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Empyreal Review

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Video games are made from moments, distinct sections that maintain themselves in our minds lengthy after we put them down. Empyreal comprises one in every of its strongest inside its opening minutes, and I used to be instantly intrigued to analyze additional.

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The motion RPG is the debut title of the UK-based 12-person crew Silent Video games, a undeniable fact that grows increasingly more spectacular the longer you spend with the sport. Releasing for Xbox, PlayStation, and PC, Empyreal cements itself as a robust indie title from its opening minutes.

After a brief intro, we’re dropped into a surprisingly strong character creator, adopted instantly by a background selector so as to fill in among the previous of our mercenary protagonist. With our preliminary expertise and weapons chosen, we spawn within the Expedition’s Hub and are inspired to strategy The Monolith, the towering assemble that marks the sport’s cowl.

Upon ending my preliminary playthrough, which clocked in at round 18 hours, I left Empyreal feeling torn—however I can confidently say that for a primary launch, Silent Video games have made their priorities and their expertise identified.

Stroll with me as we focus on what makes up the world and methods of Empyreal, and whether or not it is the proper motion RPG you have been attempting to find.

A Fascinating World That Sounds As Good As It Appears

Showcase of the second Quadrant with automatons walking by

Again to that second we have been discussing earlier. After a small stroll across the Hub the place you introduce your self to the expedition crew that requested your arrival, the participant is pointed to The Monolith. As you cross the bridge to the tower’s base, a low hum overtakes the music, finally drowning it out completely.

We people are small when in comparison with the grand scale of area, a theme Empyreal makes use of usually.

The hum shortly morphs right into a drone, rising louder and louder the nearer you make it to The Monolith. Moments from the doorway, the drone rises right into a deafening growth, just like the tower’s presence is nearly an excessive amount of on your feeble human thoughts to deal with. Then, simply because the sound is crescendoing, you attain the door, and it all of a sudden cuts.

This second, even after my hours with the sport, persists in my thoughts as its strongest tone-setter. It brings to thoughts the opening of 2001: A House Odyssey, or the moments throughout Future the place the participant is allowed near among the stranger entities filling the celebs. We people are small when in comparison with the grand scale of area, a theme Empyreal makes use of usually.

A squad of enemies warping in during an early boss fight

In addition to setting the narrative tone, this preliminary stroll is an ideal opener for the way sturdy the soundscape of Empyreal is. Every alien area sounds distinct whereas sustaining an ideal mix with the visuals. Every of Empyreal’s worlds, Quadrants as the sport calls them, manages to really feel and play uniquely, a feat solely dampened by an absence of really distinctive enemies among the many first three.

On the subject of the enemies, most seem as glowing automatons that match the general artstyle, however shortly fall right into a routine. You’ve got seen this type of robotic guardian earlier than, however their cohesion with the remainder of Empyreal’s practical futurism retains them from feeling misplaced.

It is not till the sport’s fourth Quadrant that some significantly distinctive enemies get launched that begin throwing questions into the narrative with their design alone. There’s loads of sturdy enemy design in Empyreal, it simply takes a while to get to it.

Gameplay And Gear

Empyreal screenshot

Empyreal’s gameplay is constructed across the sport’s Quadrant system. All through the story, NPCs will give gamers 4 main Quadrants to discover, with an endgame fifth arriving later.

These Quadrants function the sport’s ranges. Ranges revolve round combating your means in the direction of the Quadrant’s boss from room to room, with chests periodically dropping gear and alternate mixes of the Quadrants to play by means of. Clearing the primary Quadrants and elevating your gear degree within the randomly blended variants will result in NPCs providing others so as to proceed progressing the story.

Enemies are available in teams and shortly overwhelm the participant, forcing intelligent use of the assorted talents and defensive choices provided by your weapon class of alternative.

Due to the plentiful random drops and the power to hunt particular loot swimming pools from bosses in Quadrant reruns, your early stock turns into that satisfying revolving door of substances such as you’d discover in Diablo or Borderlands earlier than you land on a defining piece of kit.

A Min-Maxer’s Dream

Showcase of the Character Creator

Empyreal put a serious mechanical deal with character builds, providing three weapon varieties with dozens of equippable expertise amongst them. Every weapon boasts a novel playstyle—The Glaive focuses on quick hits and fast motion with its deflects and warp strikes, the Mace helps you to hunker down with a protect and stun enemies, and the Cannon turns the sport right into a third-person shooter, letting you turn between ammo varieties primarily based on the standing of a battle.

Simply because it sounds, every of those weapons play very in another way, however all come from weapon drops which might be refined as soon as the participant returns to the Hub’s blacksmith. Alongside weapons, enemies additionally drop particular stat boosts that let you modify or lock within the secondary stats of a weapon as you roll it.

Every bit of substances spawns with these secondary stats randomly chosen, however through the use of the orbs dropped by enemies, a participant can simply shift high-level drops to allow any particular construct they need to go for.

Between uncooked injury, numerous elemental results, and crowd management, Empyreal permits and encourages the participant to experiment earlier than discovering the playstyle that works greatest for them. As soon as what you need, it solely takes a number of runs by means of the Quadrant variants that additionally drop from enemies to morph your gear into precisely what you want.

Asking Massive Questions Simply Past Our Grasp

Showcase of the second Quadrant, greenery surrounds a strange statue

In content material and building, Empyreal tries its greatest to be a huge sport. Whereas it is the premiere title of an indie studio, Empyreal needs us to think about huge questions, like our place within the universe, what we’re meant to be doing—the kinds of questions good sci-fi is constructed off of.

This extends to the mechanics themselves. Whereas the sport is completely single-player, it boasts numerous “asynchronous multiplayer options” the place gamers get to loosely work together with each other. All through your climb, you will discover shades of fallen gamers you may provide your respawns to, a function that seemingly affords nothing to the participant in return.

Although the sport boasts an enticing fight loop and the clear artistic ardour that makes good artwork, it stumbles between these huge moments.

Equally, after boss fights, a portal can open you could provide your gear to. In case you do, you will lose a chunk of substances because it’s despatched off to a different participant, gaining large stat boosts alongside the best way on your good deeds and cooperation.

These selfless choices in an in any other case single-player setting fondly jogged my memory of NieR: Automata, one other sci-fi story about life’s place in an uncaring world. Small moments that remind us that providing assist for its personal sake is what makes us human, even in case you’ll by no means know the folks you helped.

Although the sport boasts an enticing fight loop and the clear artistic ardour that makes good artwork, it stumbles between these huge moments.

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In relation to the sport’s building, it is nonetheless clearly the studio’s first enterprise. Uneven animations and stuttering body charges happen a bit of too usually to be ignored, and whereas every character is nicely acted and affords shockingly fluid worldbuilding, solely a lot story could be informed by static retailers.

A couple of character questlines do embrace moments the place they transfer from their posts, and a difficult early duel with the expedition’s quartermaster is a welcome shock, however most of your time spent with the solid might be at their designated stations the place they increase on what you have completed inside The Monolith.

Closing Ideas:

Empyreal is a strong motion RPG with smooth rogue-like components that manages to swing above its weight the place it counts, however nonetheless suffers from some noticeable jank. The sport nonetheless performs nicely and affords loads of replayability, together with a secret ending solely accessible in a New Recreation Plus run. On the finish of the day, Empyreal is a strong first exhibiting by Silent Video games, a crew who clearly is aware of what they need to create. In case you dwell for video games the place you may maximize the strengths of your playstyle whereas minimizing the weaknesses, Empyreal is for you. I see a second climb in my close to future. Here is to hoping you will catch a few of what I’ve left behind.


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Empyreal

Reviewed on PC

Launched

Might 8, 2025

Developer(s)

Silent Video games

Writer(s)

Secret Mode

Engine

Unreal Engine 5

Variety of Gamers

Single-player

Steam Deck Compatibility

Unknown



Execs & Cons

  • Intriguing Sci-Fi Setting
  • Extremely Versatile Construct System
  • Spectacular First Exhibiting
  • Stellar Sound Design
  • Sturdy Voice Performing
  • Enemies Get Stale Over Time
  • Slight Lack Of Polish

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