HomePCGhost of Yōtei's big gameplay showcase had new weapons, smoother exploration, and...

Ghost of Yōtei’s big gameplay showcase had new weapons, smoother exploration, and a ‘lo-fi beats’ mode from Samurai Champloo director Shinichirō Watanabe

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After watching the Ghost of Yōtei State of Play stream, I am satisfied it’s going to be the kind of sequel that is extra eager about refinement than reinvention. The 30-minute presentation confirmed off loads of gameplay, significantly specializing in Atsu’s expanded arsenal of blades and a brand new interrogation-based exploration system that appears actually neat.

Oh, additionally there is a lo-fi beats to homicide to mode with unique tracks by legendary anime director Shinichirō Watanabe (Samurai Champloo, Cowboy Bebop), as a result of Sucker Punch can not help however be corny about the entire “playable samurai movie” factor. Kurosawa mode additionally returns, this time elevated by non-obligatory Japanese voices and lip syncing (one thing the primary recreation must have had at launch, however did not).



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