Martyn Brown, co-founder of the legendary British videogame writer Team17, has handed away on the age of 57. Retro gaming collector Mark Howlett posted the information on social media.
As a developer, Martyn Brown helped create the legendary Worms franchise of evergreen annelid warfare, which stays some of the recognizable titles on the earth at the moment.

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Brown was instrumental in creating Alien Breed, Physique Blows, Superfrog, and Mission X, quintessential titles for the Commodore Amiga computer systems within the daybreak of PC gaming.
Brown was a gaming pioneer who rose to prominence after the merger of 17-Bit Software program and Crew 7, working with Debbie Bestwick, Allister Brimble, Rico Holmes, Michael Robinson, Andreas Tadic, and Peter Tuleby.
Final month, the Recreation Republic Awards bestowed the title of Video games Legend upon Brown, for 35 years of distinguished service constructing the gaming trade as we all know it.
Martyn Brown, Gaming Pioneer
Throughout an interview with Peter Ward of Retro Video games Grasp, Martyn Brown stated his first foray into gaming was straight out of technical faculty, at a video games store in Leeds within the mid-Nineteen Eighties. His very first recreation got here out in 1984.
Brown made the complete bounce into the nascent gaming trade after working with Rico Holmes, Andreas Tadic, and Allister Brimble to create demos. The group was annoyed in regards to the low high quality of video games for the Amiga.

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This led to the beginning of 17bit, which merged with Crew 7 in 1990 to create Team17. Brown did “a little bit of every part” within the firm. In his personal phrases, “as co-founder of Team17, I did the final administration of the studio by way of its individuals and tasks. I am additionally accountable for the general high quality and content material of our titles.”
Brown left Team17 in 2010 seeking new challenges, closing a two-decade-long chapter that had a transformative impact on the gaming trade as an entire.
He spent many of the final 14 years engaged on informal sports activities titles, notably for the cellular market, with a purpose of preserving these video games enjoyable with out pushing “overly cynical f2p cellular stuff”.
It’s onerous to quantify the impact that Martyn Brown had on the gaming trade. Without the golden age of Amiga gaming that Team17 unleashed, we’d by no means have gotten the place we’re at the moment.
Thanks, Martyn, for the nice video games, the reminiscences, and the fervour for the artwork of growth.
6:02

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