HomePCPersona and Metaphor: ReFantazio's UI designer is open to accessibility options for...

Persona and Metaphor: ReFantazio’s UI designer is open to accessibility options for players who find the stylish menus overstimulating: ‘That is something we understand we’ll need to work on and provide in the future’

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What defines Atlus’s trendy RPGs extra: the characters you spend dozens of hours befriending and romancing, or the menus that pack extra rizz right into a single font than most complete video games? If you happen to’re judging by displays at this 12 months’s Sport Builders Convention, Atlus is aware of what the individuals need: there wasn’t a chat on the previous, however lead interface designer Koje Ise was in attendance to speak about crafting Metaphor’s person interface.

Final 12 months PC Gamer’s Joshua Wolens described Metaphor: ReFantazio as “extra trendy than Persona 5, even, a recreation drenched in a lot assured swagger it launched a thousand character artist careers.”



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