The CEO and founding father of Koei Tecmo has admitted that he would have been fired over Nioh‘s prolonged improvement cycle – which included the sport being scrapped a complete of 3 times – had he not been within the place he was with the corporate.
Developed by Group NINJA, Nioh was launched in 2017 however was initially introduced approach again in 2004, having endured a number of iterations and troubles throughout improvement. Erikawa-san defined to Denfaminicongamer that he was the rationale the sport was rebooted so many instances.
“Improvement took 12 years. If it had been somebody working beneath me doing this, they might have been fired.” He added that he nonetheless makes the ultimate examine on titles at Koei Tecmo previous to launch, and asks for them to be remade if he doesn’t discover “a brand new type of leisure worth.”
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Nioh acquired a sequel in March 2020 for the PS4 and the sport was later ported to the PS5. The Nioh Assortment was launched alongside the PS5 launch of Nioh 2, which additionally featured a remastered model of the unique sport.