HomeFeatured NewsFantasy Life i: The Girl Who Steals Time Switch Update Arrives Next...

Fantasy Life i: The Girl Who Steals Time Switch Update Arrives Next Week

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Fantasy Life

Fantasy Life i: The Woman Who Steals Time arrives on the Change subsequent week and forward of launch Degree-5 is rolling out an early entry replace on choose platforms, bumping the sport as much as Model 1.1.1.

This will probably be barely totally different on the Change entrance – with Model 1.1.0 apparently reflecting “a number of the contents of this replace” on twenty second Might. The model that displays “most” of the content material will probably be launched sooner or later as Model 1.2.0.

“For the Nintendo Change model, “ver.1.1.0”, which displays a number of the contents of this replace, will probably be launched on Thursday, Might twenty second (JST). The model that displays many of the contents will probably be launched sooner or later as “ver.1.2.0″.”

Listed here are the complete patch notes from Degree-5’s official web site:

Fantasy Life i: The Woman Who Steals Time (Early Entry Replace) – Model 1.1.1

Function additions/changes

Including a signature operate to crafted objects

  • ●You’ll be able to add an indication to gear you create (weapons, shields, life instruments, armor).
    There are numerous designs for indicators, so you possibly can set the signal you wish to use by inspecting the workbench and choosing “Select Signal.”

Added “Management Settings” to the choices menu

  • ●A menu has been added to the choices that means that you can change button assignments for some actions.

Added the power to maneuver to the Life Grasp

  • ●A operate has been added to the lives display that means that you can transfer to the grasp place of every life.
  • *It will turn out to be efficient after clearing the “Apprentice Trial” for every life.

Adjusted in order that the companions chosen within the manufacturing settings are remembered.

  • ●When crafting an merchandise at a workbench, the state of the companion chosen on the crafting settings display will probably be saved and
    will probably be displayed within the chosen state the subsequent time you craft an merchandise.

Adjusting the variety of objects that may be made in a single manufacturing

  • ●The utmost variety of objects that may be made in a single manufacturing run for the recipes for “Crops,” “Fences,” and “Streetlights” has been elevated.

Organized the details about abilities displayed on the gear display

  • ●The content material of abilities displayed within the particulars window on the correct facet of the gear display
    has been reorganized.

When Life is Targeted – Adjusted to show solely distinctive abilities
When an merchandise is targeted – Adjusted in order that solely equipement abilities are displayed

Base UI Changes

  • ●Adjusted the icon show of greens in fields.
  • ●Names are actually displayed on positioned buildings.

Made crafting space objects simpler to seize

  • Made it simpler to seize objects within the crafting space.

Adjusted the clear situation textual content for the Gachadan Tree

  • Within the Gacha Dungeon Tree, when the clear situation is to “get hold of a Fruit of Time,”
    we’ve got adjusted the textual content to make it simpler to grasp which goal will drop the Fruit of Time.

Map display changes

  • ●Icons have been added to the map display/minimap to make it simpler to see exits and ascending and descending ranges inside dungeons.

Adjustment of recording prohibited areas

  • ●Adjusted the prohibited areas for recording on the principle unit.

Add guides/alter content material

  • ●The next additions/changes have been made to the in-game “Information”.

【addition】

“signal” Clarification of signatures that may be included in crafted objects
Assist for manufacturing by friends Clarification of the assist offered by companion NPCs within the manufacturing mini-game
『Eye & Hair Catalog』 Clarification of the “catalog” that means that you can add eyes and hairstyles

[Adjustment]

Coliseum Quest Including retirement rationalization
“Phantom Fellows” Added rationalization relating to expertise distribution
Find out how to develop greens Added directions on sowing and watering
“Stress Methods for Fight Life” /
“Stress Methods for Gathering Life”
The identical information for fight and gathering life has been cut up into separate guides.

Steadiness Modifications

Most important story associated parameter changes

  • ●The parameters of enemies and gatherable objects that seem in the principle story have been adjusted to make the story extra pleasurable to play.
  • ●To make the storyline extra pleasurable, we’ve got adjusted the parameters required for recipes that have to be created in the principle story.

Space Problem associated parameter changes

  • ●The situations for reaching a gold rating within the Legendary Problem have been relaxed.
  • ●The situations for reaching a gold score in supply challenges have been relaxed.

Bug Fixes

  • ●Fastened a difficulty the place gamers wouldn’t be guided accurately to locations within the Most important Story, Life Trials, and Requests from Everybody.

  • ●Fastened a difficulty that prevented progress from occurring if you happen to had been incapacitated in battle between the beginning of the sport and reaching Tokinone Village.

  • ●Fastened a difficulty that prompted development to be not possible if the variety of objects acquired within the Life Guild receiving field exceeded the restrict.

  • ●Fastened a bug relating to acquiring objects in Chapter 5 of the principle story.

  • ●Fastened a bug that occurred with acquiring objects on the Mujin Gross sales Workplace.

  • ●Fastened a difficulty the place the parameters of kit obtained from some treasure chests had been incorrect.

    • *After making use of this patch, the parameters will probably be robotically corrected.
  • Fastened a difficulty on the Baka Dekkana continent the place following NPCs/enemies weren’t shifting accurately relative to the terrain.

  • ●Fastened a difficulty the place phantom character standing didn’t change relying on space rank.

  • ●Fastened a difficulty the place expertise factors weren’t distributed when acquiring an expertise orb or clearing the crafting mini-game if a phantom character was within the get together.

  • Fastened a difficulty the place skipping the Tailor and Artist Apprentice Trials would end in gamers not with the ability to get hold of a number of the recipes that needs to be obtained upon finishing the trials.

    • *After making use of this patch, recipes that weren’t out there will probably be robotically granted if the situations are met.
  • ●Fastened a difficulty the place showing NPCs would stay hidden when skipping the Apprentice Trial in some lives.

  • Fastened a difficulty the place the goal wouldn’t be registered within the Pokédex when requesting gathering from a companion NPC and finishing the duty.

  • ●Fastened a difficulty that prompted the sport to turn out to be uncontrollable when requesting manufacturing and trying to supply an merchandise that was on the most amount when no companion was chosen.

  • Fastened a difficulty the place objects couldn’t be positioned on the third degree of the bottom at bases.

  • ●Fastened a difficulty that prevented the bottom message board quest “Get the best score within the gallery” from being accomplished.

  • ●Fastened a difficulty within the Gachadan Tree the place objects buried within the Getting old Altar couldn’t be digged up.

  • Fastened a difficulty the place the age of a gifted aged weapon wouldn’t be exhibited to the recipient.

  • Fastened a difficulty the place gamers can be unable to progress in the event that they edited a stamp/emote/free template within the “Greetings” tab of choices within the Gachadan Tree/Baka Dekkana Continent Shrine after which instantly restarted the sport after saving.

    • *We’re working to get well save information that will probably be unable to progress after making use of this patch.
  • Fastened unintended conduct that occurred within the menu when performing renovations.

  • ●Fastened a difficulty that prompted buttons to turn out to be unusable after the tutorial ended relying on when the tutorial occurred.

  • ●Fastened a difficulty in some occasion scenes the place pausing the scene whereas it was set to “Auto” would end in no operations being accepted aside from skipping.

  • Fastened a bug that occurred in some quests.

  • ●Fastened a difficulty the place Journey’s pinning impact didn’t goal the proper targets when enjoying cooperatively with Journey (2P Household Play).

  • ●Numerous bugs in multiplayer have been fastened.

  • ●Some Japanese textual content and translated textual content have been corrected.

  • ●Different minor bugs have been fastened.






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