, and the western corridor of Galleries. This can take you to Depot C.
9. Opening the Locked Door in Depot C
Use the Lockpick on the northern door and you will find your self within the Fight Shelter — and also you’re lastly now not alone.
That is the tip of our information on easy methods to open the Galleries Mixture Lock in Conscript. You may study extra in regards to the recreation in our different guides beneath!