The standard of a recreation is, to an extent, subjective. Some titles that are not typically thought of “good” nonetheless handle to realize devoted fanbases who love them passionately for numerous causes.
Nonetheless, sure video games are launched in a genuinely unacceptable state, whether or not resulting from basic design flaws, technical disasters, or just rushed improvement. Ideally, these titles would keep on retailer cabinets amassing mud, but actuality usually surprises us.

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None of those video games are dangerous, however they are not the world-beaters that the evaluations would have you ever consider.
Many distinctive, modern, and polished video games fail to attain the industrial success they deserve, whereas some objectively poor titles, because of model recognition, intelligent timing, or aggressive advertising and marketing campaigns, fly off the cabinets regardless. On this listing, we’ll spotlight ten prime examples of the latter.
10 Aliens: Colonial Marines
Horrible AI, Terrific Gross sales
Aliens: Colonial Marines is infamous for the embarrassing state it launched in. The AI was so dangerous that the Xenomorphs would run in circles, get caught in partitions, or just overlook methods to act scary.
To make issues worse, the human NPCs had been simply as ineffective, usually doing extra hurt than good and sometimes seeming decided to finish their very own lives.
Though it rapidly turned often called one of many worst AAA disasters of its time, the sport nonetheless offered like hotcakes, clearing over one million copies in its first yr.
Due to the power of the Aliens model, and a heavy advertising and marketing push, hundreds of hopeful followers locked of their pre-orders earlier than the terrible actuality had an opportunity to sink in.
9 SimCity (2013)
Learn how to Destroy Your Credibility and Nonetheless Make a Revenue
For the longest time, within the area of interest of metropolis administration simulators, SimCity reigned king. The collection is called the de facto normal for the style, setting the benchmark for creativity, depth, and strategic planning that numerous different video games would attempt to emulate.
For that reason, when the reboot was introduced, most followers pre-ordered primarily based on model belief and anticipation. Grave mistake.
Again in 2013, always-online DRM was not as widespread as it’s immediately, and the truth that SimCity required gamers to all the time be on-line regardless of being a single-player expertise positively ruffled many feathers.
What made it worse was that the DRM actively prevented gamers from accessing the sport resulting from persistent login server points. As well as, the sport itself was underwhelming, even in comparison with earlier SimCity titles. It was so dangerous that it immediately contributed to the later success of Cities: Skylines.
The SimCity reboot is now thought of an absolute catastrophe that one way or the other offered over 1.1 million copies in its first two weeks.
8 No Man’s Sky
By no means Neglect What It Was
Pay attention, everyone knows the No Man’s Sky story. The sport was marketed to hell and again by Sony, and when it got here out, it managed to disappoint completely everybody.
The state it launched in was inexcusable, however Hey Video games hunkered down for years, slowly and steadily making it higher with every replace, ultimately delivering a recreation far higher than what was initially promised.
All is effectively and good, however I believe the sport ought to nonetheless function a cautionary story concerning the risks of pre-ordering primarily based on guarantees alone. No Man’s Sky turned an amazing recreation ultimately, however that’s because of the builders who determined to keep it up when many others would have jumped ship.
At launch, the sport was a buggy mess and underwhelming in each manner, however it nonetheless managed to turn out to be an enormous monetary hit, rating among the many bestsellers on each platform it was obtainable on. I might prefer to assume folks discovered their lesson from this one… however did they?
7 Cyberpunk 2077
Classes Had been Not Discovered
The story of Cyberpunk 2077 is considerably much like that of No Man’s Sky. Expectations for the sport had been sky-high, because of an amazing advertising and marketing marketing campaign, however it launched in an abominable state. Over time, with many updates, an virtually whole mechanical rework, and an amazing enlargement, Cyberpunk 2077 ultimately turned a stellar recreation.
The important thing distinction between this story and No Man’s Sky is that whereas the latter was developed by 15 folks with a dream, Cyberpunk 2077 had the complete energy of the event home behind The Witcher 3: Wild Hunt, making the catastrophe much more horrible by comparability.
Regardless of all the things, the sport was a monetary success, transferring 13 million copies within the first 10 days throughout all platforms and turning into one of many fastest-selling video video games ever.
CD Projekt Pink claimed to have discovered its lesson from the discharge of Cyberpunk 2077 and the next scandal, however that is still to be seen.
6 Pokémon: Scarlet and Violet
Gotta Catch’em All (The Preorders, That Is)
When Pokémon: Scarlet and Violet had been introduced, followers had been ecstatic on the concept of a totally open-world Pokémon title. What they acquired as a substitute was a technical catastrophe.
The video games launched riddled with bugs (and never those you may throw a Pokeball at), fixed body price drops, texture pop-ins, and glitches that rapidly turned viral meme materials. Even die-hard followers had a tough time defending the sloppy state the video games had been launched in.
And but, none of that mattered when it got here to the underside line. Scarlet and Violet broke information, promoting 10 million copies in simply three days and turning into a few of the best-selling video games on the Nintendo Swap.
Model loyalty, the sheer energy of Pokémon as a franchise, and the irresistible enchantment of catching new monsters in an open-world setting carried the video games to large monetary success, technical points be damned.
5 Enter the Matrix
This Is Not The One
Within the early 2000s, the cultural impression that The Matrix had on society was substantial, sufficient to create a noticeable demand for black trench coats, a minimum of. The franchise tried, with various levels of success, to increase into different media resembling comics, animation, and, in fact, video video games.
Enter the Matrix was the primary try and carry the Matrix universe into the gaming world. A online game adaptation of a film stuffed with martial arts, shootouts, and nonstop cyberpunk motion appeared like a pure match. The ultimate consequence, nonetheless, was removed from the highs of the film.
Rushed improvement delivered, as soon as once more, a buggy recreation with questionable design selections. Each skilled critics and gamers universally criticized the sport for failing to dwell as much as the IP. Nonetheless, the hype surrounding the film was apparently sufficient to save lots of the title from the abyss, as the sport offered 1 million copies in its first week alone.
4 Shadow the Hedgehog
Final Life Type? Not Fairly
The Sonic franchise has lengthy been infamous for being… inventive with the supply materials. The blue hedgehog explored a totally sensible metropolis manner earlier than Mario did and even tried his hand at RPGs and rhythm video games.
Whereas Sonic was by no means as profitable as our favourite plumber when it got here to leaping into totally different genres, one can’t be mad on the effort. At the least, not till issues get actually weird. Like utilizing realistic-looking weapons in a recreation.

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Shadow the Hedgehog is perhaps one of the vital recognizable characters within the Sonic universe except for Sonic himself, however the spin-off recreation that bears his identify is nothing to be pleased with.
It is filled with bizarre edginess, pressured darkness, and a storyline so critical that the juxtaposition with such cartoony characters breaks the cringe-o-meter. And that is with out even mentioning the shoddy gameplay.
Nonetheless, folks had been intrigued by the character itself, which, mixed with the power of the Sonic franchise, introduced the sport to monetary success, promoting over 2 million copies in two years.
And thus, the Sonic Cycle continues.
3 Resident Evil 6
When A Franchise Loses Its Id
Resident Evil 4 was a tremendous recreation by all accounts. Capcom managed to lean extra into the motion in comparison with its predecessors whereas nonetheless sustaining the survival horror side. It was a important and monetary success, however apparently, the writer acquired the mistaken message from it and determined to lean even additional into motion sequences within the following titles.
Resident Evil 6 is the ultimate consequence of this plan of action. The sport had an enormous price range and was supported by an enormous advertising and marketing marketing campaign, however folks didn’t actually just like the route the franchise was taking by abandoning the survival side for good. Critics didn’t maintain again, calling the sport a catastrophe suffering from a bloated marketing campaign and an excessive amount of motion for its personal good.
The advertising and marketing marketing campaign, nonetheless, labored, in no small half because of the power of the Resident Evil franchise. The sport offered 5 million copies in just some months.
Fortunately, Capcom apparently didn’t ignore the complaints regardless of the monetary success and determined that the next primary collection recreation would lean in the other way and concentrate on survival as soon as once more. Perhaps sometime they may discover a blissful medium.
2 Duke Nukem Endlessly
The Greatest Shock
Duke Nukem Endlessly is a well known identify within the “extraordinarily dangerous, horrible, no-good” AAA releases area of interest.
The sport was so reviled that it turned a comparability level for horrible video games from that second ahead. To be honest, I might problem anybody to launch a good recreation after 14 years of improvement hell. Nonetheless, it one way or the other nonetheless managed to show a revenue.
Whereas the sport itself was far behind its time by way of design, gameplay, and technical high quality, the return of the Duke managed to spark sufficient curiosity that the sport was nonetheless profitable from a monetary standpoint.
It offered about 2 million copies and was in a position to flip a revenue. I might think about even the writer was shocked.
1 Pac-Man (Atari 2600)
This One Left a Mark
How might we shut the listing any otherwise than with a recreation that contributed to a disaster that nearly worn out all the business?
Within the early 80s, Pac-Man was the most important factor in gaming. Lots of of hundreds of individuals would pour quarter after quarter into Namco’s arcade machines daily, and the sport rapidly established itself because the cultural phenomenon we all know immediately. It made good sense for Atari to hunt the license to launch the sport on their house consoles. It was a surefire hit, proper?
In a manner, that’s precisely what occurred. Pac-Man was immensely common in 1982, and that alone managed to maneuver greater than 7 million copies within the yr it was launched. Sadly, patrons of the sport discovered themselves enjoying a technical mess that was to this point faraway from the arcade model it was virtually unrecognizable.
An unlucky mix of incompetence and technical limitations created a far inferior model of the most well liked recreation of the second, which led to an enormous lack of client confidence in Atari. This lack of confidence, in accordance with consultants, contributed to the corporate’s disaster, which might trigger Atari to wrestle within the following years and convey all the gaming business to the sting of oblivion.

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