Vanguard performs a vital function in Marvel Rivals, which, at instances, is critical to select. Vanguard picks are important; you need to select the one which synergizes together with your group composition.
They struggle enemies head-on and block injury that may shred your group in just a few seconds. That is why it is important to have a minimum of one Vanguard to manage the move of the battle.
A common group composition may have two from every class. Nonetheless, does it normally occur? You realize the reply. With no function queues or locks in Marvel Rivals, you are on the mercy of your teammates’ temper and may have to select a Vanguard character to help the group.
That wants a good understanding of Vanguard heroes, who shine in area of interest conditions and assist you obtain victory. That mentioned, let’s overview our rating for Vanguards in Marvel Rivals and see which may also help you handle distinctive circumstances on the battlefield.
8 Hulk
Right here He Comes
Skills |
Description |
---|---|
Hulk Smash |
Rework from Hero Hulk into Monster Hulk for a restricted interval |
Indestructible Guard |
Generate gamma shields for Hero Hulk and close by allies, absorbing and changing injury into power for Hulk Smash. |
Radioactive Lockdown |
Emit gamma power to render enemies immobilized and proof against all means results. Utilizing Heavy Blow or Gamma Burst will prematurely take away this standing. |
Unimaginable Leap |
Maintain SPACE to carry out a charged leap that permits Hero Hulk to Knock Down flying enemies. |
Gamma Burst |
Emit gamma-ray bursts to inflict injury |
When you’re not being aggressive with Hulk, you are actually not Hulking in any respect. He is not somebody you play defensively, since most of his talents concentrate on diving into the enemies’ backline and disrupting their formation. I favor to dive into the enemy’s backline and concentrate on their Strategists, crucial targets. Nonetheless, you will not get far except you could have a pocket healer.
Most of his talents have a brief length, and when you remodel into Bruce Banner, likelihood is, you are going again to spawn. You’ve got Hulk’s Unimaginable Leap, which lets you evade potential traps, however you need to account for the battle’s casting time.
Nonetheless, Hulk’s actually not so good as a Vanguard as a result of it’s important to be actually near enemies to hit them. Until you are of their face, your melee assaults will not have an effect on them, and when you fumble a leap, you may be of their backline, the place you may presumably soften in a fraction of a second.
He can protect allies, however who will you protect within the entrance? Until you propose to flank enemies together with your Duelists, I do not see the usage of a protect. I believe the builders should buff Hulk’s injury or rework a capability or two. He feels underwhelming to play as a Vanguard.
The principle focus whereas taking part in Hulk is to realize as a lot power as doable to remodel into Monster or Hero Hulk.
7 Thor
The God Of Thunder
Skills |
Description |
---|---|
God Of Thunder |
Soar upwards and smite the bottom after altering for a length, inflicting injury on enemies inside vary. |
Storm Surge |
HOLD to spin Mjolnir earlier than dashing ahead and Knocking Again enemies |
Lightning Realm |
Summon lightning to revive Thorforce based mostly on the variety of enemies hit |
Awakening Rune |
Eat Thorforce to enter the Woke up state, granting Bonus Well being and enhancing Mjolnir Bash. |
Hammer Throw |
Throw Mjolnir ahead then returns |
Like Hulk, Thor’s playstyle focuses on being energetic on the frontline, preventing different tanks. Nonetheless, it’s important to depend on Thorforce to activate your talents, which can be cumbersome for these unfamiliar with exact technical gameplay.
Thor is sort of technical to play as a result of it’s important to handle talents, corresponding to cooldown, positioning, and fight, and Thorforce, a mechanic to boost your talents. Nonetheless, the upper the danger, the upper the reward. You possibly can Knock Again enemies and buff your injury immediately.
You possibly can achieve Bonus Well being within the Woke up state, however you need to keep sufficient Thorforce to have first rate uptime. That is why I recommend requesting the Strategist to gas sufficient therapeutic to struggle enemy tanks head-on.
However when you’re not pocketed sufficient, you might not have sufficient time to recharge your Thorforce. Until you are within the Woke up state, you are only a injury sponge.
Certain, you could have a fast sprint with Mjolnir and a injury increase within the Woke up state, however managing all that alongside requires expertise, which is not for everybody when we have now higher choices.

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6 Magneto
Mutant Energy
Skills |
Description |
---|---|
Meteor M |
Attract all supplies round to forge an iron meteor that offers huge injury upon affect. Absorbing enemy Projectiles enhances its energy. |
Metallic Curtain |
Change the magnetic discipline to type a metallic curtain, blocking all incoming Projectiles. |
Metallic Bulwark |
Conjure a steel protect round a selected ally |
Iron Bulwark |
Conjure an iron protect round himself |
Magazine-Cannon |
Convert the iron rings right into a Magazine-cannon and launch a metallic mass ahead. The upper the stack, the upper the injury. |
I have never seen any Magneto gamers for some time; the place are you guys? No offense, however I am but to come back throughout first rate Magneto gamers in ranked matches. Magneto’s package is solely defensive, which makes him a injury sponge.
His protect, which you’ll summon after a brief cooldown, can block any incoming injury and has talents that assist protect him and his allies, however that is all about it. Certain, he has a fundamental knockback assault, however that does not compensate for his lack of mobility and offensive abilities.
Nonetheless, he is not that dangerous. With such talents, you possibly can pocket your flankers and protect Duelists to soften down enemy tanks. Certain, you will not dish out a lot injury, however you may be soaking enemy Duelists’ bullets in change for cover on your Duelists.
In the case of defending teammates, he is a stable choice alongside Groot; nonetheless, the quick length of the protect usually makes him weak. He lacks mobility and has an excessive amount of protection in his package. Even the last word is defensive in nature, as it could possibly soak up incoming projectiles.
He completely fills the function of some extent tank, a Vanguard that holds the target however would not have sufficient injury to slay enemies, which is disappointing.
5 Captain America
Avengers Assemble
Skills |
Description |
---|---|
Freedom Cost |
Protect held excessive, carve a path ahead, granting teammates Bonus Well being and Motion Boosts. Utilizing Residing Legend or Main Sprint whereas this means is energetic can Launch enemies. |
Main Sprint |
Enhance pace and allow Fearless Leap to leap into the air |
Vibranium Power Noticed |
Damage the energy-charged protect to strike enemies in a path |
Liberty Rush |
Elevate the protect and cost ahead |
Tremendous-Soldier Slam |
Slam down from the sky onto the focused space, Launching Up enemies |
Residing Legend |
Elevate the protect to deflect incoming Projectiles, sending them ricocheting in random instructions. |
A hypermobile dive tank that may simply disrupt the enemy group’s move and escape finicky conditions when the second arrives sounds easy, nevertheless it is not. I have been having enjoyable with Captain America in video games; nonetheless, his playstyle is solely egocentric, similar to Venom, who cannot shield the group.
Certain you possibly can ricochet Iron Man’s final with Captain America’s protect, however you can not shield your whole group like Groot. What I recommend with Captain America is to ask your healer to pocket you for flanking the enemy group. You possibly can go out and in at your will and shock dive at them to throw them off.
Nonetheless, make certain to place up the protect earlier than you propose for an evasion tactic. The protect is not on the spot, so it’s important to bear the delay. By no means keep in a single place whereas taking part in; preserve preventing whereas shifting and collect intel on enemies’ areas.
Enjoying as Captain America is enjoyable, however you are out of choices as quickly as you are surprised. You are risking the whole lot to dive into enemies’ backlines and struggle them head-on. The Vibranium protect can tank some injury however would not have sufficient HP to guard you for lengthy.
In contrast to Venom, who can survive the brunt of heavy firepower, Captain America would not have many choices to outlive in enemies stronghold.
Captain America’s Dash has no cooldown; use that to your profit.
4 Penny Parker
It is Spider Time!
Skills |
Description |
---|---|
Spider-Sweeper |
Improve the SP//drr go well with, Launching enemies in its path and deploying Arachno-Mines, Spider-Drones, and Cyber-Webs repeatedly. |
Bionic Spider-Nest |
Generate a Bionic Spider-Nest at a focused space, periodically spawning Spider-Drones and creating Cyber-Webs. Whereas on the cyber-web, you possibly can achieve therapeutic over time, motion increase, and bonus well being. |
Arachno-Mine |
Deploy Arachno-Mines that may be hid throughout the confines of a Cyber-Internet. |
Cyber-Bond |
Shoot an online strand that hyperlinks to the focused space or Cyber-web. If stretched too far, it’s going to set off a pullback. |
Cyber-Internet Snare |
Forged a webbing that Immobilizes enemies or creates a Cyber-Internet. Whereas in Cyber-Internet, achieve Therapeutic Over Time, Motion Boos,t and Bonus Well being |
Penny Parker is a fairly underrated Vanguard, for my part; positive, folks on Excessive ELO can counter her Bionic Spider-Nests and Arachno-Mines, however she dominates low-rank matches.
What’s loopy is her snare ability, which immobilizes enemies and their final varieties (some heroes’ final). And that may be recast each 3s, which makes it a fairly insane ability.
You possibly can stun a tank or flanker for just a few seconds, have the group concentrate on them, and voila! They are not an issue on the battlefield.
Her Cyber-Webs grant her Therapeutic Over Time, Motion Enhance, and Bonus Well being, that are exceptionally helpful whereas preventing on the frontlines.
In order for you a Vanguard who punishes folks for errors, she’s decide. Nonetheless, you haven’t any defensive abilities. Enemies may have a transparent line of sight, and you will have to tank the injury. You want a devoted healer to remain alive or place your self behind partitions.
Although you need to use Cyber-webs to shut a long way, it isn’t sufficient to keep away from enemies’ sight. Duelists like Squirrel Woman or Moon Knight can simply destroy your mines and punish you for being within the open.
Enjoying Penny Parker is dangerous except you could have a Vanguard who can protect you. You possibly can solo tank together with her towards squishy heroes, however you’ll want to concentrate on your tools’s positioning towards different Vanguards. Shedding your tools is a serious blow to DPS, and you do not need that on the battlefield.

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3 Venom
Chaos Incarnate
Skills |
Description |
---|---|
Feast Of The Abyss |
Burrow underground for unrestricted motion, devious enemies above to deal injury and generate equal Bonus Well being. |
Venom Swing |
Launch webbing ahead, permitting for a singular swing within the desired course. |
Symbiotic Resilience |
Generate Bonus Well being towards injury. The decrease Venom’s well being, the larger the Bonus Well being. |
Frenzied Arrival |
Sprint to the goal location from a sure top. Upon touchdown, injury close by enemies and Launch Them Up. |
Mobile Corrosion |
Unleash tentacles to Sluggish enemies inside attain. Enemies unable to interrupt free in time will endure injury. |
Like Captain America, his major function is to be a dive tank that helps flankers take out Strategists. You are out of choices if you do not have heroes with Crowd Management talents in your group to take care of Venom.
Venom’s aggressive playstyle permits him to drop into the enemies’ backlines, throw them in chaos, and tank huge injury together with his talents. He can dive within the backline and are available again with the Venom Swing, permitting him to traverse by way of massive distances.
All you’ll want to do with Venom is to focus your fundamental assaults (which might be shot) on enemies, use talents on the proper time, particularly the bonus protect, and get out of the fight for a fast regroup.
Venom participant can simply flank a Duelist or Strategist and return to the group, pretending nothing occurred. Venom’s mobility is a godsend in a recreation the place a tank like Groot has to stroll from the respawn to the target.
Nonetheless, do not dive blindly into the enemy’s backline if they’ve a Luna Snow, Mantis, or Penny Parker since they will simply stun you for some time, making you a weak goal. Wherever you dive, it’s important to be in healers’ sights.
You’ve got a whole lot of survivability as Venom, however you are susceptible to crowd-control talents. The bonus protect is not everlasting; if it runs out, you are usually 1 HP. The swings could also be a hit and miss, and when you dive too deep into enemy territory, you are setting your self up for failure.
In a nutshell, mobility is a double-edged sword; you possibly can go on a fast reconnaissance mission or give them a free kill; there is not any in-between.
You possibly can flip off Simple Swing in settings to have extra management over your Venom Swing.
2 Groot
I Am Groot
Skills |
Description |
---|---|
Strangling Jail |
Hearth an enormous vine cluster that pulls close by enemies to its middle and Imprison them. |
Thornlash Wall |
Goal a location and develop a Thornlash Wall. When Woke up, it strikes close by enemies attacked by Groot and his allies, |
Ironwood Wall |
Goal a location and develop an Ironwood Wall; when Woke up, injury dealt by Groot and close by allies provides Groot Bonus Well being. |
Spore Bomb |
Throw an explosive Spore Bomb that splits into a number of tiny explosive spores. |
Anytime I’m going solo tank, which is 70% of my ranked gameplay, as a result of my group select to go along with 4-5 Duelists, and I’ve to take one for the group, I’m going with Groot.
Certain, he is not as agile as Venom, Captain America, or Penny Parker, however what he does is one thing no different Vanguard can do. That’s, zoning an space.
Groot’s partitions are indispensable when isolating heroes from their group. If you see a Vanguard like Thor dashing at you, you possibly can instantly place partitions round them, leaving them no likelihood to run again and soften them together with your group.
The partitions work in tandem together with your talents, granting you Bonus Well being and Therapeutic results, that are incredible once you struggle head-on. His final can imprison and group a number of enemies at one spot, making them weak to your group’s Duelists.
What’s extra fascinating is you could place his partitions to protect your group and have them healed by your Strategists, supplying you with respiration room to learn the room and concentrate on potential flankers or Duelists.
Groot is a formidable tank that’s actually laborious to kill. His final can group up enemies and set them up for a team-kill. Nonetheless, he suffers from gradual motion. He is in the identical boat as Magneto, who has to stroll from the spawn level and lacks motion abilities.
You possibly can lose an goal in case your Vanguard is not current round it. The Squishy heroes will soften in just a few seconds, and by the point Groot arrives, enemies have reached one other checkpoint.
The partitions can probably protect enemies out of your Duelists’ line of sight, which is one other drawback. If you do not have a good recreation sense and spatial consciousness, you are bottlenecking your group’s injury and giving a bonus to the opposite group.
Nonetheless, you may be taught on the go, and as soon as you have gotten the maintain of fundamental gameplay, Groot will work wonders. Squishy heroes will probably be afraid to step into your melee zone, and you will be stopping tanks from dashing to the target.
1 Physician Unusual
The Energy Of Magic
Skills |
Description |
---|---|
Eye Of Agamotto |
Separate close by enemies’ Souls from their our bodies. Harm dealt to those Souls is transferred to their bodily our bodies. |
Cloak Of Levitation |
Ascend after which enter a quick state of sustained flight |
Maelstrom Of Insanity |
Launch Darkish Magic to deal injury to close by enemies |
Pentagram Of Farallah |
Open portals between two areas, enabling all models to journey by way of them. |
Protect Of The Seraphim |
Create a protecting barrier towards injury |
What I like about Physician Unusual is the portal that can be utilized to flank the enemy group. You possibly can teleport your whole group behind enemies’ backlines and immediately take out their Strategists, shortly securing your goal.
Physician Unusual’s huge regenerative protect helps him tank huge incoming injury. Together with his game-changing final, Physician Unusual can shift the tide of battle in a single go. As a substitute of 1, you primarily get two hitboxes on enemies in hit final, which helps you to focus extra on the injury and fewer on the intention.
Although he can not swing like Venom, he is not gradual, both. You need to use Cloak Of Levitation to ascend within the air and fly again to your group, and even higher, survive a foul Jeff final (Good luck if Jeff plans to dive off the map).
You can too soak up a Hela final together with your protect, which is a boon since her final’s AoE vary is huge and might take out your Strategists and Duelists in a second.
Nonetheless, it isn’t at all times sunshine and rainbows. There’s one factor that it is best to remember, and that’s managing Darkish magic stacks.
It could be greatest to handle Darkish Magic stacks to keep away from Anti-Heal, which successfully counters the therapeutic obtained. Physician Unusual would not have technical gameplay as Thor has, nevertheless it’s not that straightforward, both.
If nothing works out, you possibly can at all times summon the portals, ship your group or an Iron Man final into it, and safe the target. He is a really sturdy Vanguard who can protect his group, reposition them, and escape from a struggle every time he needs.

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