- Dungeon & Fighter: Cell has earned $808.9 million on China’s App Retailer alone
- The title has generated a mean $6.5 million per day since launch within the area
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Nexon and Tencent’s breakout hit Dungeon & Fighter: Cell has surpassed $800 million in lifetime gross income on the China App Retailer simply 4 months after launching within the nation.
That is in line with AppMagic estimates, which places the determine so far at $808.9 million. The title can also be out there on third-party Android shops in China, probably making the true complete so much greater.
Pound for kilos
The most recent entry within the $22 billion Dungeon & Fighter franchise, Dungeon & Fighter: Cell has greater than confirmed the Chinese language cellular market prepared for one more entry from this 19-year-old model, filling the void left by Dungeon & Fighter: Spirit, which closed down in 2017.
China’s urge for food for extra beat ‘em up battle motion has garnered Nexon and Tencent a mean $6.5 million per day in gross income by Dungeon & Fighter: Cell. On its greatest day so far, June twenty second, the sport raked in a mighty $9.9 million in earnings.
In that first month, Dungeon & Fighter: Cell achieved $500 million in participant spending in China and was projected to surpass $2 billion this yr. Income has since slowed, nevertheless, taking one other three months to make an extra $300 million.
September as an entire has introduced down that each day common, not often surpassing $5 million in each day income. However even on its worst-performing day but, September seventeenth, the sport managed to earn over $1.9 million.

Regardless of being a extremely anticipated adaptation of the unique 2005 PC sport, it was delayed by years in China on account of heavy-handed authorities restrictions on the video video games market – for which the nation has grown notorious.
When ultimately Dungeon & Fighter: Cell did launch in China, its first month on iOS introduced in twice the income of Tencent flagship Honor of Kings.