Hey Video games was one of many many builders who, alongside the launch of the PS5 Professional introduced that that they had a sport prepared for brand new house owners of the mid-gen refresh that was PS5 Professional Enhanced, and naturally for Hey Video games that title was No Man’s Sky.
However having No Man’s Sky on that checklist of PS5 Professional Enhanced video games was no small feat, based on Hey Video games engine programmer Martin Griffiths, who admitted that the job was “a troublesome gig” when reflecting on the replace on his Twitter account.
“I spent round 4-5 months of my time unfold over the past yr engaged on the #PS5Pro help,” wrote Griffiths. “his was a troublesome gig since we’re certainly one of smallest groups releasing at the moment and likewise certainly one of solely a handful of video games supporting each 4K and 8K, in addition to PSVR2. I’m immensely happy with enjoying a component on this launch at the moment – hope you all take pleasure in!”
Now in fact the reality about sport improvement is that no a part of it’s straightforward, you may name ever a part of making a sport ‘a troublesome gig,’ however Griffiths is true to level out the individuality of No Man’s Sky.
It truly is one of some video games that helps not only a entire different platform within the PS VR2, however a number of resolutions – and that’s only for one platform.
Supply – [Martin Griffiths on Twitter via Gamesradar]