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Bullet heaven is what we’re apparently calling the Vampire Survivors-like style, as a result of the one respectable competing title was “auto shooter survival” and sadly the acronym for that’s “ass”. Spitfire Interactive, the builders of Hordes of Destiny, are splitting the distinction with “bullet heaven auto shooter”, however you realize what sort of recreation it’s: a roguelike the place you gear up a hero then set them unfastened to auto-attack limitless monsters, upgrading as you go.
Hordes of Destiny has the pedigree of Defiant Growth behind it, the builders of the Hand of Destiny roguelikes, and boasts that it is coming from “the unique artistic crew.” (Spitfire Interactive was additionally chargeable for superhero ways recreation Capes final 12 months.)
Just like the Hand of Destiny video games, Hordes of Destiny will embrace a deckbuilding element. “Textual content encounters and quests drawn out of your deck can help you unlock Tokens and earn new playing cards to broaden the chances and develop your energy for every subsequent run”, they are saying, and the evil Dungeon Grasp calling himself the Supplier has returned alongside numerous unlockable heroes from the Hand of Destiny video games as effectively.
I do like the concept of with the ability to play as that little goblin dude within the purple hat somewhat than one other noble hero. And I additionally like the concept of the choose-your-own-adventure segments of Hand of Destiny returning in some kind, however we’ll have to attend to see how a lot they shake up the bullet heaven formulation. (See, if I would stated “shake up the ass formulation” it simply would not work.) Hordes of Destiny will likely be accessible on Steam in Q3 of 2025.