For a sport that is nonetheless technically in pre-release early entry, Star Citizen has amassed a big following and its personal annual conference, CitizenCon. However regardless that the complete launch is not on the horizon, Star Citizen’s developer, Cloud Imperium Video games, is reportedly forcing its staff to work seven days every week by means of CitizenCon.
Insider Gaming shared excerpts from an obvious inside e-mail at Cloud Imperium Video games that in no unsure phrases tells its staff that they need to work day by day main as much as CitizenCon, even by means of the 2 weekends beforehand. Make money working from home will solely be an possibility on the Sunday earlier than CitizenCon, though Cloud Imperium Video games famous its desire for workers to come back in that day as nicely.
The acknowledged targets of this crunch time are to complete Star Citizen patch 3.24.2 and “the Squadron 42 demo showcase for Chapter 1.” The report additionally notes that staff had been pre-approved for 12 hours of TOIL (day without work in lieu) per week, however provided that the employees are nonetheless employed by Cloud Imperium Video games when Squadron 42 ships. If any staff go away forward of time, they won’t be able to take their accrued TOIL.
CitizenCon will happen in Manchester, England on October 19-20. In a follow-up e-mail to staff, Cloud Metropolis Video games is claimed to have provided Monday, October 21 as a free day to take off. For now, there’s nonetheless no phrase about when Star Citizen will transfer on from early entry and right into a full launch, however it’s been 12 years and counting.