Volgarr The Viking II is an motion platformer for the Nintendo Swap. It includes a Viking hero with a penchant for slaying beasts and amassing gold. I’m a sucker for an excellent platformer, and this one took me pleasantly unexpectedly, regardless of a couple of flaws.
Issues begin off with an epic recap of the story thus far. Though I haven’t performed the unique Volgarr the Viking, it’s clear that our hero is sort of the adventurer, successful favors with the gods and incomes himself a spot in Asgard. A warrior’s work is rarely performed, although, and Volgarr is shipped again to Earth to destroy the newest monstrous assaults upon its folks.
The sport is split into 5 worlds, every composed of two ranges and a boss battle. Ranges are fairly prolonged, with checkpoints alongside the way in which to additional divide them. The environments differ properly, from snowy mountains to sea vessels. It seems nice, sporting a deliberate 16-bit vibe that harks again to the nice ol’ days (a.ok.a. the ‘90s).
The mechanics are attention-grabbing. When it comes to motion, issues are stored easy. Volgarr walks and jumps. He additionally double jumps. I recognize the sluggish, deliberate method he leaps, making Volgarr “really feel” heavy. He’s a hulking Viking warrior, in any case. It makes precision tough, however a part of the enjoyable is navigating the degrees with this restricted moveset. His weapons are twofold; he hefts an enormous sword plus a spear. Limitless spears assist steadiness the problem, permitting you to concentrate on the fight as you push by means of. Plus, these airborne units can be utilized to create stepping stones on partitions which are too excessive to leap over.
There are a couple of frustrations. The title display helpfully informs you that there’s an autosave function. Nevertheless, when Volgarr perishes, he’s whisked again to the beginning of the extent. I can see the related icon blinking all through the extent, however what’s the purpose? Until you occur upon a checkpoint—that are few and much between—there’s a good quantity of repetition as you redo every space.
Volgarr has a life system, indicated by a hoop within the prime left of the display. Though you lose a life while you fall off a cliff or an enemy hits you, you’ll be able to simply proceed out of your final “save level” (that’s the start of the extent or a checkpoint, keep in mind). This implies you primarily have limitless lives. Then in some unspecified time in the future, I randomly turned a zombie and stopped dying. Let me clarify.
Volgarr collects shields from treasure chests to beef up his resistance. I’d love slightly extra clarification as to how this works, however I take pleasure in the way in which his armor and costumes change as you degree up. His flaming sword, for instance, simply seems plain cool. The bizarre factor is that, to start with of the sport, one hit equals demise. One improve provides you an additional hit. Finally, after many deaths, Volgarr turns into a green-skinned model of himself who’s invincible. That is Zombie Volgarr.
At no level does the sport clarify this to you, although, if I’m being sincere, it was a pleasant change of tempo to solely be whisked again to the start by way of falling as an alternative of enemy assaults. These enemies, by the way in which, come within the type of undead creatures, too. Some rise from the earth, others run at you. There’s an enormous exploding troll of some type. They differ in assaults, sporting shields or leaping. They’re all creepy in one of the best ways attainable, becoming the sport’s retro aesthetic properly.
Fortunately, regardless of the shortage of clarification about some mechanics, hacking and slashing your method by means of hordes of monsters proves satisfying. I shortly forgot about dying and simply loved romping by means of every degree, particularly as soon as I used to be a zombie. It’s a troublesome outing regardless, and it may use extra frequent save factors, however is in any other case an pleasing strategy to kill a couple of hours.
General, Volgarr The Viking II is a enjoyable, however flawed, platformer. There appears to be a scarcity of communication by way of how every part works. It’s additionally extra punishing than I’d like, although the zombie possibility helps right here. I’m OK with a troublesome sport, however issues may benefit from problem choices or a greater restart system.