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‘There were so many meetings’: A former Bethesda developer explains why he quit during Starfield and started a solo project

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If you happen to’ve performed a Bethesda RPG prior to now decade you’ve got seen loads of Nate Purkeypile’s work. The developer labored as a world/lighting artist on Fallout 3, Fallout 4, and Skyrim, was lead artist on Fallout 76, and designed a number of iconic areas like Diamond Metropolis, Little Lamplight, and Paradise Falls. 

Purkeypile additionally labored on Starfield as lead lighting artist and senior world artist, however left Bethesda within the midst of the area RPG’s growth to discovered his personal studio, Simply Purkey Video games—as a result of he is now primarily a solo dev. His first recreation, The Axis Unseen, is wanting nice up to now, a heavy metallic bowhunting horror recreation that performs like should you made an entire recreation out of Skyrim’s stealth archer playstyle.



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