It’s possible you’ll know Silent from patches just like the one which restores product placement and makes analog controls work correctly in Loopy Taxi, or the one which restores Deus Ex: Human Revolution’s piss filter. Maybe much more important is the SilentPatch for the Grand Theft Auto Trilogy, which simply acquired a big replace and went open-source to have a good time the twentieth anniversary of Grand Theft Auto: San Andreas.
The GTA SilentPatch fixes quite a few points within the PC ports of GTA 3, Vice Metropolis, and San Andreas, a lot of which weren’t current within the console originals. It isn’t a patch for the Definitive Version rerelease, nevertheless, which is a complete totally different kettle of fish with its personal well-documented issues.
Among the many fixes the SilentPatch now provides for all three video games are repair for the problem the place automobiles might blow up twice in the event you bailed out in the course of the explosion, a restoration of the PS2 model’s random likelihood that some drivers would not activate their lights within the rain or fog, metallic car extras now showing correctly shiny slightly than weirdly matte, the credit scrolling on the right velocity (they used to go slower at excessive resolutions), and the mission completion textual content likewise leaving the display on the right velocity (once more, it was linked to decision).
There are additionally a big variety of modifications particular to particular person video games. As an example, the SilentPatch now offers GTA 3 correct boat-sitting and driving animations slightly than having Claude merely sink by the seat, pedestrians dive away out of your car as an alternative of towards it, and severed limbs use the correct mannequin slightly than being weirdly doubled up so that you’d see two arms on every severed arm. Oh, and NPC drivers can flip proper on one-way roads now, one thing they could not do earlier than.
In the meantime, plenty of the Vice Metropolis modifications need to do with damaged backface culling. For those who’re not accustomed to it, culling is the best way videogames save reminiscence by not rendering issues you’ll be able to’t see—just like the backs of objects. Vice Metropolis had all types of issues with its backface culling, leading to automotive home windows and components of Tommy’s collar disappearing, amongst different issues. That is all been mounted, as has assault rifle muzzle flashes being aimed the incorrect method, and a separate patch for pedestrians and Tommy not speaking as a lot as they had been presupposed to on the road has been integrated into the SilentPatch.
Lastly, in sunny San Andreas, CJ’s garments now transfer when he is using the quadbike simply as they do on common bikes, and you may hover with the jetpack even in the event you’re utilizing keyboard controls (it defaults to Q+E, and makes the jetpack segments method much less annoying). These bizarre falling black dots have additionally been mounted—whereas conspiracy theorists have lengthy theorized they had been presupposed to be alien craft, Silent regarded into the code and realized they had been supposed to make use of the textures from clouds, however had been taking the incorrect a part of it. They now look white as they had been initially supposed to and clearly seem as taking pictures stars. Thriller solved.
You may obtain separate variations of the SilentPatch for every of the three Grand Theft Auto video games it helps, then observe the setup directions. They will differ primarily based on which storefront you obtain the video games by, or whether or not you could have an outdated retail model on disc, so make certain to observe them intently.