Outwitting your opponents is straightforward as soon as in regards to the Clover Retribution standing results. Strategising with numerous debuffs makes fight far more fascinating!
Deal harm, stun targets, and inflict concern in Clover Retribution. Whereas Mastery doesn’t alter your standing results, it’s nonetheless necessary to find out about! Learn our Clover Retribution Mastery information to study extra.
Clover Retribution Standing Results
Standing results might be good and unhealthy. It’s an umbrella time period for buffs and debuffs, that are each relevant to NPCs and gamers.
Debuffs
Debuffs might be given to each you and your enemies.
Burn
Afflicting an enemy with the Burn debuff ends in them taking harm per second, additionally known as harm over time, or DOT in some instances. As for the quantity of injury that Burn offers, it’s random at greatest, however not less than you’re passively whittling down the HP bar of your opponent!
Shocked
Getting zapped by lightning creates the Shocked debuff. The harm dealt is once more random, however it takes a quantity between 1 and eight and multiplies it with the variety of lightning stacks. These stacks max out at 5.
Poisoned
These inflicted with the Poison debuff may give it to another person who’s close by. This goes for enemies and allies alike. Structure performs a giant half on this, because the decrease your CON stage, the extra harm you find yourself taking from the poison.
Worry
Whereas it’s known as Worry, it’s simply one other type of a stun impact. Those that have the Worry debuff can not transfer for the total period, permitting enemies to assault them with no method to defend themselves.
Weakened
The Weakened impact stacks as much as a complete of 6, with each stack representing a 3% discount in harm. At stage 6, the harm dealt by the inflicted is now 18% weaker.
Frostbite
In case you are a part of the Lynthari race, you don’t have to fret about this debuff. Those that discover Tundra achieve the Frostbite debuff, which offers harm over time as a result of harsh chill of the setting.
Chilled
Protection towards assaults reduces as much as a complete of 10 stacks. Every stack is 5%, which makes the troubled 50% extra inclined to wreck.
Rooted
One other stun debuff! A vine attaches to the enemy and prevents them from shifting. They’re basically locked in place, and if a number of enemies are related, that’s a grand time to begin attacking!
Petrified
A easy stun standing impact.
Buffs
The standing results that profit you immediately!
Melodized
Gamers who’ve Melodized have a defend that reduces harm by 12% for any kind of assault. Plus, you get a 12% harm enhance in your personal skills!
Gloom
The Gloom impact stacks to a complete of 5. As soon as stage 5 prompts, a big explosion happens beneath that offers AoE harm to all close by opponents.
Enraged
This buff will increase your DMG by 5%, your Dexterity and Power by 15%, and your protection to all assault sorts by 5%.