Storm is a ranged Duelist hero in Marvel Rivals, however she really has extra in widespread with the Strategist heroes: she’s a assist hero by way of and thru.
When you’re able to shelling out DPS and selecting off enemies as Storm, in the end, your job is to help your teammates and assist flip the tides of group battles.

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A breakdown of each hero at present in Marvel Rivals
Our Marvel Rivals information for Storm will run down her talents, supply ideas and tips, and assist you dominate the battlefield.
Storm Talents
Storm’s issue degree in Marvel Rivals is three out of 5 stars. Regardless of this middle-of-the-road issue, I would not say she’s accessible to learners.
Whereas flying above the battlefield sounds enjoyable, it might make you a sitting duck towards the sport’s premiere ranged Duelists. Fortunately, correct positioning and good play make you a vital ally who can reside all through a group struggle.
Let’s begin by going over her talents.
Capacity |
Description |
---|---|
Wind Blade |
Regular Assault. Launch forward-piercing Wind Blades. Offers 50 injury per spherical. Falloff begins at 15 meters, lowering to 50% at 30 meters. Fires 2 rounds per second. Holds 12 ammo. Wind Blade can pierce by way of enemies. |
Omega Hurricane |
Final Capacity. Rework right into a hurricane to attract in close by enemies and deal injury. Can choose your transformation level for five seconds. Twister lasts 5 seconds. Offers 2 hits per second, dealing 75 injury every hit. Grants 350 bonus well being. |
Climate Management |
Swap the climate to empower allies: Twister grants a Motion Enhance; Thunder grants a Harm Enhance. Twister boosts 16% self transfer, 8% ally transfer. Thunder boosts 16 self injury, 8% ally injury. Allies should in 15 meter vary. |
Goddess Enhance |
Channel the ability of the climate to empower Storm: Twister grants a Motion Enhance and inflicts Sluggish on enemies; Thunder grants a Harm Enhance and summons lightning to inflict injury. Twister boosts self transfer 40%, ally transfer 20%. Thunder increase self injury 30%, ally injury 12%. Cooldown: 15 seconds. |
Bolt Rush |
Unleash a lightning bolt ahead. Offers 70 injury. Cooldown: 8 seconds. |
Charged Gale |
Staff-Up Capacity. Thor infuses Thorforce into Storm and Captain America, granting them an electrifying enhancement. With an electrifying enhancement, Storm can unleash a lightning barrage. With an electrifying enhancement, Captain America beneficial properties a Motion Enhance, and his defend is imbued with thunder energy, electrocuting close by enemies. Offers 50 injury with as much as 3 bounces. Cooldown: 20 seconds. |
Storm Offensive Methods
A very powerful capacity for Storm is climate management. Figuring out when to change between Twister and Thunder is the important thing to enjoying her effectively.
Your affect on the struggle will not be seen on the kill counts however on how typically you help your allies.
With that in thoughts, listed here are some useful ideas when enjoying offensively with Storm:
- Play vertically to search out the right vantage level to assault enemies whereas buffing your allies.
- In case your Staff-Up Capacity is reside, you could have spectacular burst injury talents. Use them properly; you may shock folks and kill them faster than you understand, particularly if you happen to’re boosting your personal injury.
- Since kill stealing is not a factor in Marvel Rivals, use that to your benefit. You excel at selecting off retreating enemies.

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Storm Defensive Methods
A assist character is crucial to maintain on bringing the struggle to the opposing group, and it is nice when a plan comes collectively. Nonetheless, there can be instances when self-preservation takes priority.
You possibly can’t buff your allies if you happen to’re lifeless. Here is how one can reside so long as doable.
- Simply because you may fly excessive within the sky does not imply it’s best to. Not solely do you run the chance of being out of vary of your group, however you may simply get picked off by enemy Duelists.
- Hold tabs in your HUD to see what number of allies are being buffed. Being close to them is useful even if you happen to’re not actively collaborating in a group struggle.
- With out the Twister motion buff, you progress slower than you might understand. Know when to have it energetic and use it to remain out of hurt’s manner.
Storm Staff-Up Talents
Staff-Up |
Heroes Wanted |
Description |
---|---|---|
Charged Gale |
Thor |
Staff-Up Capacity. Thor infuses Thorforce into Storm and Captain America, granting them an electrifying enhancement. With an electrifying enhancement, Storm can unleash a lightning barrage. With an electrifying enhancement, Captain America beneficial properties a Motion Enhance, and his defend is imbued with thunder energy, electrocuting close by enemies. Offers 50 injury with as much as 3 bounces. Cooldown: 20 seconds. |
It could not look like a lot, however it offers you one other on the spot forged capacity that may additionally bounce to close by enemies. It is tremendous efficient at ending off low-health enemies or ripening them up on your different Duelists.
When you play a extra supportive position as a Duelist with Storm, these results add up over time. Whether or not ending off low-health enemies or ripening them up on your finishers, use Charged Gale as typically as doable.
Storm Counters & Tips on how to Take care of Them
You possibly can’t spend your complete time enjoying Storm whereas on the bottom. Because of this, you are going to be shot out of the sky by Hawkeye, Black Widow, The Punisher, and Hela.
You additionally do not deal spectacular injury, so somebody like Iron Fist or Psylocke can have their day with you.
Fortunately, by with the ability to fly, you may keep out of hurt’s manner from harmful Vanguards.
Finest Staff Comps With Storm
Thor is an apparent option to unlock your Staff-Up Capacity.
Somebody like Psylocke or different assassins who can take out enemy snipers will allow you to roam the sky with out situation.
Vanguards like Venom or Hulk, who can provoke and draw consideration, are best, as are strategists who can heal you from under, significantly Mantis.
Because you’re buffing everybody else’s injury, you can be each Duelist’s finest good friend. Psylocke is at the very least capable of poke folks from a distance, however different assassins like Black Panther and Iron Fist is probably not good teammates as they will reside exterior your buff radius.
Stick to Hela, The Punisher, Hawkeye, Black Widow, or actually, anybody that may be a ranged DPS.
