The White Palace in Hole Knight is the abode of the Pale King and is a vital space for these trying to find an ending alternate to the fundamental ending. Hole Knight is a recreation that may be difficult to beat, with many platforming challenges and secret areas, and the White Palace takes that earned status of Hole Knight and dials it to eleven.

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You’ll go to the White Palace for one reward: a White Fragment. The sport has two White Fragments—one with the White Queen and the opposite with the Pale King. This information will assist you to get hold of the White Fragment with the Pale King, however first, you want entry to the White Palace.
Spoiler Warning: This text will clarify some minor particulars associated to the key ending.
Accessing the White Palace
Getting access to the White Palace is not as easy as in another areas of this beloved metroidvania. There are three circumstances you need to meet earlier than you’re allowed into the White Palace:
- Dream Nail
- Monarch Wings
- Woke up Dream Nail
You can see the Dream Nail within the Resting Grounds, an space that’s type of a cemetery. Resting Grounds could be accessed from Crystal Peak. Crystal Peak could be assessed from the Forgotten Crossroads.
In case you have visited and accomplished Crystal Peak, then you need to have the Crystal Coronary heart potential. This potential is critical to get the Monarch Wings, that are positioned within the Historical Basin. Notice that the Monarch Wings can solely be obtained after defeating the Damaged Vessel.
To enter the White Palace, you will have 1800 Dream Essence to awaken your Dream Nail. The surest approach to obtain that is to defeat dream bosses, and dream variations of regular bosses.
Every dream boss you defeat can provide you from 200-400 Essence, however that will not come simply, as these ascended bosses are among the many hardest the sport has to supply.
When you could have as much as 1800 Dream Essence, head to the Resting Grounds and communicate to the Seer. Make sure you preserve restarting the dialogue till the Seer offers you the Awoken Dream Nail.
With the Awoken Dream Nail, you’re able to enter the White Palace.
Location of the White Palace
To get to the White Palace, you need to head to the Historical Basin. On the Historical Basin, head down till you attain the underside the place you will notice spikes.
As soon as on the backside, head proper till you see a signpost that factors up. Along with your Monarch Wings and Mantis Claw, head up within the path of the signpost.
You will note a gap which you need to undergo. You are actually within the Palace Grounds. Transfer proper, and you will notice the corpse of a Kingsmould. Transfer previous it for now and preserve heading proper till you see a wall.
Break the wall to disclose a secret Stag Station. Activate it, so you may fast-travel to the Kings Grounds everytime you need. Additionally, relaxation on the bench that’s good of the Stag.
Head again to the Kingsmould corpse you handed and strike it along with your Awoken Dream Nail. You’ll be transported right into a dream world. Head proper till you meet a Kingsmould that’s alive. This enemy sort hits laborious, taking two parts of your life with a single hit, so watch out.
The Kingsmould can throw its sickle-like weapon at you in a complicated arch. You’ll want to keep away from it with the void sprint or by leaping within the air. It will probably additionally swing its weapon at you. Keep away from these hits by dashing behind it and getting some slashes in. This struggle will likely be simpler the extra upgraded your nail is.
After defeating it, head to the open door. Getting into it’s going to convey you into the White Palace.
The White Palace – Half One
The White Palace, because the title implies, is an space with a white theme, however do not let the brightness of the realm idiot you. This is without doubt one of the latter elements of Hole Knight for a motive: it’s a platforming take a look at.
Within the White Palace, head proper till you see clouds. Falling into the clouds can have the identical impact as falling onto spikes. So scale the hole and you’ll be on one other platform.
Wanting proper, you will notice two bug-like creatures suspended within the air. You’ll be able to pogo off them to get to the upper platform in your proper. Once you get to the upper platform, you will notice a bench to relaxation on.
From this bench, progress proper, and you will notice some pillars that you need to platform by. Hold shifting proper till you get to a construction that has an open part beneath and one other part above with two locked gates.
Hold shifting proper, leaping on the obtainable platforms and you’ll attain a hallway. Comply with the hallway proper, then soar on some extra platforms till you enter a room with a Kingsmould. The doorways of the room will seal, and you’ll have to defeat the enemy to progress.
After defeating the Kingsmould, soar to the following massive platform, and head upwards to the platform above, watching out for spikes. Then soar into one other room the place you will notice a lever. Strike the lever, which is able to open up the 2 locked gates you encountered earlier.
Earlier than you head to the open gates, return to the room the place you simply fought the Kingsmould, soar to the wall above the left facet of the room, and use Crystal Sprint to get to a statue that can replenish your Soul Vessel.
Along with your Soul Vessel replenished, drop to the hallway beneath, after which head left to the construction with the sealed gates.
The gates will likely be opened now. Merely stand on the platform within the now-opened room and a elevate will transport you upward. The elevate will cease at a sure level. Soar from the elevate, avoiding the spikes, and head additional upwards.
As you get to the highest, you’ll hear some creatures making a sound. Head up while you get to the highest, and you will notice these creatures clad in white. After they see you, they are going to bow. They don’t seem to be aggressive. Placing them along with your Dream Nail will reveal the dialogue, “We’ll wait… King”. You’ll be able to strike them along with your regular nail to get some soul essence.
Head upwards to the platform above. There you will notice a gate by which you’ll exit the White Palace. Ignore it for now, and head up one other flooring to disclose a soul-replenishing statue. If you happen to soar to a different stage above the soul-replenishing statue, you will notice a locked gate which you’ll return to when you could have opened it.
Head proper, and you will notice one other locked room, and beneath it, a bench you may relaxation on.
On this bench, you need to take into account equipping the Hiveblood Attraction as a result of there will likely be a whole lot of platforming forward, and the allure will regenerate the final Liveblood you lose.
The White Palace – Half Two
Platforming to the fitting will take you to a constructing with extra of the King’s servants who bow to you. Transfer upwards till you attain the highest of the constructing, then head proper the place you will notice a lever you may’t entry due to two gates. Soar over the locked gates and preserve heading proper. You’ll enter a room with three saws spinning in numerous instructions.
That is the place the true platforming problem begins. Hold proper till you exit the room.
Within the subsequent room, your vacation spot is upwards, however saws are shifting up and down. With a mixture of wall climbing and your air sprint potential, preserve heading up. Relaxation on the balconies you encounter in your means up. Once you get to the highest, head disregarded of the room.
The following room has much more saws. First, soar to the platform in your left, then drop the platform beneath. You will note a pillar beneath the platform. Be careful for the noticed shifting throughout the display. When the coast is obvious, drop to the pillar and rapidly slide right down to the fitting facet of the pillar, not the left.
Slide down the pillar till you fall off it. Then use the Monarch Wings to land on the platform beneath. From there, head down a slim shaft with spikes on either side.
Head down the shaft, watching out for the spikes. On the backside, start heading left. The realm is filled with thorns, so make sure you time your single and double jumps.
Once you attain a wall, begin heading upwards along with your Mantis Claw potential, and you will notice that you’re on the opposite facet of the earlier room with saws. Head up till you’re standing on a pillar with spikes on the fitting finish.
There are three stationary saws to your left, and two smaller saws which can be shifting up and down. Watch for the saws to go up, then soar and sprint over the stationary saws. Let your self fall and you’ll land on a platform.
Drop to the platform beneath, sprint left, after which rapidly double-jump to land on one other platform behind the stationary noticed. Then soar up 4 platforms. From right here, you will notice one other platform a bit larger to your proper. Double-jump and sprint to get to it, however time your soar to keep away from the shifting saws. Repeat this technique for the following three platforms.
From the third platform, you may soar and sprint throughout to the wall in your proper, then double-jump and sprint to a silver platform in your left. Do not transfer to your left blindly as a result of there’s a noticed shifting throughout the display on that platform.
Transfer in direction of your left cautiously after which double soar and sprint over the approaching noticed. Head left after which slide off the wall in your left onto a platform. Stroll out of the room by the opening in your left.
Within the subsequent room, you will notice a spot with saws. Soar over the hole for now and preserve heading left until you see a statue that you should utilize to replenish your Soul Vessel. As soon as replenished, head again to that hole with the saws, as a result of you’re going down that hole.
The perfect technique for this descent is to attend for the 2 shifting saws to go down, then soar into the hole and rapidly sprint to the left wall.
Do not slide all the way in which down as a result of there are spikes on the backside. As a substitute, preserve your self connected to the wall till the saws go up. As soon as they do, sprint proper however do not slide down the wall. Fall after which rapidly sprint proper onto a balcony. Head down by repeating the technique of free-falling and dashing proper, this time.
You’ll land in a room with the King’s servants bowing to you. Head left to strike a lever. Left of the lever, you will notice a drop.
There are not any traps right here, so simply drop, and you’ll discover that you’re again within the room with the lever that was blocked away by two gates. The gates are open now, so merely strike the lever and the lamp will come on.
Head left in direction of the bench you left. You’ll be able to relaxation, or rearrange your charms. Go away the bench and go left till you see the statue that replenishes your Soul Vessel. From that platform, head down two flooring after which left into one other room of saws.
Keep away from the saws on this room as you progress left. From right here, use a mixture of double-jump and dashing to go up and land on one other platform. Head left on the platform until you see one other hole with saws which you need to drop by.
Fastidiously keep away from the saws as you drop onto a medium platform. Drop to the small platform in your proper, then drop off it and sprint to the medium platform that’s behind the stationary saws.
Hold heading left, avoiding the saws till you see a giant platform above you. Get to the platform after which be careful for a noticed that’s shifting overheard earlier than going additional upwards. Head upwards to the following platform. From that platform, you may head proper to a Soul Vessel replenishing statue, or proceed your journey upward.
From the final platform earlier than the roof of the room, soar and sprint proper till you’re hanging on the wall. From there, use your Crystal Coronary heart to sprint onto the balcony in your left. Head upwards out of the room.
Within the subsequent room, there are spikes on both facet of the wall and saws that transfer throughout the display sequentially. Your aim is to go up whereas avoiding the saws. Head proper from the topmost platform, and you’ll encounter saws which can be shifting up or down. Hold shifting proper, avoiding the saws till you’re out of the room.
As soon as you’re out of the room, head up the wall in your left after which soar throughout to your proper, avoiding the shifting noticed. Let your self fall previous the saws after which sprint proper to cling to the wall. Slide down the wall a bit after which sprint to the wall in your left.
From right here, you may see a small platform in your proper which you need to soar on. From the platform, double-jump to your proper to the balcony. Hold proper, and you will notice one other lamp with a lever. Strike the lamp and head proper out of the room.
Once you exit the room, you will notice a slim hole. Drop by it and you will notice one other lever. Hit it to open a gate and head out the gate onto the realm with the bench you could have sat on earlier than.
From the bench, soar to the platform in your left, then head upward to the ground above the bench. You will note that the gates blocking this room have been opened. Climb the elevator within the room, and you’ll be transported to the following space of the White Palace.
The White Palace – Half Three
When the elevator stops, head left, then upwards right into a room above. When you enter the room, you’ll hear buzz saws and see these white creatures you may pogo off. Head up, avoiding the saws, and you’ll exit the room onto a balcony with one other bench to your proper.
Head left and soar on the balcony simply earlier than the hole you got here by earlier, and you’ll be in one other room with saws and white floating bugs.
On this room, go up, then head left whereas avoiding the shifting noticed, after which soar onto the closest platform in your left. From there, transfer upwards to a different platform after which one other.
From the platform, you’ll have to soar to a different platform with retracting spikes. Time their motion and head proper to the hole within the wall. From that hole, keep away from the shifting noticed and head to the opposite hole on the fitting as you progress upwards.
On the high of the part, soar to the platforms in your proper and preserve proper till you see a pillar with retracting spikes on the high. You need to now head upwards onto a big platform.
From the platform, head left till you attain a platform with a noticed on the left nook. From right here, your path modifications as soon as once more, and also you head upwards. If you’re utilizing the Hive Blood Attraction, resting on these “protected” platforms will likely be essential to regenerate your misplaced well being.
Heading upwards whereas avoiding the spikes ought to lead you to a medium-sized platform in your proper. Soar on it after which soar onto the big platform proper of the place you’re. From there, head additional upwards out of the room.
Within the subsequent room, head left, and climb up the wall till you see platforms to your proper. Mix dashing and double-jumping to get to the wall in your proper.
Climb up the wall till you see a tunnel with saws. Use your Crystal Coronary heart potential to sprint by the tunnel, however cease your sprint earlier than you attain the other wall. From right here, soar upwards out of the room.
Soar to the primary two platforms above you, then head proper to the wall on the reverse finish. Make sure you take note of the trajectory of the saws. From the wall, use the platforms obtainable to go upwards till you attain one other balcony with retracting spikes.
You’ll be able to’t sprint by the spikes along with your Void Sprint, so do not trouble attempting.
Previous the spikes, head down the hole in your proper however do it progressively to keep away from the retracting and stationary spikes in your means down. On the backside, you will notice a lever that can open the gate to your left and the gate beneath your flooring. Undergo the gate beneath you and preserve heading proper till you exit the constructing. At this level, you’re nearly accomplished with this tough space.
From there, observe the platforms proper after which upwards till you attain a wall with thorns on the high. Cling on the wall, near the thorns, after which use the Crystal Coronary heart potential to sprint to the other wall in your left.
From there, climb the wall till you attain the roof after which sprint throughout the room with the Crystal Coronary heart potential, and pogo off the white bugs onto the platform to your proper.
From that platform, use the Crystal Coronary heart potential once more to get to the other wall. You’ll have to head upwards from right here. Once you get to the highest, use your Crystal Coronary heart potential another time to get throughout the hole. Do not break the sprint till you could have cleared all of the thorns.
Head out onto a balcony and sprint throughout with the Crystal Coronary heart potential right into a room with a useless Kingsmould. From right here, head upwards, and you will notice an elevator in your left. Take the elevator.
When the elevator stops, head left, and you’ll be in a throne room the place you will notice the useless Pale King. Strike his corpse to disclose an merchandise which is the opposite White Fragment.
In case you have collected the opposite White Fragment from the White Girl, the fragments will mix to kind the Kingsoul.
When you decide it up, there will likely be a textual content that reads, “Soul of Wyrm. Soul of Root. Coronary heart of Void.”
You’ll get up outdoors the White Palace. Congratulations, you could have accomplished the White Palace.
Rewards For Conquering The White Palace
Once you conquer the White Palace, you get the White Fragment from the Pale King. Combining that fragment with the one obtained from the White Girl offers you the Kingsoul.
The Kingsoul is a allure that replenishes the Knight’s Soul Vessel passively when outfitted. Nonetheless, that is not all of the Kingsoul does.
Kingsoul opens a secret room within the Void the place it modifications from Kingsoul to Voidheart. Having the Voidheart offers you entry to 4 different attainable endings. Three of these endings contain defeating one other boss after the Ultimate boss within the primary ending.
All this would not be attainable with out conquering the White Palace.