It’s a well-known trope that each time a brand new motion sport is revealed that will get individuals excited, there’s a tendency to additionally assume it’s a Soulslike sport. It occurred with each Stellar Blade and even Armored Core 6 earlier this 12 months. The newest sufferer is Black Fable: Wukong. Seek for the sport on-line and also you’ll discover dozens of articles, Reddit threads, and sport discussion board subjects asking whether or not or not Black Fable: Wukong is a Soulslike, in addition to follow-ups clarifying that, really, no, Black Fable: Wukong isn’t a Soulslike sport in any case.

I wish to go on document and say as soon as and for all that Black Fable: Wukong is just not a Soulslike. Nevertheless, it’s a nice character motion sport that attracts inspiration from Darkish Souls, alongside many different nice motion video games together with God of Conflict and Bayonetta.
What Makes a Soulslike?
What individuals imply by Soulslike can range barely (or typically considerably), however oftentimes they imply video games with a risk-reward factor, like dropping Souls, XP, or assets upon demise, tough bosses, melee-focused fight, and restricted therapeutic. Darkish Souls and Elden Ring creator Hidetaka Miyazaki really outlined the style for IGN in an interview, calling them “These darkish fantasy third-person motion video games with the next deal with melee fight and sense of accomplishment.”
Personally, I believe the hallmarks of a real Soulslike video games are outlined by tough boss fights, a leveling system depending on defeating enemies — therefore their must respawn after every checkpoint — in addition to a component of exploration. FromSoftware video games all have complicated map layouts, with shortcuts and routes that may double-back and join with one another, like one large maze.

Black Fable: Wukong definitely ticks a few of these Soulslike bins – its boss fights are definitely difficult, it has the same dodgeroll and melee assault fight fashion, plus the usage of stamina bars and finite well being gadgets – however I’d say it really has far more in widespread with a boss rush sport, like No Extra Heroes. The extent design is nearly utterly totally different to any world FromSoftware has crafted – maps in Darkish Souls are an intricate puzzle field, whereas Black Fable: Wukong is pretty linear, taking our Destined hero from boss to boss in close to sufficient a straight line.
The rationale for this non-Soulsian format is definitely impressed by the unique novel, “Journey to the West,” on which the sport relies, the place Solar Wukong should overcome 81 trials in his quest to acquire sacred Buddhist scriptures. It’s a plot system IGN China Editor-in-Chief Charles Younger describes as being nearly much like overcoming 81 online game ranges.
As talked about in our evaluate, our transient, early instances with Black Fable: Wukong throughout preview occasions led us to imagine this was going to be a Soulslike sport initially “given the checkpoint system, the stamina bar that governs your actions in fight, and the dodge-heavy combating fashion.” However as soon as we obtained our arms on the complete sport it shortly turned obvious that Black Fable: Wukong is doing its personal factor.
And that’s the case for a lot of video games. The Souls sequence has been so massively influential during the last decade or in order that ‘Soulslike’ is a moniker that’s been connected to so many motion adventures when the fact is it’s merely only a subgenre of action-adventure.
FromSoftware’s Everlasting Affect
A lot of what FromSoftware has completed in its present period has made its means into different video games, after all, however that doesn’t robotically make them Soulslikes. I’m speaking about issues just like the limited-use well being merchandise, stamina bar, and respawn factors that resets all enemies. A combination of any of those parts now seem in quite a few non-Soulslike video games like Black Fable: Wukong, Stellar Blade, and FromSoftware’s personal Sekiro (which isn’t a Soulslike sport and I’ll battle you over this.)

Beforehand, it may need been honest to say that the stamina bar and limited-use well being gadgets – i.e. the Estus Flask in Darkish Souls – have been integral to a Darkish Souls sport due to how they have an effect on the general issue. However since their proliferation, an increasing number of video games have included these concepts into their very own motion video games. Stellar Blade, which incorporates a fight system much like Black Fable: Wukong and likewise borrows the Soulslike checkpoint system, ditches the stamina bar completely. Conversely, The Legend of Zelda: Tears of the Kingdom has a stamina bar (and some surprisingly beefy bosses!), however no one would ever mistake that as a Soulslike sport in any respect.
It has change into abundantly clear that gameplay mechanics that have been as soon as beforehand the only area of Soulslike video games are actually in video games that don’t slot in that subgenre. And we’ve got to simply accept that we dwell in a brand new, post-Souls actuality for the motion style the place, simply because a sport options some FromSoftware-style thrives, doesn’t imply it’s aSoulslike sport in any respect.
This is a vital distinction as a result of, imagine it or not, there are a lot of motion sport followers who don’t essentially benefit from the Soulslike fashion. And that’s okay, but it surely’d be a disgrace for these followers to overlook out on video games like Black Fable: Wukong and even Sekiro (once more, not a Soulslike!) due to misclassifying video games below a really particular subgenre.
As a substitute, we should always take the chance to have a look at video games like Black Fable: Wukong and respect simply how a lot FromSoftware has modified the motion sport style as an entire and , for my part, for the higher. All whereas accepting the business’s transfer into a brand new actuality the place not all nice motion video games that includes difficult boss fights are robotically assumed to be Soulslike. This in flip means we are able to additionally additional respect video games like Black Fable: Wukong, which as our evaluate factors out, shines due to the entire totally different mechanics and artistic parts that aren’t borrowed from the Soulslike style.
Matt T.M. Kim is IGN’s Senior Options Editor. You’ll be able to attain him @lawoftd.