Earlier this yr, Xenoblade developer Monolith Smooth printed its Firm Brochure 2024. It contains interviews with key members of the corporate who talked in regards to the previous and future. It’s a superb time for reflection given how Monolith Smooth turns 25 this yr.
Hirohide Sugiura, one of many founders of Monolith Smooth, shared a few of the extra attention-grabbing feedback. Sugiura feels that the corporate continues to be in its “genesis” stage and hopes the corporate can hold going far into the long run – possibly even 500 years.
He mentioned:
“These 25 years appeared lengthy however felt brief. Wanting again, I’ve constructed up so many reminiscences that it’s arduous to choose ones out. There have been many twists and turns, however each time an issue comes up we’ve got confronted it head-on, and enduring them has led to what we are actually.
The quantity of employees we’ve got has risen dramatically in comparison with once we had been based in 1999, and we now have three improvement studios, and have had a hand in lots of big video games. Nevertheless, I don’t imagine we’ve had sufficient of the satisfaction that comes from success and achievement. That is undoubtedly one thing Monolith Smooth will pursue for so long as it exists, and maybe might by no means be obtainable.
If Monolith Smooth had been to proceed current, then we’re nonetheless at the moment within the ‘genesis’ stage. I hope our firm’s historical past can hold going for 100, 200, and even 500 years.”
Lastly, when requested about future targets, Sugiura had this to say:
“As a substitute of being happy with the established order, we hold aiming for greater high quality.
As I discussed earlier than, so long as Monolith Smooth exists, our drive to by no means be happy with the established order and intention for greater high quality won’t ever change.
To that finish, we’re enthusiastic about rising efforts to put the groundwork for an atmosphere the place new leaders might be born.
Additionally, we wish to hold being an organization that makes prospects comfortable. For instance, past the framework of simply video video games, we wish to turn out to be a charismatic firm, resembling by increasing additional into the realm of customer support.”
Monolith Smooth has been a key firm for Nintendo through the years. Apart from its work on Xenoblade, it additionally contributed to video games resembling Zelda: Breath of the Wild and Tears of the Kingdom, the Splatoon collection, Animal Crossing: New Horizons, and extra.
Translation supplied by SatsumaFS, Simon Griffin, and Philip Proctor on behalf of Nintendo Every little thing.
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