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Feedback on my first game, Save Joey!

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Feedback on my first game, Save Joey!

Hey everybody, I’m a solo dev and am virtually finished wrapping up my first cellular recreation. It’s an limitless vertical jumper however with quite a lot of enemies and recreation mechanics. Have been engaged on it on and off since a 12 months (gameplay from 1 12 months again), and would actually recognize some sincere suggestions.

* The sport is free, and can be monetized by way of IAP and advertisements.

* Advertisements can be minimal (just one advert after the participant dies), and they are often completely eliminated by way of an IAP buy.

* Other than advert elimination, the IAPs are aimed toward modifying recreation mechanics (altering bounce top, lowering enemy recoil, double life, cut back shifting platforms, and so on).

* All of the IAP purchases could be finished by way of the earned in recreation forex, together with advert elimination.

Please do let me know what you suppose from the above gameplay video, I’m very happy to listen to any and each sort of suggestions. If the sport actually pursuits you and you have an interest within the inside/ closed testing program, please DM me your electronic mail ID. Proper now, it’s only supposed for android cellular units, iOS launch is deliberate later within the 12 months.

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