HomeFeatured NewsMecha BREAK Class Guide: Which to Pick?

Mecha BREAK Class Guide: Which to Pick?

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Mecha BREAK provides over 13 Strikers to select from, all without having clearly outlined courses. Every Striker comes with distinctive weapons and instruments that make them stand out on the battlefield. This information will speak about every Striker and what workforce roles they will play in a match.

Alysnes

The Alysnes is a flexible Striker that has good defensive instruments, whereas additionally having strong DPS weapons. Its position within the recreation is to be a brawler that may dive into an enormous battle and contribute harm for the workforce, whereas additionally absorbing harm themselves to outlive.

  • Class: Frontline DPS
  • The Power Autocannon and Gauss Cannon are for selecting off targets from vary.
  • The Battle Halberd ignores Fluid Armor and offers direct harm to well being.
  • Its defend blocks all harm and may parry incoming melee assaults if timed proper

Falcon

The Falcon is a extremely cellular Striker, serving as a glass cannon that may dish out huge bursts of DPS. Because of its low harm resistances and Fluid Armor, this Striker is finest used for hit-and-run methods with its jet mode being able to breaking enemy lock-on.

  • Class: Murderer DPS
  • Whereas its default Striker mode is pretty cellular, its jet mode makes it one of many quickest mechs within the recreation.
  • Its base Autocannon offers subpar DPS, however whereas in jet mode, it offers considerably extra harm and has a sooner hearth price.
  • The Mild and Heavy Missile Launchers are extremely efficient whereas airborne.

Tricera

This Striker is constructed for holding down goal websites, because it has top-of-the-line defensive instruments within the recreation. Tricera additionally has highly effective DPS weapons, corresponding to its Gatling Weapons and Howitzer, that may catch enemies off guard with its burst harm. If you need a basic tank position, Tricera can do exactly that.

  • Class: Tank
  • A lot of its excessive endurance comes from its Turret Mode, giving it an additional layer of armor and resistance to all harm.
  • The bottom Gatling Weapons do respectable harm, whereas the Heavy variant offers barely extra harm at the price of a slower reload pace.
  • Its Howitzer cannon can simply break Fluid Armor and stagger enemies with a direct hit.

Luminae

Luminae is among the earliest support-oriented Strikers within the recreation, providing alternative ways of therapeutic allies, whether or not from a distance or at shut vary. Although its major focus is therapeutic, it will probably additionally deal respectable harm in opposition to enemy Strikers. For those who choose to play a basic “help” class, the Luminae will go well with you nicely.

  • Class: Therapeutic Assist
  • Its major hearth sends out drones that present therapeutic over time.
  • Its different weapon, the Haze Diffuser, creates a therapeutic cloud round Luminae.
  • In case Luminae takes enemy hearth, it will probably use the Assist Jetwing to grant it a large burst of increase pace to flee from pursuers.
  • If DPS is required in a battle, Luminae can activate the Corruption Module to transform its therapeutic drones and Haze Diffuser into a dangerous cloud that offers tick harm.

Narukami

The Narukami is your iconic “sniper DPS,” because it comes with all of the instruments wanted to remain hidden and reposition for a greater shot. Its Charged Beam Cannon can dish out large harm whereas doing partial harm to well being, and it has loads of invisibility and decoy instruments to evade pursuers.

  • Class: Sniper DPS
  • The Charged Beam Cannon can scope in and cost up its shot to deal extra harm, nevertheless it will also be hip-fired to safe kills.
  • Whereas scoped in, the Narukami will likely be unable to maneuver.
  • Its Decoy Launcher, Grappling Hook, and stealth subject permit it to stay undetected by the enemy workforce, however photographs with the weapon break the invisibility.

Welkin

Welkin is a melee tank that makes a speciality of outlasting its opponents whereas dealing strong harm up shut. This Striker can isolate targets with its Duelling Forcefield and get shut sufficient to dish out DPS with its Heavy Axe.

It additionally has some technique of supporting its workforce by releasing chaff that forestalls enemies from locking on. If you need a heavy close-range fighter, the Welkin is the perfect Striker for you.

  • Class: Hybrid Tank / DPS
  • The Heavy Axe is Welkin’s largest supply of harm, as it may be charged as much as execute a multi-hit spin assault.
  • Its Assault Howitzer has strong harm in opposition to Fluid Armor and is an honest weapon for securing kills from weakened targets.
  • The Duelling Forcefield can lock enemies inside a jail, forcing them into melee vary with the Welkin.

Hurricane

The Hurricane is a part of the Extremely Heavy Striker household, because it has excessive armor and low mobility. This Striker focuses on zone denial, with its means to create dangerous fields of electrical energy that harm enemies inside it. It may be thought of the “engineer” class as it will probably create turrets and obstacles to guard their workforce.

  • Class: Engineer Tank
  • Its major weapon, the Power Blaster, may be charged as much as unleash an electrical subject that damages enemies that come into contact.
  • The Hurricane can launch turret drones that routinely assault enemies closest to it. It additionally has drones that create a dome that blocks incoming projectiles.
  • The Emitter unleashes a barrage of lasers that may monitor as much as 6 targets and may deal immense harm.

Skyraider

Just like the Falcon, the Skyraider is a cellular flanker Striker with a much bigger deal with space denial. Whereas it has much less DPS than the previous, the Skyraider has some utility choices in its equipment that may show very useful for the workforce.

  • Class: Assist DPS
  • Its Power Autocannon is its major supply of harm
  • It may well launch Jamming Missiles and Power Missiles, that are nice for space denial
  • The Missile Dispenser weapon can goal a complete workforce if inside vary.

Aquila

The Aquila can also be a standard “sniper” class alongside the Narukami, although this Striker focuses extra on having extra mobility over stealth. Whereas it offers barely much less harm than the Narukami, its sniper mode doesn’t require you to remain nonetheless.

Paired with its flight mode, the Aquila is a good different for gamers who wish to play in excessive cowl extra typically.

  • Class: Sniper DPS
  • Just like the Narukami, its sniper may be scoped in to deal extra harm, nevertheless it lacks the charge-up mechanic of the previous.
  • Aquila’s Flight mode makes use of a separate vitality meter, successfully giving it extra vitality to sprint and fly with.
  • The Multilock Radar permits it to contribute extra DPS by giving its weapon a sooner reload pace whereas offering multi-lock capabilities

Panther

The Panther, in contrast to all different Strikers, has no ranged weapons. In change, it has two melee weapons which are efficient from near medium vary.

The Panther’s position in fight is to ambush enemies and burst them down in melee fight. In case you are a fan of melee flankers, the Panther is an efficient duellist.

  • Class: Murderer DPS
  • Whereas the Panther has good mobility, its Lance has one of many quickest sprint assaults within the recreation. When charged up, it will probably sprint in the direction of a goal from a deceptively lengthy vary.
  • The Panther can block incoming projectiles with its defend, whereas additionally being able to parrying melee strikes via an ideal block.
  • As a backup weapon, it will probably use the Protect Blade to deal extra harm up shut.
  • It additionally has a toggle passive block system that may mitigate projectiles for a short time.

Stego

One other member of the UItra Heavy Strikers, the Stego makes use of missiles to deal harm to enemies. Just like the Tricera, it has a turret mode that provides it further weapon stability and protection, making it the right goal protection Striker.

The Stego may be thought of a sidegrade to the Tricera, because it provides extra harm at the price of tankiness, however it will probably nonetheless be an environment friendly goal holder.

  • Class: Off-Tank DPS
  • The Stego has two major weapons: an ordinary Rocket Pod and a Speedy Rocket Pod. The latter offers extra harm at a sooner hearth price however has a slower reload time over the bottom kind.
  • Its Turret Mode provides it a defend that blocks enemy hearth from the entrance however doesn’t shield the flanks. Whereas in Turret Mode, the Stego good points further lock-on vary and width.
  • The Micro-Missile weapon fires 3 barrages of micro missiles, however can solely be fired whereas in Turret Mode.

Pinaka

Just like the Luminae, the Pinaka can also be a help Striker that makes a speciality of therapeutic and harm mitigation. This Striker can ship out drones to heal close by allies, nevertheless it additionally has a singular playstyle the place it will probably defend focused allies from hurt.

It has one of the vital highly effective help instruments within the recreation, because it prevents all harm for a brief period. If defending your allies is your most popular playstyle, the Pinaka is a good selection.

  • Its major weapon, Fast Restore Equipment, causes the Pinaka to sprint in the direction of an ally and supply therapeutic for a brief period.
  • The Splitter is its important offensive weapon, firing plasma projectiles in a variety.
  • The Emergency Assist Drone, when focused at an ally, supplies a private forcefield whereas offering well being regeneration.
  • If beneath hearth, the Pinaka can name in a deployable cowl that’s impervious to all harm.

Inferno

The Inferno partially shares the identical equipment because the Hurricane, nevertheless it emphasizes offensive energy over space denial. This Striker lays down laser hearth that may burn via the Fluid Armor of enemies, making it a constant harm seller. Because it has no disengagement or defensive instruments, the Inferno is a susceptible goal, which is why it’s best suited as a backline DPS.

  • Class: Backline DPS
  • Its twin Charged Splitters hearth lasers that deal respectable harm, however they are often charged as much as deal elevated harm.
  • The Inferno has two back-mounted laser emitters that may hit all enemies in a frontal cone, which comes with missile interception features.
  • Just like the Hurricane, it shares the Emitter weapon the place it will probably channel a large laser that offers large harm.



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