I am all the time down for a David Szymanski joint. The Nightfall and Iron Lung dev has an actual method with making video games that really feel good, irrespective of the style—actually tactile weapons and interactions, nice sound design, only a basic consideration to element—and his video games all the time have an anarchic humorousness that I actually dig. Szymanski’s subsequent recreation, Butcher’s Creek, seems like one other winner. It is a melee combat-focused first individual horror recreation the place you sq. off towards torture cultists in rural Appalachia.
Like so many indies, it is reviving a style or concept that the massive canine Nintendon’t anymore. If Selaco is an indie celebration of Monolith’s F.E.A.R., Butcher’s Creek is taking one other take a look at the studio’s different horror hit, Condemned: Prison Origins. Condemned is a recreation the place you are an FBI agent framed for homicide, so you must fend off hobos with improvised weapons and get menaced by paranormal entities within the hopes of clearing your identify.

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Butcher’s Creek trades Condemned’s platonic ideally suited, Fox Information moist dream of a run down American inside metropolis for some classico rural isolation. You play as some method of Scum Bag who’s come out to the boonies looking for VHS snuff movies and gory polaroids—to promote to the best bidder? For his personal edification? Both method, the cannibal cult stuff could not occur to a nicer man, and Billy Butcher’s Creek rapidly finds himself squaring off towards a gang of nasty boys.
There is a actually nice, jarring distinction between the sense of horror and humorousness right here. The ambiance is thick and oppressive: rustling nighttime forests and stark torture chambers in run-down, repurposed industrial interiors that remind me of Silent Hill 2 or Manhunt. The GoldSrc-Supply cusp graphical constancy is heightened by a fuzzy camcorder display impact, kind of like how Unrecord actually impressed us all with its physique cam presentation. Perhaps the true path to videogame realism is simply making your display worse? A lot to think about.
All that sickening atmosphere simply constructed and constructed, after which I discovered among the cult’s office correspondence: Apparently these guys commerce free leaf notes like interoffice emails, letting you learn all about their little squabbles and complaints. A psycho axe assassin named Gary writes, “Like, why will we all should put on these identical outfits? Surgical gloves and a burlap hood are actually uncomfortable once you’re hacking limbs off and dealing up a sweat.” One other word gushes concerning the alternative to lastly work with “The Port Metropolis Manhood Masher,” with the Masher in query replying in a curt request that they attempt to keep skilled.
I fairly loved the melee fight as nicely, although I believe it wants some refining forward of the sport’s deliberate January launch. Largely, I simply want these cult guys have been extra aggressive: They’d typically hesitate or grasp again in a method that left me slightly an excessive amount of respiratory room, and I discovered that doing the outdated Elder Scrolls shuffle of “step ahead, assault, step again” was simpler than making an attempt to parry. Comboing a melee assault right into a Duke Nukem kick into one other melee assault all the time felt implausible although, and the intro sequence introduced within the demo is probably going the simplest a part of the sport.
I am just about bought: I felt careworn and unnerved taking part in Butcher’s Creek’s demo, a stress the sport satisfyingly relieves with its humor and the “fuck yeah” feeling of successful a melee brawl. You may try the Butcher’s Creek demo and wishlist the sport over on Steam.