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Former Age of Empires developer says the RTS genre’s stuck in a rut: ‘you’re still playing the same game’

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Dave Pottinger has programming credit on all three Age of Empires video games, was director of know-how on Age of Mythology, and was lead designer on Halo Wars. He most likely is aware of what he is speaking about in terms of the RTS style. Talking to Videogamer to advertise his new studio Final Maintain’s upcoming RTS, Undertaking Citadel, Pottinger identified the style hasn’t carried out a number of evolving within the final 20 years.

“It hasn’t modified a lot,” he stated. “You recognize, you are still enjoying the identical sport we’re enjoying 20 years in the past and a few of these new video games—Stormgate and others like that—they usually’re nonetheless actually largely based mostly on that method. It really works, it is an outdated, golden algorithm, as a result of they had been good again then they usually’re nonetheless good now, and it’s good to see that stuff nonetheless works however on the identical time I wish to do one thing new, we wish to do one thing new.”



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