Clair Obscur: Expedition 33 is a masterclass on methods to deal with facet content material in RPGs. Proper from the beginning, the sport allows you to discover an overworld, go to dungeons, and face elective enemies.
Amongst these enemies are Chromatic Nevrons, stronger variations of their common counterparts. A few of them, just like the Chromatic Lancelier, might be defeated in your first encounter, whereas others are higher left for in a while.

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There’s one opponent who is not a Chromatic however is simply as robust. Referred to as Grosse Tête, this gigantic rocky face hits like a truck, has absurd resistance, and delivers an rising variety of hits per flip.
Whereas I waited till Act III to problem it, a gimmick permits you to beat it the primary time you meet. This information will educate you methods to beat Grosse Tête in Clair Obscur: Expedition 33 with out elevating an arm—or elevating all of them should you’re feeling damaging.
Tip: Ensure that Monoco is within the celebration while you kill Grosse Tête as a result of he can be taught a ability from it, and that is the one combat towards it in all the recreation.
The place To Discover Grosse Tête
The Grosse Tête might be discovered after crossing the Forgotten Battlefield. To the east of the map, you will discover the Stone Quarry. Hold going till you hit a shore.
With Esquie, swim towards one other shore additional east. It is an space with the Coastal Cave. The Grosse Tête will probably be standing earlier than the cave, dying to headbutt your celebration into oblivion.
Simple Trick To Killing Grosse Tête
I killed Grosse Tête the laborious means. Contemplating he is tremendous tanky and provides extra assaults with each flip, I can confidently say it was an annoying combat.
However what if I informed you this battle wasn’t really designed to be received by dealing injury, however relatively as a take a look at of your evasion abilities?
Each flip, Grosse Tête’s variety of bounces will increase by two. The timing will get a bit erratic, however it’s nonetheless manageable, even when the battle drags on ceaselessly.

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Ultimately, it is going to bounce 24 occasions in a row. On the finish of this bouncing, assuming you survived, Grosse Tête will fall flat on its again and explode, most likely from a large headache or pure exhaustion.
And there you go, victory. That is why the reward felt like a letdown once I killed it with my high-level characters. It is as a result of Expedition 33 anticipated me to beat Grosse Tête proper on my first encounter.
Anyway. It is nonetheless an actual problem to dodge each assault for that lengthy, so I would not blame you should you selected to return again after bulking up. If that is your case, hold studying, and I will inform you which abilities I used to carve this rock face into mud.
Getting ready for Grosse Tête
My celebration was round stage 60 once I determined to face Grosse Tête. It was means overkill if all I wished was to parry, however simply sufficient to bulldoze my approach to victory.
I believed to myself, “If this Nevron desires to play quick, then he’ll burn to hell each flip,” which led me to construct my characters round Burn. That is a horrible concept, nonetheless, since he is resistant to fireside injury.
In reality, it isn’t simply fireplace he is proof against. I did not run thorough checks, however Grosse Tête resisted a number of parts. In the long run, I counsel specializing in bodily, non-elemental injury solely.
Spoiler alert: since I killed Grosse Tête in Act III, there will probably be minor story spoilers any further.
Greatest Occasion Composition
My celebration was Verso, Maelle, and Monoco. I do not advocate taking Lune since Grosse Tête resists varied elemental injury, and I strongly counsel bringing Monoco to be taught the enemy’s ability.
One factor you are able to do is select characters with excessive Break Injury, like Verso, who has excessive AP value abilities that may Break enemies.
Since I used to be in Act III, Maelle had already discovered Void injury abilities. Use these to your coronary heart’s content material, since they’re among the finest offensive abilities within the recreation, particularly Stendhal.
Greatest Expertise
One ability that carried me by way of the combat, though dangerous to make use of, was Verso’s Steeled Strike. It takes a flip to cost, which might be harmful contemplating what number of bounces Grosse Tête is doing.
However should you handle to unleash it, Verso will deal large injury. In the event you’re parrying each bounce, likelihood is your Perfection Rank is fairly excessive. If it is at S, count on a critical punch.
With Monoco, I used abilities to use Mark on the enemy and buffs for the celebration whereas Maelle caught to her Void injury abilities.
Do not forget some Break Injury abilities. They won’t assist a lot since, as I mentioned, Grosse Tête is insanely quick and can most likely break away from stun instantly—however hey, higher than nothing.
Occasion Member |
Talent |
Description |
---|---|---|
Verso |
|
Low Bodily injury. 5 hits. Vital Hits generate 1 extra Perfection. B: Elevated injury. |
|
Very excessive Mild injury. 1 hit. Can Break. Rank S on Break. B: Prices 5 AP. |
|
|
After 1 flip, offers excessive single goal Bodily injury. 13 hits. Interrupted if any injury taken. S Rank: Elevated injury. |
|
Maelle |
|
Offers excessive single goal Void injury. 1 hit. Removes self-Shields and self applies Defenceless. |
|
Offers very excessive Void injury to all enemies. 4 hits. Additionally provides +35% of a Gradient Cost. |
|
|
Offers excessive single goal Lightning injury. 8 hits. Elevated injury to Marked targets. Doesn’t take away Mark. |
|
Monoco |
|
Deal excessive bodily injury to all enemies. 3-Hits. Vital Hits deal double injury. Heavy Masks will increase injury. |
|
Applies Highly effective to 1-3 allies. Caster Masks: Additionally provides 3 AP to targets. |
|
|
Deal excessive bodily injury to all enemies. 3-Hits. Applies Mark. Agile Masks will increase injury. |
Monoco is in command of buffs and making use of Mark to the enemy. Maelle can give attention to utilizing Phantom Strike to construct up Gradient Fees or use Stendhal if she’s in Virtuose Stance. To enter the stance, use Gustave’s Homage because it has the additional advantage of not eradicating the Mark debuff.
Verso ought to use Steeled Strike should you’re assured in your dodge abilities or Phantom Stars to deal injury each to Grosse Tête’s HP and Break Bar.
In the event you’ve already overwhelmed Sprong and obtained the Cheater
Picto, I do not even must inform you to equip it. That’ll make this combat means simpler, and actually, there is no motive so that you can be studying this information anymore.
Grosse Tête Assault Breakdown
There’s not a lot to say right here. Grosse Tête solely has one assault: countless bounces. It begins with two bounces, goes as much as 4 within the second flip, and will increase by two every flip till it hits 24.
Even with a pace construct, Grosse Tête is insanely quick. It all the time attacked in between my celebration members’ turns, permitting his bounce depend to develop.
Contemplating the massive variety of parries required for a counter, I strongly counsel not taking that route. At all times want to dodge.
Nonetheless, should you’re going brute pressure, the very best technique is to parry till all of your celebration members stack up sufficient AP, then swap to dodging. Within the worst-case situation, a minimum of you are sharpening your reflexes, and possibly Grosse Tête drops lifeless from exhaustion.
How To Beat Grosse Tête
In the event you’ve chosen the trail of destruction, which means you are not planning to dodge him 150+ occasions. Truthful sufficient, respect. I get that it may be a little bit of a slog.
My job is that can assist you dish out as a lot injury as potential within the shortest time, so Grosse Tête would not get too many turns and the combat would not drag longer than it ought to.
Likelihood is Grosse Tête will strike first, bouncing twice, which may earn you 2 AP per parry, or a minimum of 1 AP should you’ve obtained the Dodger
Lumina outfitted.
Subsequent flip, it will bounce 4 occasions and hold going up from there. You will have loads of probabilities to parry and stack AP, however solely go for it should you’re assured or are packing excessive protection and HP.
With Monoco, begin through the use of Orphelin Cheers. Then, apply Mark every time you may and reapply the buff when it expires. In the event you’d relatively assault, go for Chevalière Thrusts so long as you are in Heavy Masks.

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My Verso simply spammed Steeled Strike. If you cannot preserve Perfection, use Assault Zero as an alternative. If Grosse Tête is near being Damaged, go for Excellent Break to shoot straight to Rank S.
Maelle alternated between Stendhal and Phantom Strike. I began counting on Phantom Strike due to the bonus it provides to Gradient Cost. In 3 turns, she might cost one bar all by herself, which let me land some stable injury on the Nevron.
Truthfully, there is no actual trick. Grosse Tête is a one-trick Nevron and can hold bouncing ceaselessly. If you would like, carry some Rush buffs or Gradual debuffs so it acts much less, or give attention to Velocity Pictos.
Ultimately, you will beat it, both by smashing his rocky face or outlasting his antics till he drops lifeless from exhaustion.
Rewards
As a reward, you will get the Warming Up Picto, one crafting materials, and the same old expertise and cash. Fairly underwhelming should you solely beat him in Act III, as I did.
If I had been you, I might take down Grosse Tête utilizing the gimmick the place it dies of exhaustion. The rewards make far more sense at that time within the recreation.
Nonetheless, it is form of an inexpensive transfer from the sport to place him there earlier than Monoco joins the celebration, as a result of killing him with out the Gestral would possibly damage a 100% run and pressure you right into a NG+ playthrough in a while.

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Clair Obscur: Expedition 33
- Launched
-
April 24, 2025
- ESRB
-
Mature 17+ // Blood and Gore, Sturdy Language, Suggestive Themes, Violence
- Developer(s)
-
Sandfall Interactive
- Writer(s)
-
Kepler Interactive
- Engine
-
Unreal Engine 5
- Cross-Platform Play
-
No