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‘2024 Was the Year Gamers Really Started Pushing Back On the Erosion of Game Ownership’

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Mass sport shutdowns and repair terminations marked 2024 as a pivotal 12 months for digital possession considerations within the gaming business. PC Gamer provides: The arguments have been round endlessly, however they have been made concrete by the straightforward incontrovertible fact that, over the past decade specifically, we have seen an increasing number of video games merely disappear. And we’re not speaking about obscure hobbyist tasks, however significantly huge price range titles that firms have spent hundreds of thousands growing, and lots of of devs have spent years of their careers on. Sony’s Harmony shooter lasted solely 11 days earlier than closure, whereas Ubisoft’s decade-old The Crew grew to become unplayable in April, sparking the Cease Killing Video games marketing campaign. The motion, which has gathered over 400,000 signatures, goals to strain EU regulators to ban publishers from rendering multiplayer video games inoperable.



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