Abstract
- From Sketch to Soul: How We Created Zoe in Metal Seed.
- The face of Metal Seed: Crafting Zoe’s story, type, and spirit.
- Behind the scenes of Metal Seed.
After 5 years in growth, Metal Seed has formally launched on Xbox Sequence X|S — and whether or not you’re simply beginning your journey or nicely into the story, there’s extra beneath the floor value exploring. On this behind-the-scenes breakdown, we’re diving into the inventive and technical course of behind Zoe, the sport’s central character. You’ll find out how Storm in a Teacup — a small workforce of round 20 builders based mostly in Italy — approached the problem of constructing a protagonist who’s each machine and deeply human.
From early idea artwork to animation and narrative design, this text unpacks how Zoe’s robotic type was rigorously balanced with emotional depth. These design selections don’t simply have an effect on how she appears to be like or strikes — they straight form how gamers have interaction with the world, make selections, and join with the sport’s story. Metal Seed isn’t only a sci-fi motion title; it’s a layered expertise about id, resilience, and the non-public value of survival.

Character Core: From Idea to Battle
Zoe’s story begins in thriller: she awakens alone in a robotic physique deep inside an AI-dominated facility, with no reminiscence of how she obtained there. This setup posed an instantaneous inventive problem — how do you design a personality that gamers can emotionally relate to whereas she herself is not sure of what she is?
Our resolution was to emphasise vulnerability in her animations and physique language. We deliberately contrasted mechanical precision with refined, human-like movement — shaky breaths, cautious glances, hesitant footsteps — so gamers would instinctively join with Zoe earlier than even listening to her motivations.

Design Influences & Visible Language
Zoe’s look was closely impressed by a mix of cyberpunk and anime sources: “Alita”, “Casshern”, and “Blame!” fashioned the visible spine. However extra importantly, her design wanted to serve gameplay readability. Her glowing joints, for instance, aren’t solely stylistic but additionally present suggestions in low-light environments. Her expressive eyes — constructed with a complicated eye-tracking rig — turned a key storytelling software for in-game cinematics.

Emotional Anchors: Koby’s Narrative Function
No character like Zoe may exist in isolation. Enter Koby — a small, expressive drone initially designed as a gameplay mechanic. In a short time, nonetheless, Koby turned rather more: an emotional anchor. His design language developed to replicate that. His “face,” for instance, is an LED display screen that exhibits easy emoticons in actual time, permitting him to “discuss” in tones and visuals, which helps Zoe (and gamers) really feel much less alone.
Creating Koby meant fusing perform and emotion. He helps resolve puzzles, unlocks doorways, and scouts forward — however he additionally beeps in concern when Zoe is harm and celebrates small victories. It’s AI companionship by the use of empathy. He’s based mostly on a robotic initially designed and modeled by the Storm in a Teacup head when he was simply 19 years previous.

Bringing the Bay: Designing Cinematic Motion
Metal Seed options cinematic motion moments we internally dubbed “Michael Bay Sequences.” These had been constructed to interrupt pressure and alter pacing by means of high-octane gameplay: collapsing bridges, high-speed chases, large explosions. However even right here, storytelling was key.
Every of those sequences was crafted not simply to look nice, however to indicate how Zoe reacts beneath stress. We used dynamic digicam techniques and occasional 2D perspective shifts to amplify spectacle with out sacrificing participant management. These scenes are additionally essential moments for Koby to shine — rescuing Zoe, alerting her to hazards, or navigating tight quarters at pace.

Suggestions & Tips for Gamers: Studying Zoe’s World
Whereas Zoe’s enhanced mobility (wall runs, air dashes, silent takedowns) provides her an edge, surviving the Facility is all about environmental consciousness.
- Search for Koby’s cues: He usually highlights hidden routes or risks you would possibly miss.
- Use sound: Footsteps, enemy drones, and energy surges all emit distinctive audio—you should use them to time motion and stealth.
- Learn the lighting: We use refined visible language—flickering bulbs, purple vs blue tones—to assist gamers intuit enemy exercise and puzzle mechanics.
These delicate cues are all a part of what we name passive storytelling—immersing gamers with out pausing the motion.
Legacy of Zoe
At its core, Metal Seed isn’t just about survival — it’s about what defines us as human beings. What makes Zoe work isn’t simply that she’s cool or succesful — it’s that she’s scared, conflicted, and making an attempt anyway. Her journey isn’t nearly defeating enemies—it’s about reclaiming company. Gamers might even see a machine, however what we hope they really feel is a really human soul.
Metal Seed is greater than an motion recreation — it’s an emotional blueprint of id instructed by means of pixels, movement, and sound. And Zoe, greater than anybody, carries that blueprint.
On behalf of the developer, Storm in a Teacup and all of ESDigital Video games, thanks for all the help throughout all these years! Metal Seed is lastly right here and it’s time to avoid wasting humanity.
Metal Seed
ESDigital Video games
$39.99
$33.99
Metal Seed is a single participant stealth-action journey recreation set in a darkish sci-fi world. In her epic journey inside a hostile underground facility run by AIs, Zoe is alone with Koby, a flying drone, as her solely companion.