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Whats up everybody, I made a sport referred to as "Solo Tower: Idle Roguelike." It’s a typical sport the place you improve your tower whereas hordes of enemies seem, both by way of everlasting upgrades or momentary ones throughout the sport. On this model, I added a few additional constructions like farms and mines, which give cash for each in-game and everlasting upgrades. I’m planning so as to add a expertise tree and another options. At present, the essential performance of the sport is full—or so I imagine—so I’m searching for suggestions to catch any errors and polish something that isn’t fairly proper. By the way in which, I’ve obtained suggestions that it isn’t completely clear what the farms and mines are for: the farm produces gold and the mines produce diamonds, and you may enhance each the quantity and the manufacturing time by way of upgrades. I’ll quickly add a pop-up that explains these features. Hyperlink: submitted by /u/Regu0 |