I had no concept what I used to be moving into once I jumped into the world of Sorry We’re Closed, a narrative-driven survival horror journey that pairs the grime and decay of Silent Hill with the trendy, sexed-up demons of Persona video games. However the artists behind Sorry We’re Closed have managed to remix a few of my favourite gaming reminiscences into one thing distinctive and shocking.
That even consists of pairing Resident Evil-style tank controls and glued digicam angles with arcade light-gun shooters. In some way all of those disparate gameplay influences come collectively in an almost magical approach.
Sorry We’re Closed focuses on Michelle, a struggling, heartbroken Londoner who has an unfortunate encounter with a sleep-paralysis archdemon often called the Duchess. This expertise sends Michelle on a journey of discovery, throughout which she turns into immersed in a world of angels and demons in battle; this expertise in the end unlocks magical powers inside her. Cursed with mystical imaginative and prescient via a 3rd eye, Michelle can see via the veil of the actual world into the demon world and converse with its residents.
The Duchess has pursued Michelle as a part of the archdemon’s mission to search out love, and he or she’ll cease at nothing to persuade her heartbroken prey to provide in to those advances. Rebuffing her archdemon suitor, Michelle works together with her mates (a few of whom have secretly been demons this entire time) to interrupt freed from the Duchess’ curse and chase down the archdemon’s former flames/victims.

Picture: à la mode video games/Akupara Video games
Michelle’s Evil Eye imaginative and prescient comes into play each narratively and in gameplay. With the press of a button and a snap of her fingers, Michelle can see different layers of her world, uncovering secret doorways, hidden objects, and the corporeal types of ethereal figures. Sorry We’re Closed makes use of this imaginative and prescient for environmental puzzles as properly; a portray of eyes on a wall in the actual world is revealed to be a smart-mouthed eye demon that blocks a pathway, and obstructions like an indestructible steel field might be revealed within the demon world as wood containers that may be smashed with an ax.
These Evil Eye powers additionally issue into fight. In the actual world, you’ll face monsters that may be killed with a number of swings of an ax or riddled with bullets. But when Michelle flicks on her Evil Eye, she will be able to see into the hearts of her enemies, attacking their weak level to slay them rapidly. Michelle’s otherworldly imaginative and prescient solely extends to this point, although. There’s a trade-off between combating enemies inefficiently in the actual world at distance and permitting them to get nearer so Michelle can kill them rapidly however incur extra threat within the course of.
Fight and motion is usually a bit clunky in Sorry We’re Closed. Whereas exploration is completed in third-person view, fight switches to a typically disorienting first-person view. Right here, the builders draw affect from light-gun video games like Time Disaster or Home of the Useless, pushing the participant to assault quickly and chain collectively combos. Pulling off a sequence of good assaults expenses up a weapon known as the Heartbreaker, a robust rifle that offers huge injury to enemy demons.

Picture: à la mode video games/Akupara Video games
Fight encounters in Sorry We’re Closed clicked with me, however I can see them being a sticking level for some gamers. Luckily, failure in Sorry We’re Closed is never irritating. The sport has a handbook save system with frequent save factors and beneficiant autosaving. Whereas rationing bullets and well being gadgets — water bottles, as a result of it’s necessary to remain hydrated — is a priority, the sport is much less punishing than many different survival horror video games. (Accessibility choices may make the sport a lot, a lot simpler.)
Past fight and exploration of the sport’s demonic worlds, Michelle spends a great deal of her time conversing with mates, frenemies, and the angels and demons she will be able to see via her third eye. There’s a wealthy solid of characters, lots of them relatably flawed folks making an attempt their greatest to search out love or heal from trauma. These characters (and monsters) are all superbly realized; Sorry We’re Closed oozes fashion with its mixture of sexy, elegant, and splendidly bizarre misfits. It’s beautiful to see a horror sport with vibrant, flashy pops of coloration.
Sorry We’re Closed has been out on PC platforms since November 2024. Developer à la mode video games and writer Akupara Video games have since introduced the sport to consoles (Nintendo Swap, PlayStation 4, PlayStation 5, Xbox One, and Xbox Sequence X) and upgraded the unique launch with new options. For survival horror followers in search of a queer-romance-infused spin on retro Resident Evil-style gameplay, Sorry We’re Closed comes extremely really helpful. You may simply fall in love, which is precisely what the Duchess needs.
Sorry We’re Closed was launched Nov. 14, 2024, on Home windows PC and March 6 on Nintendo Swap, PlayStation 4, PlayStation 5, Xbox One, and Xbox Sequence X. The sport was reviewed on PC utilizing a obtain code offered by Valve. Vox Media has affiliate partnerships. These don’t affect editorial content material, although Vox Media could earn commissions for merchandise bought by way of affiliate hyperlinks. Yow will discover extra details about Polygon’s ethics coverage right here.