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World War Z: Aftermath’s Latest Update 1.64 Includes Numerous Bug Fixes And Gameplay Changes

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World War Z: Aftermath’s Latest Update 1.64 Includes Numerous Bug Fixes And Gameplay Changes

World Warfare Z: Aftermath’s newest replace patch 1.64 is now reside and out there to obtain for all gamers on PS5 and PS4.

This replace consists of plenty of bug fixes, a couple of quality-of-life enhancements concerning animations and a small variety of gameplay modifications.

You may take a look at the complete patch notes for replace 1.64 for your self, beneath.

World Warfare Z: Aftermath Replace 1.64 Patch Notes


Basic

  • Elevated the variety of chips required to activate the elevator on the On line casino location in Chapter 3 of the Las Vegas episode.
  • Eliminated the power for gamers to deposit chips into the receiver after finishing the “Accumulate Chips” activity in Chapter 3 of the Las Vegas episode.
  • Elevated the variety of jackpots within the On line casino location in Chapter 3 of the Las Vegas episode.

High quality of Life

  • Added animation to the stamina bar whereas in a mud storm.
  • Added the sound {of electrical} discharges between transformers on the Substation location in Chapter 2 of the Las Vegas episode.
  • Added localization for selecting up chips within the breaching room on the On line casino location in Chapter 3 of the Las Vegas episode.
  • Added data within the HUD for getting gadgets:
    1. Key card in Chapter 1.
    2. Chips from slot machines.
    3. Breaching fees in Chapter 3.

Resolved Points

  • Fastened a problem the place gamers couldn’t proceed a mission when finishing a activity with barricades arrange.
  • Fastened a problem with the Shield tag remaining till the top of Chapter 2 of the Las Vegas episode.
  • Fastened the marker for repairing electrical panels on the Lodge location in Chapter 2 of the Las Vegas episode.
  • Fastened a problem the place a participant was teleported immediately and not using a revival timer if the celebration was on the group-up level in Chapter 2 of the Las Vegas episode.
  • Fastened a problem the place the alarm sound continued to play after an influence shutdown in Chapter 2 of the Las Vegas episode.
  • Fastened a problem with the show of “Work together” labels on chips and “Supply” labels on the chips receiver after calling the elevator on the On line casino location in Chapter 3 of the Las Vegas episode.
  • Fastened a problem with overlapping storylines and chips pick-up strains in Chapter 3 of the Las Vegas episode.
  • Fastened a problem the place the participant may get caught on the On line casino location in Chapter 3 of the Las Vegas episode.
  • Fastened a problem with the visible show of slot machines on the On line casino location when connecting right into a began session in Chapter 3 of the Las Vegas episode.
  • Fastened a problem with voice strains overlapping when choosing up in co-op in Chapter 3 of the Las Vegas episode.
  • Fastened trinkets show on the characters Heather and Arnetta.
  • Fastened a problem the place sleeping-lying zombies wouldn’t react to the participant in Extinction mode.
  • Fastened a problem with lacking sandstorm animation within the Aquapark location.
  • Fastened a problem with a flickering poster within the Avenue location in Chapter 1 of the Las Vegas episode.
  • Fastened the flickering door within the Station location in Chapter 1 of the Las Vegas episode.
  • Fastened a problem with the unfinished show of the Signature Weapon pores and skin on Sporting Carbine at some graphics settings.

Supply – [Saber Interactive]



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