PUBG: Battlegrounds and The Callisto Protocol writer Krafton has launched its monetary assertion for the 2024 fiscal 12 months, and the corporate has reported “record-breaking” gross sales and earnings.
Per a press launch, Krafton’s gross sales grew by 41.8% in 2024 when in comparison with the earlier 12 months, whereas its earnings grew by a staggering 54%. Each of those figures had been, Krafton says, “pushed by the continued growth and sustainability of the PUBG IP”.
The figures imply that Krafton’s common annual gross sales progress price for the previous 5 years stands at 20%, which is not too shabby in any respect. I am certain the studio might be proud of these numbers.

Krafton additionally reported its numbers for the 12 months’s fourth quarter together with the complete twelve-month span, and that quarter additionally introduced progress for the corporate, with gross sales rising 15.5% and revenue rising 31.1% year-on-year.
In accordance with Krafton, PUBG‘s transition to a free-to-play mannequin, which befell in late 2021, “has continued to drive progress”, together with the IP’s varied profitable collaborations. As a reminder, these collaborations have traditionally included the likes of Payday and Useless by Daylight, amongst many others.
Almost about its future, Krafton says it needs to make “vital investments in securing a ‘Huge Franchise IP'”, though it is not clear whether or not which means the corporate needs to amass a brand new property or rework its PUBG IP right into a “Huge Franchise”.
The corporate’s slate of video games for this 12 months contains the likes of survival sequel Subnautica 2 and Sims competitor inZoi, in addition to the worldwide launch of Darkish and Darker Cellular and multiplayer life sim Dinkum Collectively.

It has been an eventful 12 months for Krafton, to say the least. Not solely does the corporate have a packed slate of upcoming video games, but it surely additionally acquired Tango Gameworks and the rights to the Hello-Fi Rush IP after Microsoft turned its again on the studio.
Krafton can also be planning to develop a cellular model of worldwide smash hit Palworld, though we do not have a launch window for that but. Hopefully, that will not have the fairly nightmarish-sounding AI-generated participant characters the studio is presently going all-in on.