Halo Infinite is killing its seasonal mannequin in 2024. Three years after its preliminary launch, the live-service multiplayer shooter is shifting towards extra bite-sized, 20-level battle passes arriving each 4 to 6 weeks. Developer 343 industries introduced the content material change in its January replace stream on January 19, together with a number of different main options, cosmetics, and extra which are set to reach on the FPS this yr
This information will take you thru all the things that you must learn about Halo Infinite in 2024—and it’s all wanting slightly thrilling.
Halo Infinite in 2024: Goodbye Seasons, hi there Operations
343 Industries didn’t mince phrases relating to the way forward for Halo Infinite’s content material releases. As group director Brian Jarrard mentioned in the course of the stream, “we’re shifting away from seasons.” Seasons would arrive each few months, often with some type of theme and 100-tiers of unlockables by means of the battle cross. As a substitute, now you can stay up for common “Operations,” beginning with “Spirit of Fireplace” on January 30. Every Operation may have 20 ranges of rewards to chew by means of, so whereas they’re not known as “seasons” any extra, issues ought to nonetheless really feel considerably related.
Operation Spirit of Fireplace isn’t the one factor arriving on January 30, nevertheless. You possibly can stay up for the next additions as soon as this replace arrives:
- Mark IV armor core (free for all gamers)
- The flexibility to swap shoulders throughout completely different armor cores
- A brand new 4v4 enviornment map named “Phantasm”
Get hyped for Halo Infinite’s new map, “Phantasm”
The brand new map, “Phantasm” may have a symmetrical format, making it nice for aggressive play because it ensures extra even begins for every group. There’s even a super-narrow hall operating straight by means of the middle with an uninterrupted sightline between opposing enemy bases, which can possible be a magnet for some severe carnage. When you’ve ever performed Husky Raid, which has groups of Spartans face off towards each other in a easy hall, you know the way lethal hallways can get in Halo. There’s additionally loads of variable elevation from what we noticed within the stream.
This new map is wanting actually promising and ought to be a superb addition to the map rotation throughout numerous playlists.
However that’s not all! Keep in mind that hall operating straight by means of the map? Effectively, in case you step in there, you go invisible. Goal based mostly video games like seize the flag and even king of the hill should see some attention-grabbing performs with a stealthy possibility like that so available.
The likelihood that future maps would possibly comprise attention-grabbing augmentations like readily accessible invisibility or distinctive energy weapons seems like a welcome change from the same old rollout of normal enviornment maps that recycle the identical weapons and traversal strategies.
Halo Infinite is leaning into nostalgia
Although there have been just a few variations on Halo’s iconic assault rifle in Infinite, the inventory assault rifle is paying homage to the one which appeared in 2010’s Halo Attain. Becoming a member of this will likely be a brand new pores and skin for the assault rifle that makes it look similar to the assault rifle from Halo Fight Developed, the sport that began all of it. Because it’s only a pores and skin, it gained’t include any change in stats (sorry, no 60-round journal). The pores and skin will likely be part of the paid model of the January 30 operation.

And the brand new Mark IV armor core, which is from the 2009 RTS spinoff Halo Wars, will even drop as a free beauty for all gamers.
Lastly, in what looks as if a beauty factor pulled from the brand new “Phantasm” map, there’s a square-shaped overshield that appears straight out of Halo Fight Developed. It’s little issues like this which assist promote Halo as a cohesive world—and given the quantity of stylistic adjustments the collection has gone by means of, these unifying options are greater than welcome.
Forge and playlist updates are on the best way
When you’re into Forge creations, there’s another enjoyable headed your means on January 30, together with Covenant-themed objects in a nod to the collection’ important antagonists and lovers of all issues purple. Additional colour customization choices will even be obtainable on January 30, which can add much more colour choices to select from throughout the wide range of in-game objects in Forge. Lastly, “script brains,” which is a flowery time period for code that lets advanced objects t behave in distinctive methods, will be saved to sport modes and used on a number of maps—beforehand script brains had been inherently tied to a selected map.

There’re additionally Flood-themed objects coming to Forge, as nicely. Primarily based on Halo’s undead enemy faction, these belongings look significantly gnarly. Brian Jarrard referred to them as “moist” on stream. You’re welcome.
Lastly, Massive Crew Battle will get three group maps added into the rotation in February, in addition to refreshes to Husky Raid, Squad Battle, and Firefight. However most significantly, a brand new means of choosing matches is predicted to reach someday in 2024 that’s just like Halo: The Grasp Chief Assortment’s “Match Composer,” which helps you to search throughout broad classes like participant depend, sport kind, and extra (as a substitute of mode-specific playlists).When you’re sick of playlists locking you into the identical sport modes over and over, this ought to be a good way to customise what video games you wish to play. It really works splendidly in The Grasp Chief Assortment.
When you’re trying to get some extra time in with Halo Infinite, 2024 is shaping as much as be an excellent yr for the long-lasting shooter franchise.